Player Matchup

The Morrigan
The Morrigan
ALeeB
The Morrigan
Level 24
God Stats
9W - 6L
1,390 SR
Queue Stats
62W - 57L
1,404 Elo+
Party 1
Persephone
Persephone
Fendojo
Persephone
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 44L
1,697 Elo+
Solo
Cthulhu
Cthulhu
Galsame
Cthulhu
Level 25
God Stats
13W - 8L
1,505 SR
Queue Stats
118W - 99L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
Purppee
Ne Zha
Level 29
God Stats
18W - 9L
1,678 SR
Queue Stats
34W - 31L
1,509 Elo+
Solo
Anhur
Anhur
Razeusi
Anhur
Level 27
God Stats
6W - 3L
1,669 SR
Queue Stats
86W - 60L
1,606 Elo+
Solo
Team Averages
Level 27
1,548 SR
1,534 Elo+

VS

Team Averages
Level 20
1,635 SR
1,560 Elo+
Ares
Ares
AdamBulma
Ares
Level 21
God Stats
4W - 1L
1,881 SR
Queue Stats
36W - 32L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Auguscotty
Baron Samedi
Level 29
God Stats
19W - 20L
1,473 SR
Queue Stats
565W - 518L
1,524 Elo+
Solo
Artemis
Artemis
JJFGR
Artemis
Level 8
God Stats
5W - 7L
1,591 SR
Queue Stats
6W - 10L
1,801 Elo+
Solo
Jing Wei
Jing Wei
Mboti
Jing Wei
Level 29
God Stats
1W - 1L
1,731 SR
Queue Stats
31W - 29L
1,503 Elo+
Solo
Thanatos
Thanatos
де4стер
Thanatos
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ALeeB
The Morrigan
20
7 / 6 / 21
12,949
1,079
10,458
9,977
4,334
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Fendojo
Persephone
20
6 / 1 / 27
13,913
1,159
21,496
9,945
3,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Galsame
Cthulhu
20
3 / 2 / 28
13,049
1,087
17,954
28,136
39,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Purppee
Ne Zha
20
14 / 3 / 18
15,057
1,255
23,638
15,163
6,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Razeusi
Anhur
20
14 / 7 / 19
15,003
1,250
23,072
19,577
8,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 6 / 8
11,032
919
5,912
20,244
20,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Auguscotty
Baron Samedi
18
5 / 7 / 8
13,006
1,084
22,811
19,965
10,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
JJFGR
Artemis
19
3 / 12 / 12
12,727
1,061
20,595
20,625
8,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
Mboti
Jing Wei
19
8 / 11 / 8
13,976
1,165
23,421
25,825
10,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
де4стер
Thanatos
17
1 / 8 / 8
10,978
915
6,651
14,492
5,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
63
44
Kills
19
19
Deaths
44
113
Assists
44
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ALeeB
The Morrigan
7
6
21
2.92
L
Ares
2
6
8
1
L
Baron Samedi
Auguscotty
Baron Samedi
5
7
8
1.29
W
Persephone
Fendojo
Persephone
6
1
27
19.5
W
Cthulhu
Galsame
Cthulhu
3
2
28
8.5
L
Artemis
JJFGR
Artemis
3
12
12
0.75
L
Jing Wei
Mboti
Jing Wei
8
11
8
1.09
W
Ne Zha
Purppee
Ne Zha
14
3
18
7.67
W
Anhur
Razeusi
Anhur
14
7
19
3.36
L
Thanatos
де4стер
Thanatos
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,618
Damage
79,390
82,798
Taken
101,151
62,793
Mitigated
55,126
9,461
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ALeeB
The Morrigan
10,458
921
1,861
0
9,977
4,334
0
3,985
5,930
22,101
0
L
Ares
5,912
573
0
596
20,244
20,500
0
10,568
9,676
17,337
0
L
Baron Samedi
Auguscotty
Baron Samedi
22,811
1,463
5,780
4,549
19,965
10,537
0
9,402
10,563
62,639
0
W
Persephone
Fendojo
Persephone
21,496
1,494
0
1,560
9,945
3,971
0
2,863
7,081
49,015
0
W
Cthulhu
Galsame
Cthulhu
17,954
1,052
310
1,436
28,136
39,387
0
9,522
18,614
36,286
0
L
Artemis
JJFGR
Artemis
20,595
8,994
0
1,468
20,625
8,615
0
11,013
9,612
0
53,361
L
Jing Wei
Mboti
Jing Wei
23,421
21,125
0
1,479
25,825
10,261
0
14,685
11,140
0
51,522
W
Ne Zha
Purppee
Ne Zha
23,638
8,253
0
3,088
15,163
6,886
0
6,290
8,873
0
45,859
W
Anhur
Razeusi
Anhur
23,072
17,168
0
1,206
19,577
8,215
0
6,063
13,514
0
42,156
L
Thanatos
де4стер
Thanatos
6,651
1,744
0
2,602
14,492
5,213
0
4,240
10,252
0
15,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,971
Gold Earned
61,719
233
Minions Killed
245
10
Camps Cleared
8
1,139,065
Distance Traveled
1,054,029
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,949
1,079
38
3
2
187,404
0
L
Ares
11,032
919
14
1
0
198,229
0
L
Baron Samedi
13,006
1,084
114
10
2
220,883
0
W
Persephone
13,913
1,159
80
7
1
251,153
1
W
Cthulhu
13,049
1,087
44
4
1
232,775
0
L
Artemis
12,727
1,061
55
5
0
197,655
1
L
Jing Wei
13,976
1,165
48
4
5
247,770
1
W
Ne Zha
15,057
1,255
32
3
2
252,680
0
W
Anhur
15,003
1,250
39
3
4
215,053
0
L
Thanatos
10,978
915
14
1
1
189,492
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role