Player Matchup

Kumbhakarna
Kumbhakarna
ArcherGilgamesh
Kumbhakarna
Level 103
God Stats
1W - 5L
1,160 SR
Queue Stats
168W - 270L
1,420 Elo+
Party 1
Zeus
Zeus
ChronoWolfion
Zeus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 196L
1,381 Elo+
Party 1
Mercury
Mercury
jackstermonk
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 61
1,387 SR
1,434 Elo+

VS

Team Averages
Level 88
1,539 SR
1,411 Elo+
Hachiman
Hachiman
Klone18
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,192 Elo+
Solo
Merlin
Merlin
MontisT
Merlin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 114L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
Sovenok
Gilgamesh
Level 129
God Stats
39W - 28L
1,616 SR
Queue Stats
161W - 142L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArcherGilgamesh
Kumbhakarna
14
0 / 1 / 2
10,288
572
6,022
19,960
29,201
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 7 / 0
11,655
648
9,470
13,159
4,607
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
jackstermonk
Mercury
11
0 / 14 / 1
9,508
528
3,689
15,266
5,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Klone18
Hachiman
3
0 / 0 / 0
8,461
470
0
0
0
Merlin
MontisT
Merlin
19
6 / 1 / 11
13,016
723
14,651
11,841
5,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Sovenok
Gilgamesh
18
16 / 1 / 5
14,208
789
25,600
18,313
18,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
22
22
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ArcherGilgamesh
Kumbhakarna
0
1
2
1
L
2
7
0
0.29
W
Hachiman
Klone18
Hachiman
0
0
0
0
W
Merlin
MontisT
Merlin
6
1
11
11.5
W
Gilgamesh
Sovenok
Gilgamesh
16
1
5
18.5
L
Mercury
jackstermonk
Mercury
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
40,251
48,385
Taken
30,154
38,869
Mitigated
23,876
2,439
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ArcherGilgamesh
Kumbhakarna
6,022
1,157
569
999
19,960
29,201
84
7,896
11,754
21,878
0
L
9,470
288
0
871
13,159
4,607
60
2,351
10,658
56,456
0
W
Hachiman
Klone18
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
MontisT
Merlin
14,651
1,549
0
2,453
11,841
5,179
1,834
6,082
5,759
95,071
0
W
Gilgamesh
Sovenok
Gilgamesh
25,600
4,746
0
4,948
18,313
18,697
542
9,550
8,763
0
67,435
L
Mercury
jackstermonk
Mercury
3,689
1,134
0
0
15,266
5,061
246
4,442
10,474
0
28,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
35,685
165
Minions Killed
205
0
Camps Cleared
0
857,579
Distance Traveled
685,848
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,288
572
16
1
0
321,318
0
L
Zeus
11,655
648
96
5
0
267,859
4
W
Hachiman
8,461
470
0
0
0
0
0
W
Merlin
13,016
723
143
8
0
316,359
3
W
Gilgamesh
14,208
789
62
3
0
369,489
4
L
Mercury
9,508
528
53
3
0
268,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role