Player Matchup

Zeus
Zeus
Bronze III
Caiçaraa
Zeus
Bronze III
Level 148
God Stats
9W - 8L
1,458 SR
Queue Stats
28W - 36L
1,412 MMR
Solo
Xbalanque
Xbalanque
Gold V
FowlBack
Xbalanque
Gold V
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,530 MMR
Party 2
Geb
Geb
Gold IV
Kunico
Geb
Gold IV
Level 109
God Stats
3W - 3L
1,228 SR
Queue Stats
128W - 150L
1,451 MMR
Solo
Guan Yu
Guan Yu
Platinum V
ostin40
Guan Yu
Platinum V
Level 142
God Stats
23W - 19L
1,541 SR
Queue Stats
376W - 358L
1,455 MMR
Solo
Kali
Kali
Gold III
zDrayKing
Kali
Gold III
Level 121
God Stats
30W - 29L
1,649 SR
Queue Stats
150W - 146L
1,480 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,475 SR
1,466 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,517 SR
1,454 MMR
Achilles
Achilles
Gold III
BrunaoH
Achilles
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold III
Gananncia
Yemoja
Gold III
Level 148
God Stats
1W - 2L
1,521 SR
Queue Stats
274W - 257L
1,330 MMR
Solo
Hachiman
Hachiman
Gold IV
Nicolandia
Hachiman
Gold IV
Level 138
God Stats
14W - 25L
1,387 SR
Queue Stats
298W - 317L
1,514 MMR
Solo
Serqet
Serqet
Gold IV
PeDrOoº
Serqet
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,447 MMR
Party 1
Scylla
Scylla
Gold III
zBriathoss
Scylla
Gold III
Level 160
God Stats
10W - 9L
1,678 SR
Queue Stats
155W - 154L
1,479 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 4 / 6
16,136
538
26,733
16,499
6,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
FowlBack
Xbalanque
20
3 / 1 / 3
16,485
550
12,416
19,491
8,197
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Geb
Kunico
Geb
18
1 / 3 / 9
13,290
443
7,176
23,716
21,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
ostin40
Guan Yu
20
2 / 5 / 7
14,799
493
14,999
35,550
36,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
20
7 / 3 / 5
17,397
580
17,660
24,403
13,045
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetApolloDanzaburouTiamatTsukuyomi

VS

Bans
AthenaHeraKing ArthurJanusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrunaoH
Achilles
20
6 / 2 / 3
13,915
464
18,041
26,831
35,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Gananncia
Yemoja
18
0 / 3 / 11
12,035
401
9,438
18,514
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Nicolandia
Hachiman
20
1 / 4 / 5
13,727
458
15,742
23,211
12,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
PeDrOoº
Serqet
20
3 / 5 / 8
13,269
442
9,324
23,140
13,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
zBriathoss
Scylla
20
6 / 4 / 7
14,133
471
21,089
17,636
7,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
50
18
Kills
16
16
Deaths
18
30
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Achilles
BrunaoH
Achilles
6
2
3
3.75
W
Zeus
5
4
6
2
W
Xbalanque
FowlBack
Xbalanque
3
1
3
4.5
L
Yemoja
Gananncia
Yemoja
0
3
11
1.83
W
Geb
Kunico
Geb
1
3
9
1.83
L
Hachiman
Nicolandia
Hachiman
1
4
5
0.88
L
Serqet
PeDrOoº
Serqet
3
5
8
1.4
W
Guan Yu
ostin40
Guan Yu
2
5
7
1.1
L
Scylla
zBriathoss
Scylla
6
4
7
2.38
W
Kali
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,984
Damage
73,634
119,659
Taken
109,332
86,354
Mitigated
88,152
54,621
Healing
43,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BrunaoH
Achilles
18,041
3,568
0
7,770
26,831
35,346
1,676
7,057
19,774
0
88,513
W
Zeus
26,733
1,034
175
7,686
16,499
6,990
1,666
5,308
9,752
128,045
0
W
Xbalanque
FowlBack
Xbalanque
12,416
5,518
0
10,114
19,491
8,197
2,564
4,590
14,806
0
147,169
L
Yemoja
Gananncia
Yemoja
9,438
1,823
6,687
7,204
18,514
19,248
662
8,090
10,424
51,293
0
W
Geb
Kunico
Geb
7,176
504
0
7,504
23,716
21,872
118
7,789
15,479
37,355
0
L
Hachiman
Nicolandia
Hachiman
15,742
9,851
0
8,482
23,211
12,648
824
7,386
15,825
0
127,475
L
Serqet
PeDrOoº
Serqet
9,324
1,643
0
8,472
23,140
13,325
84
5,905
17,235
0
105,741
W
Guan Yu
ostin40
Guan Yu
14,999
1,601
6,020
17,234
35,550
36,250
1,324
8,164
25,628
0
95,983
L
Scylla
zBriathoss
Scylla
21,089
1,283
922
4,062
17,636
7,585
528
5,471
12,165
106,750
0
W
Kali
17,660
8,360
0
5,888
24,403
13,045
2,927
5,809
18,253
0
151,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,107
Gold Earned
67,079
847
Minions Killed
759
0
Camps Cleared
0
2,979,634
Distance Traveled
2,840,117
39
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,915
464
133
4
0
574,097
4
W
Zeus
16,136
538
212
7
0
537,624
7
W
Xbalanque
16,485
550
215
7
0
567,422
8
L
Yemoja
12,035
401
74
2
0
531,740
9
W
Geb
13,290
443
33
1
0
615,808
14
L
Hachiman
13,727
458
211
7
0
565,884
4
L
Serqet
13,269
442
158
5
0
614,356
11
W
Guan Yu
14,799
493
158
5
0
585,952
2
L
Scylla
14,133
471
183
6
0
554,040
6
W
Kali
17,397
580
229
8
0
672,828
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role