Player Matchup

Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Hij0 de la Luna
Kuzenbo
Silver II
Level 128
God Stats
13W - 15L
1,560 SR
Queue Stats
505W - 509L
1,197 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Younq0ne
Guan Yu
Bronze III
Level 45
God Stats
24W - 19L
1,530 SR
Queue Stats
169W - 171L
1,015 MMR
Solo
Artemis
Artemis
Silver II
gabrielesm3008
Artemis
Silver II
Level 78
God Stats
101W - 110L
1,473 SR
Queue Stats
103W - 118L
986 MMR
Solo
Hades
Hades
Silver II
mix_123_2
Hades
Silver II
Level 108
God Stats
8W - 6L
1,457 SR
Queue Stats
377W - 387L
989 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,504 SR
1,137 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,478 SR
1,026 MMR
Da Ji
Da Ji
Gold V
Kilovon300
Da Ji
Gold V
Level 120
God Stats
4W - 1L
1,461 SR
Queue Stats
39W - 43L
1,181 MMR
Solo
Ganesha
Ganesha
Silver I
TheLastMartyr7
Ganesha
Silver I
Level 132
God Stats
19W - 19L
1,540 SR
Queue Stats
154W - 159L
1,149 MMR
Solo
Danzaburou
Danzaburou
Silver II
Yeezir_2k
Danzaburou
Silver II
Level 103
God Stats
1W - 1L
1,354 SR
Queue Stats
83W - 98L
922 MMR
Solo
Ra
Ra
Bronze V
coelho-clareado
Ra
Bronze V
Level 57
God Stats
1W - 3L
1,406 SR
Queue Stats
7W - 27L
768 MMR
Solo
Achilles
Achilles
Silver II
yLordGomex
Achilles
Silver II
Level 107
God Stats
1W - 0L
1,626 SR
Queue Stats
41W - 56L
1,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 3 / 2
7,316
457
1,729
9,732
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
5,620
351
1,121
5,452
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
Younq0ne
Guan Yu
14
1 / 1 / 0
7,845
490
3,461
8,941
6,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 2 / 0
7,639
477
7,033
8,727
3,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
mix_123_2
Hades
13
2 / 5 / 1
7,401
463
7,557
12,262
5,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AthenaTsukuyomiApolloTiamatSkadi

VS

Bans
ScyllaKaliMedusaRatatoskrIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
5 / 2 / 7
9,144
572
9,806
10,317
4,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 7
8,002
500
4,427
7,484
5,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Yeezir_2k
Danzaburou
12
0 / 2 / 4
8,045
503
4,335
9,348
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 2 / 0
8,004
500
3,862
5,169
2,265
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
yLordGomex
Achilles
15
2 / 1 / 0
8,449
528
4,684
6,528
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
14
14
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
2
1
L
0
3
0
0
W
Da Ji
5
2
7
4.25
W
2
0
7
5.5
W
Danzaburou
Yeezir_2k
Danzaburou
0
2
4
1
L
Guan Yu
Younq0ne
Guan Yu
1
1
0
1
W
5
2
0
2.5
L
2
2
0
1
L
Hades
mix_123_2
Hades
2
5
1
0.5
W
Achilles
yLordGomex
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
27,114
45,114
Taken
38,846
23,363
Mitigated
19,251
18,890
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,729
55
0
8,560
9,732
3,355
0
586
9,096
0
37,513
L
1,121
394
0
475
5,452
4,633
0
1,783
3,644
8,005
0
W
Da Ji
9,806
1,508
0
3,499
10,317
4,486
300
1,901
8,416
0
63,312
W
4,427
376
0
2,330
7,484
5,436
0
2,251
5,233
26,503
0
W
Danzaburou
Yeezir_2k
Danzaburou
4,335
1,104
0
2,994
9,348
2,896
1,000
245
9,103
0
41,719
L
Guan Yu
Younq0ne
Guan Yu
3,461
544
305
4,626
8,941
6,467
367
0
8,541
0
44,288
W
3,862
420
762
958
5,169
2,265
0
4,132
1,037
33,858
0
L
7,033
3,374
0
2,051
8,727
3,240
860
2,123
6,604
0
48,289
L
Hades
mix_123_2
Hades
7,557
580
0
2,873
12,262
5,668
0
3,797
8,465
52,523
0
W
Achilles
yLordGomex
Achilles
4,684
1,197
0
2,554
6,528
4,168
492
149
6,379
0
40,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,821
Gold Earned
41,644
377
Minions Killed
363
0
Camps Cleared
0
1,355,721
Distance Traveled
1,554,226
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,316
457
86
5
0
281,457
4
L
Kuzenbo
5,620
351
5
0
0
229,967
2
W
Da Ji
9,144
572
113
7
0
344,026
4
W
Ganesha
8,002
500
16
1
0
311,027
2
W
Danzaburou
8,045
503
96
6
0
290,508
2
L
Guan Yu
7,845
490
100
6
0
305,723
6
W
Ra
8,004
500
67
4
0
290,283
4
L
Artemis
7,639
477
92
6
0
265,367
2
L
Hades
7,401
463
94
6
0
273,207
3
W
Achilles
8,449
528
71
4
0
318,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role