Player Matchup

Nox
Nox
AitoRr_-
Nox
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 79L
1,563 Elo+
Party 1
Chaac
Chaac
Its_ChPs
Chaac
Level 17
God Stats
21W - 23L
1,674 SR
Queue Stats
162W - 180L
1,477 Elo+
Party 1
Apollo
Apollo
Noobbad69
Apollo
Level 18
God Stats
2W - 4L
1,213 SR
Queue Stats
10W - 15L
1,320 Elo+
Solo
Team Averages
Level 46
1,462 SR
1,453 Elo+

VS

Team Averages
Level 42
1,486 SR
1,524 Elo+
Bacchus
Bacchus
Dubiosdidler
Bacchus
Level 21
God Stats
1W - 1L
1,194 SR
Queue Stats
8W - 7L
1,253 Elo+
Party 2
Izanami
Izanami
JackMac129
Izanami
Level 79
God Stats
6W - 3L
1,765 SR
Queue Stats
113W - 102L
1,638 Elo+
Party 2
Janus
Janus
ZETTOGi
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
9,321
621
8,448
8,500
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Its_ChPs
Chaac
14
2 / 4 / 2
10,136
676
7,300
16,158
7,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Noobbad69
Apollo
12
2 / 7 / 0
9,147
610
5,486
13,248
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dubiosdidler
Bacchus
13
4 / 0 / 11
11,399
760
6,178
10,918
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
JackMac129
Izanami
15
4 / 3 / 8
11,118
741
7,422
10,823
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
ZETTOGi
Janus
16
8 / 1 / 6
11,822
788
16,634
10,248
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Bacchus
Dubiosdidler
Bacchus
4
0
11
9.5
L
Chaac
Its_ChPs
Chaac
2
4
2
0.75
W
Izanami
JackMac129
Izanami
4
3
8
2.67
L
Apollo
Noobbad69
Apollo
2
7
0
0.29
W
Janus
ZETTOGi
Janus
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,234
Damage
30,234
37,906
Taken
31,989
15,049
Mitigated
18,386
7,531
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,448
714
0
725
8,500
3,122
0
4,224
4,122
41,992
0
W
Bacchus
Dubiosdidler
Bacchus
6,178
336
0
1,150
10,918
11,288
0
1,684
9,004
10,476
0
L
Chaac
Its_ChPs
Chaac
7,300
1,304
0
5,293
16,158
7,023
0
8,113
7,775
0
33,225
W
Izanami
JackMac129
Izanami
7,422
4,354
0
2,712
10,823
3,710
2,637
3,517
7,048
0
70,993
L
Apollo
Noobbad69
Apollo
5,486
2,251
0
1,513
13,248
4,904
0
9,657
3,157
0
33,568
W
Janus
ZETTOGi
Janus
16,634
794
0
1,897
10,248
3,388
496
2,713
7,389
72,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
34,339
168
Minions Killed
231
0
Camps Cleared
0
800,247
Distance Traveled
827,421
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,321
621
72
5
0
257,009
1
W
Bacchus
11,399
760
3
0
0
266,480
0
L
Chaac
10,136
676
40
3
0
285,136
0
W
Izanami
11,118
741
109
7
0
262,759
1
L
Apollo
9,147
610
56
4
0
258,102
5
W
Janus
11,822
788
119
8
0
298,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role