Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Alchemyst08
Nu Wa
Level 21
God Stats
6W - 9L
1,396 SR
Queue Stats
58W - 81L
1,286 Elo+
Solo
Pele
Pele
BLU ARX
Pele
Level 27
God Stats
6W - 7L
1,301 SR
Queue Stats
33W - 29L
1,330 Elo+
Solo
Xing Tian
Xing Tian
BenVolak
Xing Tian
Level 24
God Stats
1W - 2L
1,239 SR
Queue Stats
39W - 59L
1,272 Elo+
Solo
Ares
Ares
jonjoe_8998
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 36
1,387 SR
1,377 Elo+

VS

Team Averages
Level 26
1,454 SR
1,385 Elo+
Cthulhu
Cthulhu
Aquadea
Cthulhu
Level 21
God Stats
17W - 4L
1,735 SR
Queue Stats
27W - 29L
1,348 Elo+
Solo
Zeus
Zeus
Cleaverks
Zeus
Level 35
God Stats
2W - 3L
1,304 SR
Queue Stats
32W - 54L
1,385 Elo+
Party 1
Medusa
Medusa
Galaktik61
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
KisaSadistka
Chang'e
Level 39
God Stats
1W - 2L
1,291 SR
Queue Stats
27W - 48L
1,391 Elo+
Party 1
Fenrir
Fenrir
WaSk-ZeNnox
Fenrir
Level 27
God Stats
64W - 75L
1,440 SR
Queue Stats
67W - 78L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 5 / 0
3,678
368
857
4,482
1,183
6
0 / 2 / 0
4,400
440
2,473
4,728
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
BLU ARX
Pele
4
0 / 4 / 0
3,920
392
1,859
7,656
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
BenVolak
Xing Tian
6
0 / 1 / 0
4,375
438
938
6,784
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 8 / 0
3,880
388
579
7,074
2,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aquadea
Cthulhu
8
1 / 0 / 11
5,376
538
5,977
4,727
2,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
11
5 / 0 / 6
6,409
641
6,833
1,797
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Galaktik61
Medusa
9
1 / 0 / 2
5,900
590
631
2,288
700
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
KisaSadistka
Chang'e
8
7 / 0 / 6
5,971
597
4,807
3,045
821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
9
6 / 0 / 7
5,754
575
3,228
4,074
1,102
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
20
20
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
L
0
2
0
0
W
Cthulhu
Aquadea
Cthulhu
1
0
11
6.5
L
Pele
BLU ARX
Pele
0
4
0
0
L
Xing Tian
BenVolak
Xing Tian
0
1
0
0
W
Zeus
5
0
6
8
W
Medusa
Galaktik61
Medusa
1
0
2
2
W
Chang'e
KisaSadistka
Chang'e
7
0
6
10
W
Fenrir
6
0
7
9.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,706
Damage
21,476
30,724
Taken
15,931
10,108
Mitigated
5,863
4,280
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
857
218
0
15
4,482
1,183
16
1,777
2,554
0
2,862
L
2,473
600
0
1,308
4,728
1,101
0
1,696
2,900
18,513
0
W
Cthulhu
Aquadea
Cthulhu
5,977
400
0
754
4,727
2,778
147
1,820
2,737
17,271
0
L
Pele
BLU ARX
Pele
1,859
710
0
2,655
7,656
2,089
0
3,950
3,252
0
8,984
L
Xing Tian
BenVolak
Xing Tian
938
61
0
302
6,784
3,176
0
4,693
1,674
6,021
0
W
Zeus
6,833
357
0
472
1,797
462
737
192
1,565
24,556
0
W
Medusa
Galaktik61
Medusa
631
318
0
0
2,288
700
1,693
187
2,021
0
20,382
W
Chang'e
KisaSadistka
Chang'e
4,807
612
352
898
3,045
821
1,280
292
2,713
19,595
0
W
Fenrir
3,228
468
0
822
4,074
1,102
179
1,009
2,905
0
13,750
L
579
28
0
0
7,074
2,559
0
4,223
2,727
5,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,253
Gold Earned
29,410
76
Minions Killed
167
0
Camps Cleared
0
945,936
Distance Traveled
979,191
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,678
368
11
1
0
200,025
1
L
Nu Wa
4,400
440
26
3
0
164,397
0
W
Cthulhu
5,376
538
29
3
0
216,361
0
L
Pele
3,920
392
17
2
0
193,352
1
L
Xing Tian
4,375
438
12
1
0
213,661
1
W
Zeus
6,409
641
35
4
0
189,521
0
W
Medusa
5,900
590
46
5
0
155,095
0
W
Chang'e
5,971
597
32
3
0
178,807
0
W
Fenrir
5,754
575
25
3
0
239,407
0
L
Ares
3,880
388
10
1
0
174,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role