Player Matchup

Ymir
Ymir
BROnSON3007
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DiamonThird
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,260 Elo+
Party 2
Fenrir
Fenrir
Jurrandooo
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,371 Elo+
Party 2
Gilgamesh
Gilgamesh
MSaînt
Gilgamesh
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,254 Elo+
Party 2
Merlin
Merlin
kejayaan
Merlin
Level 27
God Stats
22W - 20L
1,351 SR
Queue Stats
82W - 85L
1,329 Elo+
Solo
Team Averages
Level 25
1,470 SR
1,343 Elo+

VS

Team Averages
Level 17
1,447 SR
1,381 Elo+
Chernobog
Chernobog
PorschePanamera
Chernobog
Level 15
God Stats
3W - 0L
1,798 SR
Queue Stats
3W - 0L
1,738 Elo+
Solo
Cthulhu
Cthulhu
Tuch137
Cthulhu
Level 6
God Stats
1W - 1L
1,188 SR
Queue Stats
16W - 24L
1,155 Elo+
Solo
Fenrir
Fenrir
arritz
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,332 Elo+
Party 1
Hades
Hades
juan1122
Hades
Level 26
God Stats
2W - 1L
1,375 SR
Queue Stats
27W - 29L
1,325 Elo+
Party 1
Jormungandr
Jormungandr
pbdavid
Jormungandr
Level 27
God Stats
3W - 3L
1,374 SR
Queue Stats
30W - 29L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 14 / 10
12,562
483
22,586
35,569
17,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
4 / 3 / 1
7,868
303
2,923
4,406
1,049
Boots

Boots

+6%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Jurrandooo
Fenrir
18
5 / 12 / 6
11,915
458
17,245
28,166
13,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
MSaînt
Gilgamesh
18
5 / 8 / 5
12,016
462
14,521
22,816
16,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
kejayaan
Merlin
20
10 / 8 / 6
13,949
537
19,100
14,675
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PorschePanamera
Chernobog
20
7 / 6 / 5
14,337
551
19,491
23,096
9,659
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Tuch137
Cthulhu
16
1 / 10 / 15
11,599
446
5,651
18,795
15,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
arritz
Fenrir
20
13 / 6 / 7
15,106
581
15,016
24,538
13,483
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
juan1122
Hades
20
13 / 7 / 8
15,065
579
23,802
25,230
13,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
pbdavid
Jormungandr
20
11 / 2 / 16
14,707
566
17,346
16,707
16,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
96
31
Kills
45
45
Deaths
31
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
7
14
10
0.86
L
4
3
1
1.5
L
Fenrir
Jurrandooo
Fenrir
5
12
6
0.67
L
Gilgamesh
MSaînt
Gilgamesh
5
8
5
0.94
W
Chernobog
PorschePanamera
Chernobog
7
6
5
1.58
W
Cthulhu
Tuch137
Cthulhu
1
10
15
0.85
W
Fenrir
arritz
Fenrir
13
6
7
2.75
W
Hades
juan1122
Hades
13
7
8
2.43
L
Merlin
kejayaan
Merlin
10
8
6
1.63
W
Jormungandr
pbdavid
Jormungandr
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,375
Damage
81,306
105,632
Taken
108,366
53,536
Mitigated
68,369
18,697
Healing
27,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,586
7,157
96
8,514
35,569
17,561
75
16,167
19,402
71,785
0
L
2,923
1,772
0
1,340
4,406
1,049
580
1,294
3,112
0
10,852
L
Fenrir
Jurrandooo
Fenrir
17,245
6,524
0
6,064
28,166
13,183
0
12,057
16,109
0
69,491
L
Gilgamesh
MSaînt
Gilgamesh
14,521
3,392
0
2,609
22,816
16,297
748
8,159
14,657
0
64,376
W
Chernobog
PorschePanamera
Chernobog
19,491
14,466
188
8,634
23,096
9,659
7,793
5,782
17,265
0
87,087
W
Cthulhu
Tuch137
Cthulhu
5,651
670
325
571
18,795
15,080
1,139
11,738
6,795
24,729
0
W
Fenrir
arritz
Fenrir
15,016
4,538
0
6,534
24,538
13,483
2,235
7,161
16,715
0
103,383
W
Hades
juan1122
Hades
23,802
2,101
402
9,710
25,230
13,912
3,118
8,572
16,309
89,736
0
L
Merlin
kejayaan
Merlin
19,100
535
0
74
14,675
5,446
372
9,122
5,553
68,016
0
W
Jormungandr
pbdavid
Jormungandr
17,346
3,756
448
1,159
16,707
16,235
1,457
7,419
9,216
84,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,310
Gold Earned
70,814
458
Minions Killed
593
0
Camps Cleared
0
1,692,296
Distance Traveled
2,312,512
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,562
483
104
4
0
414,450
4
L
Neith
7,868
303
23
1
0
99,014
1
L
Fenrir
11,915
458
103
4
0
410,391
1
L
Gilgamesh
12,016
462
105
4
0
421,950
2
W
Chernobog
14,337
551
150
6
0
393,080
0
W
Cthulhu
11,599
446
37
1
0
421,775
0
W
Fenrir
15,106
581
155
6
0
561,557
0
W
Hades
15,065
579
136
5
0
443,091
0
L
Merlin
13,949
537
123
5
0
346,491
3
W
Jormungandr
14,707
566
115
4
0
493,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role