Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
King Wanye
Pele
Level 89
God Stats
9W - 6L
1,765 SR
Queue Stats
629W - 533L
1,618 Elo+
Party 1
Khepri
Khepri
xStrick
Khepri
Level 37
God Stats
3W - 0L
1,723 SR
Queue Stats
280W - 301L
1,543 Elo+
Solo
Danzaburou
Danzaburou
xxObito
Danzaburou
Level 28
God Stats
8W - 1L
1,968 SR
Queue Stats
83W - 33L
1,664 Elo+
Party 1
Nu Wa
Nu Wa
yaIIa
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,691 SR
1,565 Elo+

VS

Team Averages
Level 97
1,692 SR
1,621 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ElementGhoul
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 110L
1,530 Elo+
Party 2
Cabrakan
Cabrakan
MinatozakiSana7
Cabrakan
Level 29
God Stats
2W - 1L
1,876 SR
Queue Stats
36W - 17L
1,736 Elo+
Party 3
Geb
Geb
ShortChange-
Geb
Level 100
God Stats
5W - 1L
1,837 SR
Queue Stats
506W - 443L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThxAjax
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,749 SR
Queue Stats
89W - 34L
1,805 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 0 / 1
8,578
613
7,715
9,380
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 0 / 0
8,740
624
4,763
6,675
2,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
xStrick
Khepri
11
1 / 1 / 2
7,037
503
2,962
7,496
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
xxObito
Danzaburou
15
5 / 1 / 2
9,123
652
10,273
11,990
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
yaIIa
Nu Wa
12
0 / 3 / 2
6,984
499
3,872
4,456
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 2 / 2
8,190
585
4,690
7,193
2,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ElementGhoul
King Arthur
11
0 / 3 / 0
6,141
439
4,566
12,951
5,884
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
9
1 / 0 / 0
5,906
422
791
4,387
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
7,118
508
3,172
9,624
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
ThxAjax
Ah Muzen Cab
9
0 / 7 / 0
5,790
414
4,485
10,798
2,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
13
Kills
5
5
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
1
2.5
L
Ullr
 
Ullr
3
2
2
2
L
King Arthur
ElementGhoul
King Arthur
0
3
0
0
W
5
0
0
5
L
Cabrakan
1
0
0
1
L
1
1
1
1.5
L
Ah Muzen Cab
ThxAjax
Ah Muzen Cab
0
7
0
0
W
Khepri
xStrick
Khepri
1
1
2
2
W
Danzaburou
xxObito
Danzaburou
5
1
2
6
W
Nu Wa
yaIIa
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,585
Damage
17,704
39,997
Taken
44,953
19,672
Mitigated
17,958
17,738
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,715
2,199
0
4,655
9,380
6,127
1,837
0
9,380
51,676
0
L
Ullr
 
Ullr
4,690
1,664
0
317
7,193
2,551
0
1,608
5,443
0
54,237
L
King Arthur
ElementGhoul
King Arthur
4,566
582
0
3,423
12,951
5,884
90
7,347
5,133
0
30,463
W
4,763
553
0
4,251
6,675
2,693
0
127
6,548
0
65,895
L
Cabrakan
791
0
0
2,894
4,387
2,125
0
605
3,701
24,756
0
L
3,172
625
318
2,560
9,624
4,489
0
2,488
6,981
25,075
0
L
Ah Muzen Cab
ThxAjax
Ah Muzen Cab
4,485
2,023
0
2,760
10,798
2,909
0
1,619
9,146
0
34,784
W
Khepri
xStrick
Khepri
2,962
478
0
2,245
7,496
4,940
221
1,931
5,565
24,571
0
W
Danzaburou
xxObito
Danzaburou
10,273
5,662
0
6,180
11,990
4,596
605
1,387
10,603
0
62,306
W
Nu Wa
yaIIa
Nu Wa
3,872
1,429
0
407
4,456
1,316
852
518
3,938
26,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,462
Gold Earned
33,145
475
Minions Killed
337
0
Camps Cleared
0
1,324,424
Distance Traveled
1,210,186
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,578
613
105
8
0
231,104
1
L
Ullr
8,190
585
102
7
0
258,642
3
L
King Arthur
6,141
439
64
5
0
287,143
1
W
Pele
8,740
624
143
10
0
339,759
1
L
Cabrakan
5,906
422
59
4
0
155,500
3
L
Geb
7,118
508
43
3
0
269,024
2
L
Ah Muzen Cab
5,790
414
69
5
0
239,877
3
W
Khepri
7,037
503
45
3
0
256,820
7
W
Danzaburou
9,123
652
124
9
0
236,054
1
W
Nu Wa
6,984
499
58
4
0
260,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role