Player Matchup

Hel
Hel
Bluch
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,610 Elo+
Party 2
Guan Yu
Guan Yu
Gidle
Guan Yu
Level 66
God Stats
1W - 5L
1,277 SR
Queue Stats
179W - 173L
1,583 Elo+
Party 2
Thanatos
Thanatos
Mizagata
Thanatos
Level 126
God Stats
10W - 18L
1,761 SR
Queue Stats
258W - 245L
1,604 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Xibadot
Ah Muzen Cab
Level 78
God Stats
2W - 6L
1,639 SR
Queue Stats
53W - 56L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
viNz3r
Zhong Kui
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 98L
1,601 Elo+
Party 2
Team Averages
Level 89
1,535 SR
1,593 Elo+

VS

Team Averages
Level 127
1,589 SR
1,593 Elo+
Cabrakan
Cabrakan
AceK33
Cabrakan
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
477W - 407L
1,577 Elo+
Party 1
King Arthur
King Arthur
JAYYASH
King Arthur
Level 125
God Stats
3W - 3L
1,935 SR
Queue Stats
85W - 68L
1,788 Elo+
Solo
Loki
Loki
Makavelee
Loki
Level 147
God Stats
5W - 12L
1,262 SR
Queue Stats
826W - 756L
1,557 Elo+
Party 1
Neith
Neith
Marsdix
Neith
Level 127
God Stats
7W - 7L
1,684 SR
Queue Stats
342W - 361L
1,538 Elo+
Solo
Vulcan
Vulcan
starkdock8
Vulcan
Level 106
God Stats
71W - 57L
1,565 SR
Queue Stats
197W - 186L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bluch
Hel
18
3 / 13 / 6
12,581
484
11,698
26,100
15,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Gidle
Guan Yu
15
1 / 9 / 7
10,570
407
6,399
31,934
24,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Mizagata
Thanatos
20
4 / 9 / 9
13,145
506
10,162
25,496
10,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Xibadot
Ah Muzen Cab
19
2 / 6 / 6
12,576
484
14,208
20,815
7,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
viNz3r
Zhong Kui
20
10 / 8 / 4
13,969
537
19,749
29,473
23,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AceK33
Cabrakan
20
6 / 5 / 24
13,707
527
20,648
26,512
38,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
JAYYASH
King Arthur
20
9 / 2 / 15
15,790
607
17,806
20,440
20,243
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
20
9 / 3 / 13
14,062
541
14,138
18,849
8,747
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Marsdix
Neith
20
11 / 6 / 12
15,344
590
29,276
26,982
13,002
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
starkdock8
Vulcan
20
10 / 4 / 11
15,585
599
27,927
10,344
5,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
120
20
Kills
45
45
Deaths
20
32
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AceK33
Cabrakan
6
5
24
3.6
L
Hel
Bluch
Hel
3
13
6
0.46
L
Guan Yu
Gidle
Guan Yu
1
9
7
0.5
W
King Arthur
JAYYASH
King Arthur
9
2
15
8.25
W
Loki
9
3
13
5.17
W
Neith
Marsdix
Neith
11
6
12
2.83
L
Thanatos
Mizagata
Thanatos
4
9
9
0.94
L
Ah Muzen Cab
Xibadot
Ah Muzen Cab
2
6
6
0.83
W
Vulcan
starkdock8
Vulcan
10
4
11
3.88
L
Zhong Kui
viNz3r
Zhong Kui
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,216
Damage
109,795
133,818
Taken
103,127
82,681
Mitigated
85,393
47,238
Healing
27,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AceK33
Cabrakan
20,648
3,103
0
2,150
26,512
38,347
185
5,646
20,866
73,842
0
L
Hel
Bluch
Hel
11,698
1,283
3,679
7,849
26,100
15,853
0
5,564
20,536
63,717
0
L
Guan Yu
Gidle
Guan Yu
6,399
701
583
4,213
31,934
24,600
0
11,127
20,807
0
36,785
W
King Arthur
JAYYASH
King Arthur
17,806
1,401
0
3,899
20,440
20,243
0
8,275
12,165
0
101,893
W
Loki
14,138
3,781
0
6,339
18,849
8,747
314
6,437
12,412
0
93,814
W
Neith
Marsdix
Neith
29,276
20,958
0
13,586
26,982
13,002
3,028
6,134
20,848
0
121,181
L
Thanatos
Mizagata
Thanatos
10,162
2,022
0
15,107
25,496
10,614
0
9,104
16,392
0
86,390
L
Ah Muzen Cab
Xibadot
Ah Muzen Cab
14,208
3,785
0
6,087
20,815
7,915
518
6,914
13,901
0
99,011
W
Vulcan
starkdock8
Vulcan
27,927
7,594
0
1,334
10,344
5,054
1,727
4,955
5,389
133,599
0
L
Zhong Kui
viNz3r
Zhong Kui
19,749
1,873
0
9,720
29,473
23,699
0
15,866
13,527
80,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,841
Gold Earned
74,488
648
Minions Killed
790
0
Camps Cleared
0
2,191,997
Distance Traveled
2,473,749
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,707
527
81
3
0
465,343
4
L
Hel
12,581
484
135
5
0
371,952
2
L
Guan Yu
10,570
407
60
2
0
487,720
22
W
King Arthur
15,790
607
192
7
0
532,432
9
W
Loki
14,062
541
141
5
0
547,202
8
W
Neith
15,344
590
185
7
0
423,576
10
L
Thanatos
13,145
506
141
5
0
460,503
6
L
Ah Muzen Cab
12,576
484
160
6
0
444,122
4
W
Vulcan
15,585
599
191
7
0
505,196
0
L
Zhong Kui
13,969
537
152
6
0
427,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role