Player Matchup

Kali
Kali
DMF Kratos
Kali
Level 63
God Stats
3W - 6L
1,250 SR
Queue Stats
43W - 68L
1,206 Elo+
Party 2
Neith
Neith
Diamond_Black103
Neith
Level 27
God Stats
48W - 24L
1,570 SR
Queue Stats
95W - 88L
1,354 Elo+
Solo
Anubis
Anubis
FATFEDOR
Anubis
Level 24
God Stats
5W - 6L
1,353 SR
Queue Stats
8W - 30L
1,081 Elo+
Party 2
Odin
Odin
IcyWolfpack39
Odin
Level 17
God Stats
2W - 8L
1,500 SR
Queue Stats
2W - 12L
1,049 Elo+
Party 2
Nemesis
Nemesis
Ťâğô
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,435 SR
1,238 Elo+

VS

Team Averages
Level 19
1,400 SR
1,354 Elo+
Ratatoskr
Ratatoskr
ANFRANELI
Ratatoskr
Level 20
God Stats
1W - 1L
1,749 SR
Queue Stats
121W - 118L
1,393 Elo+
Solo
Bellona
Bellona
BaardMan94
Bellona
Level 14
God Stats
2W - 3L
1,517 SR
Queue Stats
3W - 6L
1,334 Elo+
Party 1
Medusa
Medusa
BeanBoozle8
Medusa
Level 16
God Stats
0W - 7L
1,016 SR
Queue Stats
49W - 84L
1,158 Elo+
Solo
Merlin
Merlin
Dmc083
Merlin
Level 27
God Stats
0W - 1L
1,176 SR
Queue Stats
3W - 5L
1,614 Elo+
Party 1
Chang'e
Chang'e
JokerWwa992
Chang'e
Level 18
God Stats
10W - 13L
1,542 SR
Queue Stats
47W - 67L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 13
13,786
551
12,064
19,509
7,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
18 / 3 / 6
16,190
648
30,308
15,358
6,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
FATFEDOR
Anubis
18
8 / 8 / 7
12,687
507
14,373
14,421
6,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 6 / 7
11,686
467
5,762
14,784
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Ťâğô
Nemesis
13
4 / 15 / 3
9,879
395
7,708
20,150
9,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ANFRANELI
Ratatoskr
20
14 / 4 / 5
13,363
535
13,257
16,552
8,451
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
BaardMan94
Bellona
15
2 / 11 / 11
10,030
401
11,115
22,269
16,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
15
2 / 11 / 6
10,049
402
7,591
18,915
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Dmc083
Merlin
15
2 / 9 / 5
9,745
390
10,227
14,559
5,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
JokerWwa992
Chang'e
17
8 / 6 / 8
11,516
461
12,946
21,988
10,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
63
40
Kills
28
33
Deaths
41
36
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ANFRANELI
Ratatoskr
14
4
5
4.13
L
Bellona
BaardMan94
Bellona
2
11
11
0.68
L
Medusa
2
11
6
0.45
W
8
1
13
14.5
W
18
3
6
7
L
Merlin
Dmc083
Merlin
2
9
5
0.5
W
Anubis
FATFEDOR
Anubis
8
8
7
1.44
W
2
6
7
0.92
L
Chang'e
JokerWwa992
Chang'e
8
6
8
2
W
Nemesis
Ťâğô
Nemesis
4
15
3
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,215
Damage
55,136
84,222
Taken
94,283
44,666
Mitigated
47,178
20,729
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ANFRANELI
Ratatoskr
13,257
3,263
0
3,403
16,552
8,451
1,735
947
15,480
0
74,222
L
Bellona
BaardMan94
Bellona
11,115
3,768
585
2,397
22,269
16,349
0
3,810
18,334
0
31,132
L
Medusa
7,591
3,738
0
0
18,915
6,715
640
1,964
16,901
0
36,584
W
12,064
5,839
271
8,428
19,509
7,865
2,458
4,988
14,521
0
67,679
W
30,308
17,239
0
5,882
15,358
6,566
9,812
4,767
10,591
0
131,798
L
Merlin
Dmc083
Merlin
10,227
1,227
661
1,241
14,559
5,653
427
3,131
11,428
40,259
0
W
Anubis
FATFEDOR
Anubis
14,373
3,178
519
1,156
14,421
6,846
2,446
5,355
9,066
62,770
0
W
5,762
1,745
522
1,448
14,784
14,162
1,137
3,575
11,209
0
43,701
L
Chang'e
JokerWwa992
Chang'e
12,946
2,386
2,463
6,976
21,988
10,010
841
4,521
17,342
62,173
0
W
Nemesis
Ťâğô
Nemesis
7,708
4,347
0
2,503
20,150
9,227
587
4,488
15,662
0
37,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,228
Gold Earned
54,703
548
Minions Killed
405
0
Camps Cleared
0
2,141,907
Distance Traveled
2,039,857
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
13,363
535
133
5
0
496,170
1
L
Bellona
10,030
401
37
1
0
414,769
0
L
Medusa
10,049
402
75
3
0
392,819
0
W
Kali
13,786
551
108
4
0
519,290
3
W
Neith
16,190
648
224
9
0
380,735
0
L
Merlin
9,745
390
57
2
0
385,483
1
W
Anubis
12,687
507
101
4
0
354,597
0
W
Odin
11,686
467
65
3
0
429,964
2
L
Chang'e
11,516
461
103
4
0
350,616
0
W
Nemesis
9,879
395
50
2
0
457,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role