Player Matchup

Gilgamesh
Gilgamesh
DA GRINCH3919
Gilgamesh
Level 124
God Stats
5W - 7L
1,455 SR
Queue Stats
192W - 179L
1,445 Elo+
Solo
Loki
Loki
Dustnadz123
Loki
Level 126
God Stats
5W - 2L
1,760 SR
Queue Stats
213W - 210L
1,543 Elo+
Solo
Sol
Sol
Kіtty
Sol
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,531 Elo+
Solo
Chiron
Chiron
Pach23
Chiron
Level 128
God Stats
23W - 27L
1,423 SR
Queue Stats
435W - 426L
1,540 Elo+
Solo
Bellona
Bellona
Rimurú
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 112
1,528 SR
1,512 Elo+

VS

Team Averages
Level 125
1,471 SR
1,502 Elo+
Fenrir
Fenrir
DondeEsSenpai
Fenrir
Level 158
God Stats
4W - 3L
1,726 SR
Queue Stats
310W - 276L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
IDreadWolf
Gilgamesh
Level 144
God Stats
9W - 6L
1,280 SR
Queue Stats
227W - 241L
1,477 Elo+
Solo
Nemesis
Nemesis
Lightning0929
Nemesis
Level 109
God Stats
23W - 17L
1,482 SR
Queue Stats
650W - 624L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
NINJAPANZERBOAR
Nu Wa
Level 83
God Stats
13W - 14L
1,434 SR
Queue Stats
92W - 94L
1,428 Elo+
Solo
Ullr
Ullr
PeNeith
Ullr
Level 129
God Stats
5W - 6L
1,434 SR
Queue Stats
525W - 478L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DA GRINCH3919
Gilgamesh
10
3 / 1 / 3
5,856
488
4,417
7,878
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 0
5,979
498
3,213
5,298
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sol
Kіtty
Sol
13
4 / 0 / 3
7,509
626
6,945
6,627
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Pach23
Chiron
12
3 / 1 / 1
6,931
578
5,003
7,679
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Rimurú
Bellona
12
3 / 1 / 0
6,561
547
5,299
11,197
7,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,978
498
5,020
11,249
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
IDreadWolf
Gilgamesh
12
1 / 3 / 0
6,808
567
7,041
8,841
4,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
10
0 / 0 / 1
5,682
474
2,189
5,851
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 1
5,114
426
4,258
6,619
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
PeNeith
Ullr
11
1 / 2 / 1
6,481
540
3,246
5,438
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
15
Kills
4
4
Deaths
15
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DA GRINCH3919
Gilgamesh
3
1
3
4.5
L
2
5
1
0.5
W
2
1
0
2
L
Gilgamesh
IDreadWolf
Gilgamesh
1
3
0
0.33
W
Sol
Kіtty
Sol
4
0
3
5.5
L
Nemesis
0
0
1
0.5
L
0
5
1
0.1
W
Chiron
Pach23
Chiron
3
1
1
3.5
L
Ullr
PeNeith
Ullr
1
2
1
0.75
W
Bellona
Rimurú
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,877
Damage
21,754
38,679
Taken
37,998
17,474
Mitigated
14,900
19,415
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DA GRINCH3919
Gilgamesh
4,417
991
0
1,751
7,878
3,769
0
813
6,981
0
19,009
L
5,020
1,156
0
2,975
11,249
4,863
0
1,799
9,150
0
13,554
W
3,213
841
0
2,572
5,298
1,574
0
341
4,860
0
33,655
L
Gilgamesh
IDreadWolf
Gilgamesh
7,041
1,717
0
1,751
8,841
4,713
0
0
8,841
0
39,319
W
Sol
Kіtty
Sol
6,945
3,351
0
5,291
6,627
2,322
795
2,573
3,704
55,991
3,898
L
Nemesis
2,189
431
0
1,032
5,851
1,868
0
1,281
4,570
0
31,893
L
4,258
1,072
0
1,731
6,619
1,891
0
3,462
3,132
22,532
0
W
Chiron
Pach23
Chiron
5,003
2,334
574
4,896
7,679
1,896
0
0
7,679
0
48,752
L
Ullr
PeNeith
Ullr
3,246
1,653
0
769
5,438
1,565
0
0
5,363
0
44,049
W
Bellona
Rimurú
Bellona
5,299
2,368
0
4,331
11,197
7,913
357
0
11,197
0
31,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
30,063
388
Minions Killed
291
0
Camps Cleared
0
1,138,520
Distance Traveled
1,134,196
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,856
488
30
3
0
233,638
2
L
Fenrir
5,978
498
21
2
0
256,529
0
W
Loki
5,979
498
63
5
0
260,460
2
L
Gilgamesh
6,808
567
88
7
0
219,376
2
W
Sol
7,509
626
133
11
0
209,565
4
L
Nemesis
5,682
474
68
6
0
267,285
3
L
Nu Wa
5,114
426
31
3
0
179,354
3
W
Chiron
6,931
578
98
8
0
203,778
3
L
Ullr
6,481
540
83
7
0
211,652
3
W
Bellona
6,561
547
64
5
0
231,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role