Player Matchup

Chernobog
Chernobog
FreeBallFred458
Chernobog
Level 140
God Stats
3W - 8L
1,650 SR
Queue Stats
208W - 188L
1,459 Elo+
Solo
Raijin
Raijin
JULIO2712
Raijin
Level 68
God Stats
14W - 18L
1,477 SR
Queue Stats
469W - 535L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
Shine_Brightest
Gilgamesh
Level 107
God Stats
29W - 29L
1,584 SR
Queue Stats
103W - 143L
1,441 Elo+
Solo
Team Averages
Level 105
1,570 SR
1,453 Elo+

VS

Team Averages
Level 72
1,624 SR
1,605 Elo+
Awilix
Awilix
KaoZ PrecipicE
Awilix
Level 103
God Stats
10W - 8L
1,620 SR
Queue Stats
106W - 83L
1,593 Elo+
Party 1
Sol
Sol
PapaDeban
Sol
Level 48
God Stats
2W - 0L
1,714 SR
Queue Stats
4W - 0L
1,724 Elo+
Solo
Hercules
Hercules
bLaSt SnIpEr216
Hercules
Level 64
God Stats
2W - 1L
1,538 SR
Queue Stats
46W - 36L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FreeBallFred458
Chernobog
16
4 / 8 / 7
12,922
760
7,490
20,052
8,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
JULIO2712
Raijin
15
7 / 9 / 5
12,781
752
21,210
14,617
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Shine_Brightest
Gilgamesh
13
3 / 12 / 2
11,613
683
10,731
20,882
8,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 4 / 9
14,628
860
23,359
17,767
6,687
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 3 / 12
13,117
772
14,236
17,905
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
16
7 / 7 / 14
12,700
747
12,007
18,409
7,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
14
Kills
29
29
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FreeBallFred458
Chernobog
4
8
7
0.94
L
Raijin
JULIO2712
Raijin
7
9
5
1.06
W
16
4
9
5.13
W
6
3
12
4
L
Gilgamesh
Shine_Brightest
Gilgamesh
3
12
2
0.33
W
Hercules
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,431
Damage
49,602
55,551
Taken
54,081
23,287
Mitigated
21,553
5,763
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FreeBallFred458
Chernobog
7,490
5,277
0
2,856
20,052
8,994
0
4,246
15,806
0
60,016
L
Raijin
JULIO2712
Raijin
21,210
1,260
0
115
14,617
5,680
1,170
4,756
9,861
57,726
0
W
23,359
14,699
758
4,261
17,767
6,687
1,426
6,431
10,936
0
54,664
W
14,236
2,467
0
9,830
17,905
7,101
669
6,021
11,504
93,010
0
L
Gilgamesh
Shine_Brightest
Gilgamesh
10,731
1,537
0
2,792
20,882
8,613
1,498
5,242
15,640
0
23,315
W
Hercules
12,007
5,179
0
3,453
18,409
7,765
375
7,544
10,369
0
43,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
40,445
187
Minions Killed
215
0
Camps Cleared
0
795,671
Distance Traveled
918,997
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,922
760
98
6
0
279,391
1
L
Raijin
12,781
752
64
4
0
264,562
0
W
Awilix
14,628
860
33
2
0
333,942
0
W
Sol
13,117
772
137
8
0
278,448
2
L
Gilgamesh
11,613
683
25
1
0
251,718
2
W
Hercules
12,700
747
45
3
0
306,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role