Player Matchup

Ares
Ares
Maccabii
Ares
Level 124
God Stats
4W - 5L
1,775 SR
Queue Stats
397W - 403L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mystic Smoke 7
Tsukuyomi
Level 138
God Stats
16W - 11L
1,484 SR
Queue Stats
517W - 485L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
SquintyPython99
Cthulhu
Level 106
God Stats
17W - 15L
1,633 SR
Queue Stats
581W - 525L
1,544 Elo+
Solo
Chang'e
Chang'e
StinkyWinkyXD
Chang'e
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
610W - 624L
1,534 Elo+
Solo
Anhur
Anhur
To0khertodaO
Anhur
Level 158
God Stats
10W - 16L
1,519 SR
Queue Stats
703W - 687L
1,506 Elo+
Party 2
Team Averages
Level 130
1,582 SR
1,522 Elo+

VS

Team Averages
Level 107
1,651 SR
1,512 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AG Anbu
Ra
Level 107
God Stats
15W - 8L
1,663 SR
Queue Stats
184W - 190L
1,506 Elo+
Party 1
Medusa
Medusa
BALZ-LIGHTYEAR
Medusa
Level 97
God Stats
5W - 2L
1,645 SR
Queue Stats
96W - 93L
1,547 Elo+
Solo
Chang'e
Chang'e
LoLiTo GMZ
Chang'e
Level 83
God Stats
2W - 1L
1,850 SR
Queue Stats
103W - 116L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
king-Luck23
Gilgamesh
Level 118
God Stats
10W - 15L
1,595 SR
Queue Stats
348W - 342L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 3 / 1
6,733
421
3,844
10,684
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Mystic Smoke 7
Tsukuyomi
15
4 / 4 / 1
8,751
547
6,847
10,814
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 1
7,977
499
9,672
11,380
8,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
13
1 / 2 / 1
7,328
458
5,309
8,903
3,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 2
9,128
571
4,369
10,203
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 3 / 1
9,122
570
4,877
13,092
9,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 1 / 4
7,634
477
3,879
10,432
3,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 2 / 2
9,323
583
4,903
9,263
3,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
LoLiTo GMZ
Chang'e
14
1 / 1 / 5
7,951
497
8,172
7,541
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
king-Luck23
Gilgamesh
15
8 / 0 / 1
9,304
582
11,631
11,404
4,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
3
1
1.17
W
1
1
4
3
W
0
2
2
0.5
W
Chang'e
LoLiTo GMZ
Chang'e
1
1
5
3.5
L
Ares
0
3
1
0.17
L
Tsukuyomi
Mystic Smoke 7
Tsukuyomi
4
4
1
1.13
L
2
3
1
0.83
L
Chang'e
1
2
1
0.75
L
0
1
2
1
W
Gilgamesh
king-Luck23
Gilgamesh
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,041
Damage
33,462
51,984
Taken
51,732
24,894
Mitigated
23,814
15,781
Healing
21,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,877
1,799
0
2,613
13,092
9,724
506
6,436
6,066
0
58,465
W
3,879
526
2,350
5,753
10,432
3,620
184
3,624
6,578
57,823
0
W
4,903
2,511
0
3,759
9,263
3,180
61
638
8,625
0
65,833
W
Chang'e
LoLiTo GMZ
Chang'e
8,172
1,438
1,650
3,200
7,541
2,426
360
3,706
3,531
43,565
0
L
Ares
3,844
24
508
2,627
10,684
6,124
0
3,474
7,060
24,153
0
L
Tsukuyomi
Mystic Smoke 7
Tsukuyomi
6,847
1,524
0
3,568
10,814
4,213
0
1,625
9,097
0
54,083
L
9,672
484
91
2,068
11,380
8,292
0
1,417
9,955
44,102
0
L
Chang'e
5,309
139
231
2,817
8,903
3,170
0
4,851
3,764
39,935
0
L
4,369
2,693
0
3,871
10,203
3,095
0
146
10,057
0
63,987
W
Gilgamesh
king-Luck23
Gilgamesh
11,631
3,819
0
2,051
11,404
4,864
0
3,089
8,107
0
52,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,917
Gold Earned
43,334
462
Minions Killed
559
0
Camps Cleared
0
1,464,567
Distance Traveled
1,590,898
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,122
570
136
9
0
305,941
3
W
Ra
7,634
477
83
5
0
313,092
6
W
Medusa
9,323
583
159
10
0
302,345
8
W
Chang'e
7,951
497
90
6
0
309,379
5
L
Ares
6,733
421
34
2
0
283,829
6
L
Tsukuyomi
8,751
547
100
6
0
331,594
2
L
Cthulhu
7,977
499
94
6
0
299,024
4
L
Chang'e
7,328
458
93
6
0
279,951
4
L
Anhur
9,128
571
141
9
0
270,169
5
W
Gilgamesh
9,304
582
91
6
0
360,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role