Player Matchup

Sun Wukong
Sun Wukong
Adv0cate
Sun Wukong
Level 126
God Stats
8W - 5L
1,690 SR
Queue Stats
169W - 145L
1,651 Elo+
Party 2
Bacchus
Bacchus
ApocEinar
Bacchus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 226L
1,639 Elo+
Party 2
Janus
Janus
Myshokx
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Noksha
Vulcan
Level 160
God Stats
7W - 8L
1,774 SR
Queue Stats
161W - 65L
1,791 Elo+
Party 2
Ullr
Ullr
Unrаvel
Ullr
Level 153
God Stats
15W - 14L
1,673 SR
Queue Stats
220W - 152L
1,773 Elo+
Party 1
Team Averages
Level 141
1,627 SR
1,671 Elo+

VS

Team Averages
Level 148
1,556 SR
1,608 Elo+
Jing Wei
Jing Wei
CasualCrab
Jing Wei
Level 137
God Stats
7W - 3L
1,750 SR
Queue Stats
215W - 178L
1,624 Elo+
Solo
Achilles
Achilles
NajiYaiba
Achilles
Level 159
God Stats
9W - 13L
1,470 SR
Queue Stats
273W - 270L
1,645 Elo+
Solo
Mercury
Mercury
Patti
Mercury
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,382 Elo+
Party 3
Ymir
Ymir
RabbiGuruBeatnik
Ymir
Level 125
God Stats
2W - 5L
1,249 SR
Queue Stats
170W - 134L
1,695 Elo+
Solo
Tiamat
Tiamat
iZerdox
Tiamat
Level 160
God Stats
8W - 6L
1,811 SR
Queue Stats
259W - 181L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adv0cate
Sun Wukong
18
0 / 2 / 1
10,644
507
8,141
18,504
13,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
ApocEinar
Bacchus
14
0 / 3 / 5
9,172
437
7,883
14,725
20,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Myshokx
Janus
16
0 / 4 / 3
9,706
462
8,818
12,985
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Noksha
Vulcan
16
3 / 5 / 0
10,098
481
9,554
12,021
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
19
5 / 5 / 0
12,014
572
15,355
15,495
6,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CasualCrab
Jing Wei
18
3 / 4 / 3
11,379
542
7,326
16,218
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
NajiYaiba
Achilles
19
4 / 1 / 0
11,981
571
19,030
21,617
19,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Patti
Mercury
19
4 / 2 / 6
11,227
535
10,856
16,906
8,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 0 / 10
9,942
473
4,997
17,219
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
iZerdox
Tiamat
19
7 / 1 / 2
11,795
562
14,485
8,303
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
19
19
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adv0cate
Sun Wukong
0
2
1
0.25
L
Bacchus
ApocEinar
Bacchus
0
3
5
0.83
W
Jing Wei
CasualCrab
Jing Wei
3
4
3
1.13
L
Janus
Myshokx
Janus
0
4
3
0.38
W
Achilles
NajiYaiba
Achilles
4
1
0
4
L
Vulcan
Noksha
Vulcan
3
5
0
0.6
W
Mercury
Patti
Mercury
4
2
6
3.5
W
1
0
10
6
L
Ullr
5
5
0
1
W
Tiamat
iZerdox
Tiamat
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,751
Damage
56,694
73,730
Taken
80,263
49,608
Mitigated
53,785
12,938
Healing
28,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adv0cate
Sun Wukong
8,141
1,906
0
6,826
18,504
13,746
0
860
17,644
0
80,360
L
Bacchus
ApocEinar
Bacchus
7,883
1,082
0
1,627
14,725
20,956
0
7,514
7,211
21,589
0
W
Jing Wei
CasualCrab
Jing Wei
7,326
5,522
0
2,720
16,218
5,230
150
2,297
13,921
0
76,841
L
Janus
Myshokx
Janus
8,818
961
0
2,000
12,985
4,016
0
2,498
10,487
85,704
0
W
Achilles
NajiYaiba
Achilles
19,030
6,406
0
11,817
21,617
19,485
533
5,230
16,387
0
86,805
L
Vulcan
Noksha
Vulcan
9,554
2,361
0
1,411
12,021
4,489
0
7,671
4,350
74,161
0
W
Mercury
Patti
Mercury
10,856
6,337
0
6,116
16,906
8,262
0
3,799
13,107
0
111,303
W
4,997
1,055
0
5,630
17,219
13,858
0
9,426
7,793
20,873
0
L
Ullr
15,355
7,669
0
1,074
15,495
6,401
0
939
14,556
0
105,420
W
Tiamat
iZerdox
Tiamat
14,485
1,279
0
2,252
8,303
6,950
159
5,503
2,800
90,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
56,324
709
Minions Killed
704
0
Camps Cleared
0
1,950,693
Distance Traveled
2,205,418
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,644
507
170
8
0
409,279
7
L
Bacchus
9,172
437
36
2
0
371,567
5
W
Jing Wei
11,379
542
161
8
0
402,027
4
L
Janus
9,706
462
150
7
0
415,460
2
W
Achilles
11,981
571
178
8
0
436,265
3
L
Vulcan
10,098
481
178
8
0
385,607
3
W
Mercury
11,227
535
155
7
0
499,665
1
W
Ymir
9,942
473
25
1
0
445,166
7
L
Ullr
12,014
572
175
8
0
368,780
7
W
Tiamat
11,795
562
185
9
0
422,295
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role