Player Matchup

Bakasura
Bakasura
MaylaX7
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,395 Elo+
Solo
Kukulkan
Kukulkan
MircoHK1
Kukulkan
Level 28
God Stats
1W - 0L
1,324 SR
Queue Stats
41W - 39L
1,509 Elo+
Solo
Bellona
Bellona
Nickenypon
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,410 Elo+
Solo
Fenrir
Fenrir
ScrewElite
Fenrir
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Neith
Neith
kevhomealone
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,465 SR
1,463 Elo+

VS

Team Averages
Level 17
1,516 SR
1,449 Elo+
Kukulkan
Kukulkan
DjKiller53
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,412 Elo+
Party 3
Amaterasu
Amaterasu
Locke269
Amaterasu
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
18W - 15L
1,458 Elo+
Party 3
Neith
Neith
Rasmusgh94
Neith
Level 8
God Stats
4W - 4L
1,797 SR
Queue Stats
21W - 20L
1,375 Elo+
Solo
Ares
Ares
artemka9762
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Fenrir
Fenrir
wrakamakafo
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MaylaX7
Bakasura
16
6 / 5 / 6
10,421
579
11,610
14,145
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
MircoHK1
Kukulkan
19
14 / 0 / 4
11,825
657
20,891
7,181
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Nickenypon
Bellona
13
6 / 5 / 8
8,836
491
4,474
11,512
5,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
ScrewElite
Fenrir
14
6 / 3 / 19
9,964
554
9,603
14,222
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 4 / 13
9,309
517
9,509
7,814
2,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DjKiller53
Kukulkan
16
5 / 5 / 5
9,510
528
10,186
9,954
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Locke269
Amaterasu
16
5 / 5 / 5
10,014
556
7,339
17,052
10,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
14
4 / 8 / 2
8,965
498
3,939
13,062
4,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 11 / 6
7,686
427
5,706
19,757
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
11
2 / 10 / 5
7,823
435
4,009
15,803
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
37
Kills
17
17
Deaths
39
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DjKiller53
Kukulkan
5
5
5
1.5
L
Amaterasu
Locke269
Amaterasu
5
5
5
1.5
W
Bakasura
MaylaX7
Bakasura
6
5
6
1.8
W
Kukulkan
MircoHK1
Kukulkan
14
0
4
16
W
Bellona
Nickenypon
Bellona
6
5
8
2
L
Neith
4
8
2
0.63
W
Fenrir
ScrewElite
Fenrir
6
3
19
5.17
L
1
11
6
0.36
W
5
4
13
2.88
L
Fenrir
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,087
Damage
31,179
54,874
Taken
75,628
24,537
Mitigated
40,318
10,285
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DjKiller53
Kukulkan
10,186
961
0
195
9,954
3,908
0
2,875
7,009
58,930
0
L
Amaterasu
Locke269
Amaterasu
7,339
3,316
0
1,921
17,052
10,547
183
6,198
10,264
0
48,432
W
Bakasura
MaylaX7
Bakasura
11,610
8,271
0
2,536
14,145
6,906
1,810
4,872
9,157
0
47,399
W
Kukulkan
MircoHK1
Kukulkan
20,891
2,071
0
721
7,181
2,912
757
3,040
4,029
90,355
0
W
Bellona
Nickenypon
Bellona
4,474
1,259
0
332
11,512
5,948
0
2,167
9,233
0
25,475
L
Neith
3,939
1,168
516
3,184
13,062
4,529
0
1,578
11,374
0
48,194
W
Fenrir
ScrewElite
Fenrir
9,603
3,214
0
4,708
14,222
6,044
990
2,897
11,255
0
24,815
L
5,706
1,152
0
644
19,757
16,089
0
6,355
12,772
19,069
0
W
9,509
6,223
0
1,988
7,814
2,727
1,947
2,462
5,308
0
42,049
L
Fenrir
4,009
899
0
2,682
15,803
5,245
1,128
3,885
11,808
0
33,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,355
Gold Earned
43,998
394
Minions Killed
382
0
Camps Cleared
0
1,584,684
Distance Traveled
1,639,120
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,510
528
112
6
0
331,700
0
L
Amaterasu
10,014
556
108
6
0
360,667
0
W
Bakasura
10,421
579
115
6
0
312,767
1
W
Kukulkan
11,825
657
150
8
0
363,683
1
W
Bellona
8,836
491
36
2
0
363,940
0
L
Neith
8,965
498
95
5
0
290,025
0
W
Fenrir
9,964
554
25
1
0
314,718
7
L
Ares
7,686
427
17
1
0
318,982
3
W
Neith
9,309
517
68
4
0
229,576
1
L
Fenrir
7,823
435
50
3
0
337,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role