Player Matchup

Bellona
Bellona
Bagadin
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,504 Elo+
Party 1
Nemesis
Nemesis
ContentCreator
Nemesis
Level 18
God Stats
18W - 22L
1,441 SR
Queue Stats
25W - 31L
1,382 Elo+
Party 1
Baba Yaga
Baba Yaga
Goldbold94
Baba Yaga
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
172W - 181L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Ihurshevv
Danzaburou
Level 26
God Stats
7W - 5L
1,603 SR
Queue Stats
54W - 56L
1,451 Elo+
Party 1
Kali
Kali
ra4ko
Kali
Level 43
God Stats
5W - 4L
1,438 SR
Queue Stats
106W - 102L
1,469 Elo+
Party 1
Team Averages
Level 29
1,496 SR
1,476 Elo+

VS

Team Averages
Level 25
1,592 SR
1,332 Elo+
Gilgamesh
Gilgamesh
Deathsmonkey05
Gilgamesh
Level 28
God Stats
29W - 26L
1,299 SR
Queue Stats
362W - 388L
1,273 Elo+
Solo
Hachiman
Hachiman
N1MTHZ
Hachiman
Level 24
God Stats
4W - 1L
1,791 SR
Queue Stats
29W - 33L
1,318 Elo+
Party 2
Hel
Hel
Vareir
Hel
Level 23
God Stats
4W - 2L
1,894 SR
Queue Stats
23W - 30L
1,245 Elo+
Party 2
Neith
Neith
artturikov
Neith
Level 27
God Stats
19W - 16L
1,554 SR
Queue Stats
126W - 140L
1,534 Elo+
Solo
Fenrir
Fenrir
biniek22
Fenrir
Level 23
God Stats
1W - 2L
1,424 SR
Queue Stats
66W - 71L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bagadin
Bellona
20
3 / 12 / 19
17,560
488
18,264
34,268
31,218
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 6 / 15
17,984
500
17,175
24,596
13,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Goldbold94
Baba Yaga
20
14 / 6 / 19
21,081
586
50,052
32,425
29,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Danzaburou
Ihurshevv
Danzaburou
20
11 / 11 / 12
19,343
537
34,785
33,170
17,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
ra4ko
Kali
20
18 / 4 / 19
21,493
597
35,563
42,080
39,770
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deathsmonkey05
Gilgamesh
20
8 / 11 / 11
16,660
463
26,195
35,976
30,453
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
N1MTHZ
Hachiman
20
15 / 10 / 9
19,775
549
44,729
51,072
26,217
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Vareir
Hel
19
0 / 11 / 13
12,870
358
1,792
30,552
26,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
20
8 / 5 / 10
18,136
504
22,950
28,857
12,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
biniek22
Fenrir
20
8 / 13 / 10
16,214
450
20,675
41,870
32,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
92
50
Kills
39
39
Deaths
50
84
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bagadin
Bellona
3
12
19
1.04
W
4
6
15
1.92
L
Gilgamesh
Deathsmonkey05
Gilgamesh
8
11
11
1.23
W
Baba Yaga
Goldbold94
Baba Yaga
14
6
19
3.92
W
Danzaburou
Ihurshevv
Danzaburou
11
11
12
1.55
L
Hachiman
N1MTHZ
Hachiman
15
10
9
1.95
L
Hel
Vareir
Hel
0
11
13
0.59
L
Neith
8
5
10
2.6
L
Fenrir
biniek22
Fenrir
8
13
10
1
W
Kali
ra4ko
Kali
18
4
19
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,839
Damage
116,341
166,539
Taken
188,327
131,698
Mitigated
127,772
52,815
Healing
75,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bagadin
Bellona
18,264
5,591
0
1,622
34,268
31,218
1,148
491
33,777
0
73,728
W
17,175
8,025
0
8,003
24,596
13,827
1,978
344
24,252
0
94,931
L
Gilgamesh
Deathsmonkey05
Gilgamesh
26,195
6,596
0
6,156
35,976
30,453
770
6,807
29,169
0
96,090
W
Baba Yaga
Goldbold94
Baba Yaga
50,052
5,222
217
16,490
32,425
29,641
4,073
285
32,140
161,602
0
W
Danzaburou
Ihurshevv
Danzaburou
34,785
19,488
0
8,636
33,170
17,242
3,200
876
32,294
0
129,021
L
Hachiman
N1MTHZ
Hachiman
44,729
38,093
2,018
20,963
51,072
26,217
1,636
20,679
30,393
0
131,955
L
Hel
Vareir
Hel
1,792
657
15,018
11,916
30,552
26,127
495
9,826
20,726
15,063
0
L
Neith
22,950
11,386
0
10,969
28,857
12,332
3,816
6,958
21,899
0
129,990
L
Fenrir
biniek22
Fenrir
20,675
6,893
0
8,778
41,870
32,643
138
6,899
34,971
0
98,555
W
Kali
ra4ko
Kali
35,563
17,550
0
17,847
42,080
39,770
2,674
454
41,626
0
212,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,461
Gold Earned
83,655
751
Minions Killed
667
0
Camps Cleared
0
3,139,475
Distance Traveled
2,857,907
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,560
488
105
3
0
534,532
3
W
Nemesis
17,984
500
134
4
0
705,533
0
L
Gilgamesh
16,660
463
128
4
0
562,458
2
W
Baba Yaga
21,081
586
195
5
0
629,106
6
W
Danzaburou
19,343
537
135
4
0
616,111
0
L
Hachiman
19,775
549
154
4
0
534,787
1
L
Hel
12,870
358
35
1
0
595,075
3
L
Neith
18,136
504
206
6
0
620,962
9
L
Fenrir
16,214
450
144
4
0
544,625
0
W
Kali
21,493
597
182
5
0
654,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role