Player Matchup

Loki
Loki
DxD_Asia-_
Loki
Level 4
God Stats
2W - 0L
1,752 SR
Queue Stats
3W - 0L
1,715 Elo+
Party 1
Ymir
Ymir
Leobolics
Ymir
Level 28
God Stats
38W - 44L
1,429 SR
Queue Stats
528W - 549L
1,450 Elo+
Solo
Zeus
Zeus
Trangula
Zeus
Level 26
God Stats
9W - 7L
1,676 SR
Queue Stats
91W - 100L
1,497 Elo+
Solo
Izanami
Izanami
kingofpurgatory6
Izanami
Level 88
God Stats
1W - 2L
1,504 SR
Queue Stats
234W - 236L
1,520 Elo+
Party 1
King Arthur
King Arthur
xX Z3R0Qc Xx
King Arthur
Level 5
God Stats
1W - 1L
1,289 SR
Queue Stats
12W - 7L
1,538 Elo+
Solo
Team Averages
Level 30
1,530 SR
1,544 Elo+

VS

Team Averages
Level 24
1,545 SR
1,462 Elo+
Gilgamesh
Gilgamesh
P0cketknife3893
Gilgamesh
Level 26
God Stats
35W - 34L
1,637 SR
Queue Stats
93W - 98L
1,510 Elo+
Solo
Neith
Neith
Petit 0urs5959
Neith
Level 27
God Stats
6W - 5L
1,596 SR
Queue Stats
146W - 152L
1,451 Elo+
Solo
Pele
Pele
Poontatious
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,432 Elo+
Solo
Hel
Hel
Sunshine201614
Hel
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 14L
1,440 Elo+
Solo
Chang'e
Chang'e
supergoodside569
Chang'e
Level 28
God Stats
1W - 5L
1,491 SR
Queue Stats
390W - 427L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 6
9,091
649
8,498
9,520
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
12
3 / 0 / 4
7,474
534
3,212
10,848
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
15
5 / 3 / 2
8,962
640
8,666
5,842
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 3
7,431
531
6,443
7,305
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
xX Z3R0Qc Xx
King Arthur
13
6 / 1 / 2
8,086
578
8,669
13,286
6,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
P0cketknife3893
Gilgamesh
12
1 / 5 / 3
6,978
498
8,322
12,786
6,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 1
7,592
542
9,038
8,878
2,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 6 / 1
7,557
540
4,738
11,339
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 7 / 1
5,798
414
3,579
9,736
6,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
7,277
520
3,649
10,106
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
26
Kills
10
10
Deaths
27
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
W
Ymir
3
0
4
5
L
Gilgamesh
P0cketknife3893
Gilgamesh
1
5
3
0.5
L
4
4
1
1.13
L
3
6
1
0.58
L
1
7
1
0.21
W
Zeus
5
3
2
2
W
4
2
3
2.75
L
1
5
2
0.4
W
King Arthur
xX Z3R0Qc Xx
King Arthur
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,488
Damage
29,326
46,801
Taken
52,845
24,208
Mitigated
23,569
11,860
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,498
2,855
0
3,250
9,520
3,192
0
1,583
7,907
0
52,569
W
Ymir
3,212
121
0
1,572
10,848
8,961
0
1,333
9,515
28,431
0
L
Gilgamesh
P0cketknife3893
Gilgamesh
8,322
2,414
0
2,886
12,786
6,592
0
1,238
11,548
0
34,842
L
9,038
3,291
0
1,709
8,878
2,766
0
1,223
7,655
0
46,017
L
4,738
1,035
0
3,221
11,339
4,297
186
2,043
9,296
0
47,750
L
3,579
439
1,510
2,321
9,736
6,371
0
1,402
8,334
16,799
0
W
Zeus
8,666
1,787
0
160
5,842
2,117
724
2,703
2,965
54,770
0
W
6,443
3,743
0
1,926
7,305
3,165
1,556
770
6,535
0
44,578
L
3,649
311
419
3,537
10,106
3,543
0
5,972
4,134
38,798
0
W
King Arthur
xX Z3R0Qc Xx
King Arthur
8,669
1,023
0
4,952
13,286
6,773
364
635
12,651
0
37,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
35,202
417
Minions Killed
362
0
Camps Cleared
0
1,258,565
Distance Traveled
1,225,590
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,091
649
93
7
0
298,200
0
W
Ymir
7,474
534
51
4
0
258,572
1
L
Gilgamesh
6,978
498
73
5
0
249,532
4
L
Neith
7,592
542
82
6
0
225,312
0
L
Pele
7,557
540
101
7
0
269,475
3
L
Hel
5,798
414
30
2
0
249,469
0
W
Zeus
8,962
640
117
8
0
231,862
0
W
Izanami
7,431
531
84
6
0
230,192
5
L
Chang'e
7,277
520
76
5
0
231,802
3
W
King Arthur
8,086
578
72
5
0
239,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role