Player Matchup

Heimdallr
Heimdallr
EgbertTheErudite
Heimdallr
Level 67
God Stats
4W - 2L
1,496 SR
Queue Stats
114W - 123L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Encyclopedic
Sylvanus
Level 60
God Stats
22W - 18L
1,489 SR
Queue Stats
87W - 88L
1,397 Elo+
Solo
Persephone
Persephone
Falaq
Persephone
Level 48
God Stats
64W - 52L
1,578 SR
Queue Stats
236W - 248L
1,560 Elo+
Solo
Serqet
Serqet
as5hol3
Serqet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
wtang5109
Sun Wukong
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 27L
1,493 Elo+
Solo
Team Averages
Level 66
1,513 SR
1,492 Elo+

VS

Team Averages
Level 69
1,424 SR
1,493 Elo+
Nike
Nike
Avnergih
Nike
Level 39
God Stats
32W - 37L
1,450 SR
Queue Stats
184W - 237L
1,418 Elo+
Solo
Thor
Thor
Memphian84
Thor
Level 44
God Stats
117W - 146L
1,443 SR
Queue Stats
164W - 207L
1,453 Elo+
Solo
Discordia
Discordia
Vitriöl
Discordia
Level 79
God Stats
2W - 0L
1,194 SR
Queue Stats
209W - 170L
1,611 Elo+
Solo
Khepri
Khepri
shuterr9635
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
xroads315
Medusa
Level 79
God Stats
3W - 3L
1,534 SR
Queue Stats
64W - 73L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
1 / 6 / 4
9,832
983
7,095
15,807
5,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Encyclopedic
Sylvanus
15
0 / 6 / 2
8,884
888
3,167
12,122
9,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Falaq
Persephone
16
2 / 1 / 3
10,125
1,013
12,262
8,130
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
as5hol3
Serqet
15
1 / 5 / 3
9,824
982
4,614
9,197
3,649
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
wtang5109
Sun Wukong
16
1 / 2 / 3
10,780
1,078
7,212
15,903
14,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

145

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
1 / 1 / 13
10,401
1,040
5,407
10,438
11,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 5
9,395
940
5,793
4,407
1,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Vitriöl
Discordia
17
7 / 0 / 10
11,773
1,177
18,555
7,117
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
16
0 / 1 / 13
9,654
965
4,390
7,359
9,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
xroads315
Medusa
17
10 / 2 / 7
11,238
1,124
22,205
7,960
3,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
5
Kills
20
20
Deaths
5
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nike
1
1
13
7.5
L
Heimdallr
1
6
4
0.5
L
Sylvanus
Encyclopedic
Sylvanus
0
6
2
0.17
L
Persephone
Falaq
Persephone
2
1
3
3.5
W
2
1
5
4.5
W
Discordia
Vitriöl
Discordia
7
0
10
12
L
Serqet
as5hol3
Serqet
1
5
3
0.5
W
Khepri
0
1
13
6.5
L
Sun Wukong
wtang5109
Sun Wukong
1
2
3
1.25
W
Medusa
xroads315
Medusa
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,350
Damage
56,350
61,159
Taken
37,281
35,846
Mitigated
28,640
8,233
Healing
1,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,407
135
0
0
10,438
11,550
0
4,145
6,293
0
20,831
L
Heimdallr
7,095
4,034
0
1,862
15,807
5,982
0
7,873
7,934
0
27,654
L
Sylvanus
Encyclopedic
Sylvanus
3,167
540
3,003
1,723
12,122
9,161
0
3,487
8,635
9,298
0
L
Persephone
Falaq
Persephone
12,262
987
0
504
8,130
2,898
0
3,338
4,791
38,330
0
W
5,793
653
0
0
4,407
1,965
0
2,068
2,339
0
16,724
W
Discordia
Vitriöl
Discordia
18,555
1,998
0
45
7,117
2,534
0
4,226
2,891
55,325
0
L
Serqet
as5hol3
Serqet
4,614
561
0
0
9,197
3,649
0
2,356
6,841
0
16,937
W
Khepri
4,390
0
0
0
7,359
9,123
0
2,036
5,093
14,057
0
L
Sun Wukong
wtang5109
Sun Wukong
7,212
1,301
0
1,141
15,903
14,156
0
5,891
10,012
0
26,748
W
Medusa
xroads315
Medusa
22,205
13,218
0
1,851
7,960
3,468
0
2,954
4,631
0
39,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
52,461
208
Minions Killed
229
7
Camps Cleared
8
984,791
Distance Traveled
1,037,778
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,401
1,040
43
4
2
189,014
1
L
Heimdallr
9,832
983
58
6
0
189,972
1
L
Sylvanus
8,884
888
9
1
0
140,851
0
L
Persephone
10,125
1,013
68
7
1
203,908
0
W
Thor
9,395
940
36
4
1
217,538
0
W
Discordia
11,773
1,177
97
10
4
213,836
0
L
Serqet
9,824
982
23
2
6
221,662
2
W
Khepri
9,654
965
18
2
1
199,919
0
L
Sun Wukong
10,780
1,078
50
5
0
228,398
0
W
Medusa
11,238
1,124
35
4
0
217,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role