Player Matchup

Bacchus
Bacchus
Beck030
Bacchus
Level 12
God Stats
3W - 5L
1,746 SR
Queue Stats
35W - 46L
1,433 Elo+
Party 1
Zeus
Zeus
L115CheyA3
Zeus
Level 10
God Stats
11W - 9L
1,605 SR
Queue Stats
17W - 18L
1,457 Elo+
Party 1
Medusa
Medusa
Tangletree
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 41L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
Zlsa123
Gilgamesh
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 36L
1,514 Elo+
Party 1
Poseidon
Poseidon
wertesess
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,625 Elo+
Party 1
Team Averages
Level 11
1,570 SR
1,518 Elo+

VS

Team Averages
Level 21
1,496 SR
1,536 Elo+
Scylla
Scylla
Chel0o0
Scylla
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,481 Elo+
Solo
Xing Tian
Xing Tian
FabrikeshiCL
Xing Tian
Level 21
God Stats
2W - 0L
1,690 SR
Queue Stats
30W - 17L
1,529 Elo+
Solo
Neith
Neith
NUBEBLACK
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,490 Elo+
Solo
Nemesis
Nemesis
Umiki
Nemesis
Level 25
God Stats
26W - 28L
1,288 SR
Queue Stats
231W - 227L
1,529 Elo+
Solo
Guan Yu
Guan Yu
markolof17
Guan Yu
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 82L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beck030
Bacchus
19
4 / 7 / 14
12,311
1,026
12,370
18,929
27,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 6 / 7
13,401
1,117
21,275
11,744
4,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Tangletree
Medusa
19
4 / 9 / 12
12,659
1,055
20,714
17,615
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Zlsa123
Gilgamesh
17
2 / 10 / 9
11,400
950
15,261
26,371
12,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
wertesess
Poseidon
18
2 / 10 / 12
11,880
990
11,542
16,671
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chel0o0
Scylla
20
18 / 2 / 16
16,516
1,376
34,155
12,792
5,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
FabrikeshiCL
Xing Tian
20
2 / 2 / 26
13,402
1,117
10,892
26,908
31,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
NUBEBLACK
Neith
19
4 / 5 / 19
12,544
1,045
12,736
12,968
5,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Umiki
Nemesis
20
13 / 3 / 17
14,975
1,248
23,311
17,257
9,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
markolof17
Guan Yu
18
5 / 9 / 18
12,408
1,034
5,774
20,224
22,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
138
21
Kills
42
42
Deaths
21
54
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Beck030
Bacchus
4
7
14
1.57
W
Scylla
Chel0o0
Scylla
18
2
16
13
W
Xing Tian
FabrikeshiCL
Xing Tian
2
2
26
7.5
L
9
6
7
2.08
W
Neith
NUBEBLACK
Neith
4
5
19
2.7
L
Medusa
Tangletree
Medusa
4
9
12
1.11
W
Nemesis
Umiki
Nemesis
13
3
17
7.17
L
Gilgamesh
Zlsa123
Gilgamesh
2
10
9
0.65
W
Guan Yu
markolof17
Guan Yu
5
9
18
1.56
L
Poseidon
wertesess
Poseidon
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,162
Damage
86,868
91,330
Taken
90,149
56,738
Mitigated
75,327
3,783
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Beck030
Bacchus
12,370
1,445
0
71
18,929
27,695
0
9,726
9,203
23,659
0
W
Scylla
Chel0o0
Scylla
34,155
2,905
0
1,965
12,792
5,885
0
2,721
9,943
65,861
0
W
Xing Tian
FabrikeshiCL
Xing Tian
10,892
435
0
6,376
26,908
31,367
0
13,628
12,902
31,012
0
L
21,275
1,130
0
1,003
11,744
4,819
0
6,020
5,724
57,631
0
W
Neith
NUBEBLACK
Neith
12,736
7,321
229
2,372
12,968
5,453
0
6,919
5,829
0
36,492
L
Medusa
Tangletree
Medusa
20,714
10,849
0
1,443
17,615
5,552
0
9,479
8,136
0
39,413
W
Nemesis
Umiki
Nemesis
23,311
10,488
0
2,886
17,257
9,640
0
8,027
9,038
0
39,567
L
Gilgamesh
Zlsa123
Gilgamesh
15,261
5,671
0
896
26,371
12,965
0
8,223
18,148
0
28,915
W
Guan Yu
markolof17
Guan Yu
5,774
619
1,610
1,484
20,224
22,982
0
12,756
7,250
0
18,002
L
Poseidon
wertesess
Poseidon
11,542
702
0
370
16,671
5,707
0
11,599
5,072
32,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,651
Gold Earned
69,845
232
Minions Killed
231
5
Camps Cleared
9
1,126,089
Distance Traveled
1,139,857
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,311
1,026
23
2
0
235,267
1
W
Scylla
16,516
1,376
80
7
1
237,626
1
W
Xing Tian
13,402
1,117
35
3
0
238,914
2
L
Zeus
13,401
1,117
103
9
1
232,566
0
W
Neith
12,544
1,045
55
5
4
183,324
3
L
Medusa
12,659
1,055
38
3
1
224,920
0
W
Nemesis
14,975
1,248
42
4
2
265,579
0
L
Gilgamesh
11,400
950
27
2
3
229,394
3
W
Guan Yu
12,408
1,034
19
2
2
214,414
1
L
Poseidon
11,880
990
41
3
0
203,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role