Player Matchup

Fenrir
Fenrir
FranzuaPlay
Fenrir
Level 12
God Stats
1W - 2L
1,233 SR
Queue Stats
13W - 14L
1,484 Elo+
Solo
Danzaburou
Danzaburou
GGdoDy
Danzaburou
Level 26
God Stats
6W - 4L
1,369 SR
Queue Stats
21W - 27L
1,318 Elo+
Solo
Hachiman
Hachiman
Gabriel_Carmoch
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,326 Elo+
Solo
Hades
Hades
Richterlee
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,446 Elo+
Solo
Olorun
Olorun
RyzenMERCURIO
Olorun
Level 22
God Stats
7W - 8L
1,482 SR
Queue Stats
23W - 27L
1,573 Elo+
Solo
Team Averages
Level 21
1,417 SR
1,429 Elo+

VS

Team Averages
Level 24
1,537 SR
1,464 Elo+
Fenrir
Fenrir
BRUNOFLASH
Fenrir
Level 27
God Stats
154W - 115L
1,618 SR
Queue Stats
263W - 196L
1,541 Elo+
Solo
Kukulkan
Kukulkan
VectorYG
Kukulkan
Level 22
God Stats
11W - 16L
1,413 SR
Queue Stats
168W - 167L
1,419 Elo+
Solo
Hades
Hades
drokelias
Hades
Level 26
God Stats
9W - 4L
1,541 SR
Queue Stats
264W - 270L
1,413 Elo+
Solo
Neith
Neith
jeffastro
Neith
Level 16
God Stats
8W - 7L
1,517 SR
Queue Stats
21W - 29L
1,414 Elo+
Solo
Nu Wa
Nu Wa
pedrohdias
Nu Wa
Level 29
God Stats
120W - 85L
1,599 SR
Queue Stats
290W - 272L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 16 / 7
10,240
931
8,021
23,413
8,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
GGdoDy
Danzaburou
17
0 / 8 / 9
10,388
944
13,339
16,693
5,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
16
0 / 8 / 6
9,682
880
8,646
16,670
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
17
5 / 9 / 4
11,556
1,051
9,971
22,469
12,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 6 / 3
11,548
1,050
13,113
18,847
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRUNOFLASH
Fenrir
19
11 / 0 / 21
12,824
1,166
13,558
12,158
7,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
VectorYG
Kukulkan
20
8 / 1 / 31
13,811
1,256
28,219
8,664
3,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
drokelias
Hades
20
7 / 6 / 28
12,463
1,133
11,499
14,308
12,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
jeffastro
Neith
19
6 / 4 / 25
11,901
1,082
14,746
13,286
5,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
20
15 / 0 / 28
13,680
1,244
23,104
7,903
3,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
180
11
Kills
47
47
Deaths
11
29
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BRUNOFLASH
Fenrir
11
0
21
21.5
L
Fenrir
1
16
7
0.28
L
Danzaburou
GGdoDy
Danzaburou
0
8
9
0.56
L
Hachiman
0
8
6
0.38
L
Hades
5
9
4
0.78
L
5
6
3
1.08
W
Kukulkan
VectorYG
Kukulkan
8
1
31
23.5
W
Hades
drokelias
Hades
7
6
28
3.5
W
Neith
jeffastro
Neith
6
4
25
4.63
W
Nu Wa
15
0
28
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,090
Damage
91,126
98,092
Taken
56,319
38,840
Mitigated
33,472
8,385
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BRUNOFLASH
Fenrir
13,558
2,831
0
496
12,158
7,771
0
5,023
7,135
0
19,633
L
Fenrir
8,021
1,642
0
219
23,413
8,475
0
15,129
8,284
0
17,079
L
Danzaburou
GGdoDy
Danzaburou
13,339
6,395
0
1,635
16,693
5,898
0
13,249
3,444
0
43,255
L
Hachiman
8,646
3,979
0
715
16,670
5,673
0
7,998
8,672
0
20,620
L
Hades
9,971
84
438
871
22,469
12,371
0
14,290
8,179
38,635
0
L
13,113
6,747
0
4,507
18,847
6,423
0
12,156
6,691
60,557
0
W
Kukulkan
VectorYG
Kukulkan
28,219
1,460
0
0
8,664
3,813
0
3,339
5,325
74,688
0
W
Hades
drokelias
Hades
11,499
657
527
1,804
14,308
12,719
0
6,342
7,966
26,690
0
W
Neith
jeffastro
Neith
14,746
7,144
0
2,392
13,286
5,687
0
5,508
7,778
0
30,589
W
Nu Wa
23,104
4,016
578
1,853
7,903
3,482
0
2,872
5,031
37,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,414
Gold Earned
64,679
239
Minions Killed
223
6
Camps Cleared
9
916,133
Distance Traveled
1,085,972
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,824
1,166
13
1
2
268,881
3
L
Fenrir
10,240
931
25
2
1
160,955
2
L
Danzaburou
10,388
944
46
4
0
179,970
0
L
Hachiman
9,682
880
18
2
0
172,392
2
L
Hades
11,556
1,051
66
6
2
205,636
0
L
Olorun
11,548
1,050
84
8
3
197,180
0
W
Kukulkan
13,811
1,256
139
13
0
212,371
0
W
Hades
12,463
1,133
26
2
6
196,089
2
W
Neith
11,901
1,082
26
2
0
179,178
1
W
Nu Wa
13,680
1,244
19
2
1
229,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role