Player Matchup

Ares
Ares
IcyBongRips
Ares
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 134L
1,484 Elo+
Solo
Anubis
Anubis
NoobyDoobyDoo
Anubis
Level 7
God Stats
7W - 12L
1,301 SR
Queue Stats
42W - 53L
1,517 Elo+
Solo
Guan Yu
Guan Yu
ViolentAnxiety
Guan Yu
Level 26
God Stats
4W - 4L
1,502 SR
Queue Stats
124W - 129L
1,500 Elo+
Solo
Izanami
Izanami
wyzclau
Izanami
Level 26
God Stats
2W - 2L
1,138 SR
Queue Stats
129W - 143L
1,529 Elo+
Solo
Thor
Thor
姓殷的还是少丶
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,621 Elo+
Solo
Team Averages
Level 18
1,388 SR
1,530 Elo+

VS

Team Averages
Level 28
1,623 SR
1,553 Elo+
Thanatos
Thanatos
Big-Fat-Meanie56
Thanatos
Level 29
God Stats
7W - 4L
1,563 SR
Queue Stats
152W - 161L
1,512 Elo+
Solo
Neith
Neith
Figs17
Neith
Level 27
God Stats
4W - 0L
1,963 SR
Queue Stats
58W - 43L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
SaphiraSimba
Gilgamesh
Level 28
God Stats
7W - 8L
1,589 SR
Queue Stats
126W - 93L
1,640 Elo+
Solo
Ares
Ares
Sunshinetofly
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
WebitoconJamón
Chang'e
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 57L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,041
458
1,166
5,706
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 7 / 0
5,429
494
1,833
6,596
2,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 5 / 0
5,006
455
2,533
9,964
7,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Izanami
wyzclau
Izanami
10
0 / 4 / 0
5,837
531
2,836
5,501
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 2 / 0
4,737
431
1,768
5,019
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
6,956
632
2,994
6,005
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Figs17
Neith
11
1 / 0 / 2
6,279
571
2,074
5,558
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SaphiraSimba
Gilgamesh
14
5 / 0 / 1
7,590
690
9,195
7,779
4,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 6
5,764
524
2,275
3,957
1,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 0 / 2
7,691
699
4,640
4,263
1,164
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
20
20
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
Neith
Figs17
Neith
1
0
2
2
L
0
2
0
0
L
0
7
0
0
W
Gilgamesh
SaphiraSimba
Gilgamesh
5
0
1
5.5
W
0
0
6
3
L
0
5
0
0
W
8
0
2
9
L
Izanami
wyzclau
Izanami
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,136
Damage
21,178
32,786
Taken
27,562
15,196
Mitigated
10,398
7,096
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,994
1,206
0
4,169
6,005
1,830
0
277
5,703
0
35,229
W
Neith
Figs17
Neith
2,074
340
0
3,387
5,558
1,528
611
394
5,164
0
39,115
L
1,166
132
0
1,692
5,706
2,381
0
1,358
4,348
12,206
0
L
1,833
210
0
1,012
6,596
2,253
0
2,900
3,696
30,904
0
W
Gilgamesh
SaphiraSimba
Gilgamesh
9,195
2,969
0
3,116
7,779
4,379
0
40
7,414
0
48,746
W
2,275
0
0
665
3,957
1,497
160
1,070
2,887
13,421
0
L
2,533
290
125
3,164
9,964
7,015
0
193
9,771
0
21,230
W
4,640
1,101
464
2,809
4,263
1,164
0
1,218
3,045
41,445
0
L
Izanami
wyzclau
Izanami
2,836
1,621
0
255
5,501
2,063
0
1,604
3,897
0
39,859
L
1,768
920
0
848
5,019
1,484
0
860
4,159
0
19,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
34,280
241
Minions Killed
355
0
Camps Cleared
0
949,406
Distance Traveled
1,125,028
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,956
632
74
7
0
247,013
0
W
Neith
6,279
571
82
7
0
208,043
2
L
Ares
5,041
458
16
1
0
141,504
0
L
Anubis
5,429
494
58
5
0
173,304
3
W
Gilgamesh
7,590
690
93
8
0
200,677
3
W
Ares
5,764
524
18
2
0
254,792
6
L
Guan Yu
5,006
455
40
4
0
208,787
1
W
Chang'e
7,691
699
88
8
0
214,503
2
L
Izanami
5,837
531
81
7
0
195,707
5
L
Thor
4,737
431
46
4
0
230,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role