Player Matchup

Neith
Neith
AKTS_Marcal
Neith
Level 17
God Stats
36W - 54L
1,417 SR
Queue Stats
127W - 156L
1,446 Elo+
Party 3
Khepri
Khepri
AKTS_RHEIZ
Khepri
Level 7
God Stats
4W - 0L
1,853 SR
Queue Stats
8W - 6L
1,589 Elo+
Party 3
Set
Set
Katzø
Set
Level 26
God Stats
1W - 1L
1,686 SR
Queue Stats
43W - 39L
1,538 Elo+
Party 1
Horus
Horus
NikolasRei50000
Horus
Level 28
God Stats
3W - 0L
1,738 SR
Queue Stats
115W - 119L
1,483 Elo+
Solo
Ra
Ra
caiocarva
Ra
Level 15
God Stats
2W - 1L
1,738 SR
Queue Stats
15W - 15L
1,471 Elo+
Party 1
Team Averages
Level 19
1,686 SR
1,505 Elo+

VS

Team Averages
Level 23
1,451 SR
1,385 Elo+
Apollo
Apollo
Goidão132
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 2
Gilgamesh
Gilgamesh
GustavoElric
Gilgamesh
Level 29
God Stats
0W - 3L
1,487 SR
Queue Stats
67W - 55L
1,597 Elo+
Solo
Kukulkan
Kukulkan
ParOrca79577544
Kukulkan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 188L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
coxinhadaamizade
Sun Wukong
Level 11
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 2
Athena
Athena
shirohige240
Athena
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 200L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
8,049
503
9,784
6,172
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
AKTS_RHEIZ
Khepri
12
2 / 1 / 6
7,969
498
5,930
13,025
12,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
Katzø
Set
15
9 / 4 / 2
9,527
595
10,345
13,794
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 3
8,533
533
8,060
11,294
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 4 / 4
8,221
514
6,253
6,564
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Goidão132
Apollo
10
1 / 6 / 1
6,456
404
4,491
9,215
2,291
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
GustavoElric
Gilgamesh
16
7 / 5 / 3
9,555
597
12,048
15,016
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
14
3 / 4 / 2
8,633
540
10,229
8,895
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
coxinhadaamizade
Sun Wukong
12
1 / 3 / 1
7,199
450
3,795
8,649
4,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
0 / 4 / 0
6,953
435
5,017
17,347
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
22
Kills
12
12
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Khepri
AKTS_RHEIZ
Khepri
2
1
6
5
L
Apollo
Goidão132
Apollo
1
6
1
0.25
L
Gilgamesh
GustavoElric
Gilgamesh
7
5
3
1.7
W
Set
Katzø
Set
9
4
2
2.5
W
4
2
3
2.75
L
Kukulkan
3
4
2
1
W
0
4
4
0.5
L
Sun Wukong
coxinhadaamizade
Sun Wukong
1
3
1
0.5
L
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,372
Damage
35,580
50,849
Taken
59,122
29,593
Mitigated
23,839
15,665
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,784
5,117
0
2,349
6,172
2,599
50
1,841
4,251
0
44,981
W
Khepri
AKTS_RHEIZ
Khepri
5,930
626
0
2,260
13,025
12,626
38
4,593
8,340
24,600
0
L
Apollo
Goidão132
Apollo
4,491
3,364
0
590
9,215
2,291
532
1,904
7,311
0
27,015
L
Gilgamesh
GustavoElric
Gilgamesh
12,048
4,244
0
3,555
15,016
6,172
0
2,503
12,401
435
56,656
W
Set
Katzø
Set
10,345
5,343
0
3,742
13,794
5,485
312
2,058
11,640
0
55,906
W
8,060
4,194
818
3,638
11,294
6,567
0
5,479
5,596
0
42,234
L
Kukulkan
10,229
1,103
0
1,618
8,895
2,945
295
1,493
7,376
46,156
0
W
6,253
571
672
2,186
6,564
2,316
904
1,213
5,341
43,222
0
L
Sun Wukong
coxinhadaamizade
Sun Wukong
3,795
959
0
1,042
8,649
4,670
450
2,523
5,868
0
32,321
L
Athena
5,017
1,580
453
5,317
17,347
7,761
449
3,336
13,983
33,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,299
Gold Earned
38,796
387
Minions Killed
332
0
Camps Cleared
0
1,456,966
Distance Traveled
1,536,169
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,049
503
69
4
0
307,730
3
W
Khepri
7,969
498
42
3
0
281,148
5
L
Apollo
6,456
404
39
2
0
289,187
3
L
Gilgamesh
9,555
597
100
6
0
317,964
5
W
Set
9,527
595
97
6
0
294,206
0
W
Horus
8,533
533
85
5
0
304,403
4
L
Kukulkan
8,633
540
82
5
0
307,072
2
W
Ra
8,221
514
94
6
0
269,479
3
L
Sun Wukong
7,199
450
63
4
0
327,241
3
L
Athena
6,953
435
48
3
0
294,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role