Player Matchup

Ra
Ra
DAMNATI0N
Ra
Level 5
God Stats
8W - 8L
1,500 SR
Queue Stats
304W - 251L
1,132 Elo+
Solo
Bellona
Bellona
ONeydiLaan
Bellona
Level 19
God Stats
2W - 3L
1,344 SR
Queue Stats
9W - 26L
1,236 Elo+
Solo
Ymir
Ymir
Shaman_nakarman3
Ymir
Level 29
God Stats
5W - 5L
1,528 SR
Queue Stats
82W - 88L
1,334 Elo+
Party 3
Hachiman
Hachiman
Stepkalol
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,350 Elo+
Party 3
Loki
Loki
whosyourded
Loki
Level 28
God Stats
5W - 3L
1,512 SR
Queue Stats
83W - 82L
1,493 Elo+
Party 3
Team Averages
Level 20
1,477 SR
1,309 Elo+

VS

Team Averages
Level 23
1,498 SR
1,378 Elo+
Medusa
Medusa
Addiger
Medusa
Level 29
God Stats
16W - 16L
1,459 SR
Queue Stats
68W - 103L
1,328 Elo+
Party 2
The Morrigan
The Morrigan
MagicPanda1235
The Morrigan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,372 Elo+
Party 1
Bellona
Bellona
Z1PP0W
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
dpsbrad12345
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
xomrk2006
Cthulhu
Level 29
God Stats
3W - 4L
1,530 SR
Queue Stats
69W - 117L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
24 / 1 / 6
11,685
687
28,895
11,294
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
ONeydiLaan
Bellona
15
3 / 2 / 0
8,446
497
4,025
10,235
5,491
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 9
7,151
421
1,769
10,903
6,193
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Stepkalol
Hachiman
11
1 / 8 / 7
6,986
411
4,088
9,607
2,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 1 / 13
9,286
546
9,124
10,298
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Addiger
Medusa
12
5 / 6 / 3
8,373
493
8,410
13,152
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
MagicPanda1235
The Morrigan
10
1 / 9 / 1
6,573
387
6,489
8,906
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Z1PP0W
Bellona
12
2 / 5 / 1
7,677
452
3,988
11,717
8,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
dpsbrad12345
Hun Batz
12
3 / 7 / 1
7,665
451
4,855
12,885
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xomrk2006
Cthulhu
11
2 / 7 / 6
7,612
448
7,550
16,672
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
34
Kills
13
15
Deaths
34
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Addiger
Medusa
5
6
3
1.08
W
24
1
6
27
L
The Morrigan
MagicPanda1235
The Morrigan
1
9
1
0.17
W
Bellona
ONeydiLaan
Bellona
3
2
0
1.5
W
0
3
9
1.5
W
Hachiman
Stepkalol
Hachiman
1
8
7
0.56
L
Bellona
Z1PP0W
Bellona
2
5
1
0.5
L
Hun Batz
dpsbrad12345
Hun Batz
3
7
1
0.5
W
6
1
13
12.5
L
Cthulhu
xomrk2006
Cthulhu
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,901
Damage
31,292
52,337
Taken
63,332
23,074
Mitigated
30,070
16,510
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Addiger
Medusa
8,410
4,461
0
3,748
13,152
4,356
226
7,078
5,804
0
45,684
W
28,895
4,024
2,285
6,727
11,294
4,995
621
2,872
8,322
87,844
0
L
The Morrigan
MagicPanda1235
The Morrigan
6,489
1,724
0
148
8,906
2,679
405
5,852
2,682
30,839
545
W
Bellona
ONeydiLaan
Bellona
4,025
1,773
0
1,232
10,235
5,491
0
957
9,254
0
54,028
W
1,769
223
0
1,720
10,903
6,193
0
4,003
6,674
11,723
0
W
Hachiman
Stepkalol
Hachiman
4,088
2,985
0
0
9,607
2,608
243
1,678
7,848
0
25,777
L
Bellona
Z1PP0W
Bellona
3,988
894
0
1,054
11,717
8,186
740
2,388
9,261
0
25,618
L
Hun Batz
dpsbrad12345
Hun Batz
4,855
2,189
0
2,395
12,885
4,192
207
5,606
7,024
0
31,992
W
9,124
2,236
0
4,546
10,298
3,787
342
3,486
6,745
0
63,305
L
Cthulhu
xomrk2006
Cthulhu
7,550
362
0
3,097
16,672
10,657
0
8,647
7,846
23,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
37,900
410
Minions Killed
262
0
Camps Cleared
0
1,602,178
Distance Traveled
1,410,010
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,373
493
71
4
0
264,519
0
W
Ra
11,685
687
139
8
0
347,759
3
L
The Morrigan
6,573
387
46
3
0
273,596
0
W
Bellona
8,446
497
84
5
0
347,212
0
W
Ymir
7,151
421
25
1
0
245,729
4
W
Hachiman
6,986
411
39
2
0
307,988
1
L
Bellona
7,677
452
45
3
0
275,464
2
L
Hun Batz
7,665
451
64
4
0
348,994
0
W
Loki
9,286
546
123
7
0
353,490
0
L
Cthulhu
7,612
448
36
2
0
247,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role