Player Matchup

Chaac
Chaac
CONSERVERO
Chaac
Level 21
God Stats
1W - 3L
1,559 SR
Queue Stats
25W - 56L
1,309 Elo+
Solo
Discordia
Discordia
JeffersonBig
Discordia
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
XxMouses
Neith
Level 128
God Stats
184W - 241L
1,522 SR
Queue Stats
698W - 832L
1,483 Elo+
Solo
Team Averages
Level 100
1,527 SR
1,431 Elo+

VS

Team Averages
Level 68
1,538 SR
1,419 Elo+
Gilgamesh
Gilgamesh
Apollyondosgames
Gilgamesh
Level 121
God Stats
25W - 12L
1,666 SR
Queue Stats
295W - 284L
1,539 Elo+
Party 1
Poseidon
Poseidon
ArauJooJ
Poseidon
Level 16
God Stats
2W - 0L
1,449 SR
Queue Stats
2W - 4L
1,217 Elo+
Party 1
Bacchus
Bacchus
UrsoRabugento
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
1 / 4 / 3
6,690
669
2,433
7,875
4,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
JeffersonBig
Discordia
10
5 / 5 / 1
8,113
811
8,836
6,576
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
XxMouses
Neith
11
1 / 4 / 5
7,570
757
5,430
7,944
2,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
10 / 3 / 1
8,868
887
8,313
8,768
5,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
ArauJooJ
Poseidon
11
2 / 3 / 5
7,670
767
5,834
5,544
1,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
10
1 / 1 / 8
8,014
801
4,880
8,752
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
13
13
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
10
3
1
3.5
W
Poseidon
ArauJooJ
Poseidon
2
3
5
1.5
L
Chaac
1
4
3
0.63
L
Discordia
JeffersonBig
Discordia
5
5
1
1.1
W
Bacchus
1
1
8
5
L
Neith
XxMouses
Neith
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,699
Damage
19,027
22,395
Taken
23,064
9,548
Mitigated
14,206
4,066
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
8,313
3,100
0
2,279
8,768
5,659
0
2,049
6,226
0
24,541
W
Poseidon
ArauJooJ
Poseidon
5,834
638
0
358
5,544
1,722
747
2,946
2,323
29,656
0
L
Chaac
2,433
78
540
1,475
7,875
4,302
0
5,053
2,822
0
11,147
L
Discordia
JeffersonBig
Discordia
8,836
114
0
326
6,576
2,288
0
3,360
3,216
23,006
0
W
Bacchus
4,880
739
0
3,295
8,752
6,825
0
2,942
5,421
12,082
0
L
Neith
XxMouses
Neith
5,430
2,154
0
1,725
7,944
2,958
0
2,333
5,611
0
26,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,373
Gold Earned
24,552
105
Minions Killed
107
0
Camps Cleared
0
500,102
Distance Traveled
611,138
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,868
887
30
3
0
221,921
2
W
Poseidon
7,670
767
68
7
0
179,510
0
L
Chaac
6,690
669
14
1
0
154,994
1
L
Discordia
8,113
811
41
4
0
175,781
2
W
Bacchus
8,014
801
9
1
0
209,707
2
L
Neith
7,570
757
50
5
0
169,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role