Player Matchup

Izanami
Izanami
AmgDilara
Izanami
Level 23
God Stats
16W - 21L
1,816 SR
Queue Stats
75W - 102L
1,403 Elo+
Party 1
Hel
Hel
Energy3123123123
Hel
Level 24
God Stats
1W - 0L
1,466 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Ymir
Ymir
Odamita
Ymir
Level 28
God Stats
5W - 1L
1,832 SR
Queue Stats
473W - 494L
1,414 Elo+
Solo
Guan Yu
Guan Yu
SenZair
Guan Yu
Level 16
God Stats
18W - 16L
1,523 SR
Queue Stats
21W - 22L
1,436 Elo+
Party 1
Thanatos
Thanatos
TotallyWorth
Thanatos
Level 27
God Stats
14W - 9L
1,583 SR
Queue Stats
112W - 102L
1,448 Elo+
Party 1
Team Averages
Level 24
1,644 SR
1,440 Elo+

VS

Team Averages
Level 18
1,347 SR
1,279 Elo+
Danzaburou
Danzaburou
Adrianotes
Danzaburou
Level 24
God Stats
25W - 32L
1,315 SR
Queue Stats
60W - 93L
1,254 Elo+
Party 2
Ymir
Ymir
PGoficial
Ymir
Level 28
God Stats
18W - 24L
1,324 SR
Queue Stats
96W - 143L
1,257 Elo+
Party 2
Kukulkan
Kukulkan
SourSchmegma
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 70L
1,500 Elo+
Solo
Fenrir
Fenrir
destmolidos09
Fenrir
Level 23
God Stats
23W - 30L
1,241 SR
Queue Stats
54W - 82L
1,251 Elo+
Party 2
Anubis
Anubis
shelovesmateusrc
Anubis
Level 9
God Stats
7W - 5L
1,353 SR
Queue Stats
7W - 10L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmgDilara
Izanami
16
8 / 3 / 5
9,591
505
8,484
9,963
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 4 / 2
9,519
501
10,363
11,827
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Odamita
Ymir
14
2 / 6 / 10
8,489
447
6,978
15,767
10,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
SenZair
Guan Yu
17
6 / 1 / 2
10,534
554
10,331
11,350
11,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
TotallyWorth
Thanatos
17
7 / 3 / 3
10,427
549
12,290
16,773
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adrianotes
Danzaburou
14
8 / 8 / 1
8,958
471
8,050
12,636
3,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
16
2 / 4 / 0
9,779
515
7,170
16,262
8,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SourSchmegma
Kukulkan
18
6 / 3 / 0
10,733
565
10,526
10,390
3,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 6 / 3
6,886
362
2,842
9,843
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 6 / 6
7,894
415
10,301
12,866
6,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
27
Kills
17
17
Deaths
27
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Adrianotes
Danzaburou
8
8
1
1.06
W
Izanami
AmgDilara
Izanami
8
3
5
3.5
W
4
4
2
1.25
W
Ymir
Odamita
Ymir
2
6
10
1.17
L
Ymir
2
4
0
0.5
W
Guan Yu
SenZair
Guan Yu
6
1
2
7
L
Kukulkan
SourSchmegma
Kukulkan
6
3
0
2
W
Thanatos
TotallyWorth
Thanatos
7
3
3
2.83
L
0
6
3
0.25
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,446
Damage
38,889
65,680
Taken
61,997
38,140
Mitigated
24,992
31,129
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Adrianotes
Danzaburou
8,050
3,099
0
2,440
12,636
3,945
984
4,774
7,802
0
28,652
W
Izanami
AmgDilara
Izanami
8,484
5,186
0
2,320
9,963
4,388
700
3,818
6,145
0
60,501
W
10,363
657
208
5,596
11,827
5,056
758
6,804
5,023
60,958
0
W
Ymir
Odamita
Ymir
6,978
509
0
972
15,767
10,217
204
7,094
8,673
36,858
0
L
Ymir
7,170
1,459
0
6,754
16,262
8,166
334
0
15,807
56,913
0
W
Guan Yu
SenZair
Guan Yu
10,331
1,616
105
5,195
11,350
11,832
1,861
5,839
5,511
0
53,434
L
Kukulkan
SourSchmegma
Kukulkan
10,526
721
0
1,642
10,390
3,648
804
3,387
6,703
70,894
0
W
Thanatos
TotallyWorth
Thanatos
12,290
4,265
0
16,733
16,773
6,647
0
4,442
12,331
0
78,786
L
2,842
535
0
186
9,843
2,933
0
2,184
7,400
0
14,805
L
10,301
1,051
0
5,383
12,866
6,300
594
6,322
6,372
36,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
44,250
498
Minions Killed
417
0
Camps Cleared
0
1,647,047
Distance Traveled
1,550,717
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,958
471
53
3
0
293,751
2
W
Izanami
9,591
505
105
6
0
254,662
1
W
Hel
9,519
501
115
6
0
354,306
0
W
Ymir
8,489
447
56
3
0
277,190
3
L
Ymir
9,779
515
125
7
0
336,632
5
W
Guan Yu
10,534
554
106
6
0
364,595
0
L
Kukulkan
10,733
565
147
8
0
345,881
1
W
Thanatos
10,427
549
116
6
0
396,294
3
L
Fenrir
6,886
362
33
2
0
272,387
0
L
Anubis
7,894
415
59
3
0
302,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role