Player Matchup

Fenrir
Fenrir
Kidfury8081
Fenrir
Level 9
God Stats
0W - 3L
1,286 SR
Queue Stats
13W - 25L
1,239 Elo+
Solo
Jormungandr
Jormungandr
MachoAlfaOpresor
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Puchingy
Cthulhu
Level 7
God Stats
4W - 5L
1,886 SR
Queue Stats
49W - 61L
1,336 Elo+
Solo
Neith
Neith
Spartan1176620
Neith
Level 12
God Stats
48W - 62L
1,614 SR
Queue Stats
58W - 73L
1,416 Elo+
Solo
Guan Yu
Guan Yu
jam5212
Guan Yu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 20L
1,204 Elo+
Solo
Team Averages
Level 10
1,557 SR
1,316 Elo+

VS

Team Averages
Level 8
1,417 SR
1,434 Elo+
Tiamat
Tiamat
AjSmiteSmurf
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Hades
Hades
HanmaBaki32
Hades
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
YouTubeGalatex
Loki
Level 18
God Stats
12W - 7L
1,386 SR
Queue Stats
24W - 10L
1,416 Elo+
Solo
Medusa
Medusa
bdana3
Medusa
Level 5
God Stats
35W - 31L
1,201 SR
Queue Stats
40W - 35L
1,254 Elo+
Party 1
King Arthur
King Arthur
i-camealott
King Arthur
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 18 / 4
10,964
914
12,164
25,637
17,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
MachoAlfaOpresor
Jormungandr
18
2 / 5 / 6
11,801
983
11,780
18,364
19,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Puchingy
Cthulhu
18
5 / 11 / 6
13,232
1,103
17,283
30,002
40,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 7 / 1
10,045
837
4,307
13,884
5,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
jam5212
Guan Yu
14
2 / 4 / 0
9,915
826
3,289
6,228
4,680
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 0 / 28
13,706
1,142
17,719
9,232
6,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 3 / 22
12,489
1,041
12,115
14,320
9,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 6 / 17
12,965
1,080
12,418
12,248
5,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
bdana3
Medusa
19
7 / 0 / 18
12,514
1,043
15,316
9,107
3,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
i-camealott
King Arthur
19
11 / 2 / 18
13,705
1,142
27,078
13,645
17,024
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
148
11
Kills
45
45
Deaths
11
17
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
0
28
23
W
7
3
22
6
L
Fenrir
2
18
4
0.22
L
Jormungandr
MachoAlfaOpresor
Jormungandr
2
5
6
1
L
Cthulhu
Puchingy
Cthulhu
5
11
6
0.73
L
0
7
1
0.07
W
11
6
17
3.25
W
Medusa
bdana3
Medusa
7
0
18
16
W
King Arthur
i-camealott
King Arthur
11
2
18
10
L
Guan Yu
jam5212
Guan Yu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,823
Damage
84,646
94,115
Taken
58,552
87,831
Mitigated
41,972
4,122
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,719
1,937
0
3,580
9,232
6,971
0
5,624
3,608
27,528
0
W
12,115
3,404
491
3,889
14,320
9,348
0
8,197
6,123
18,098
0
L
Fenrir
12,164
2,834
0
758
25,637
17,268
0
9,588
16,049
136
26,242
L
Jormungandr
MachoAlfaOpresor
Jormungandr
11,780
3,442
0
0
18,364
19,798
0
6,068
12,296
34,086
0
L
Cthulhu
Puchingy
Cthulhu
17,283
1,376
37
1,281
30,002
40,486
0
9,762
20,240
42,701
0
L
4,307
1,674
0
177
13,884
5,599
0
2,689
11,195
0
15,947
W
12,418
5,242
0
0
12,248
5,158
0
5,456
6,792
0
26,636
W
Medusa
bdana3
Medusa
15,316
7,406
0
1,907
9,107
3,471
0
3,465
5,642
0
42,904
W
King Arthur
i-camealott
King Arthur
27,078
6,216
302
607
13,645
17,024
0
6,457
7,188
0
53,778
L
Guan Yu
jam5212
Guan Yu
3,289
398
1,083
786
6,228
4,680
0
1,727
4,501
0
6,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,957
Gold Earned
65,379
139
Minions Killed
182
5
Camps Cleared
8
831,027
Distance Traveled
1,089,425
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,706
1,142
22
2
2
240,887
0
W
Hades
12,489
1,041
16
1
0
194,605
0
L
Fenrir
10,964
914
16
1
0
151,596
0
L
Jormungandr
11,801
983
42
4
0
224,649
0
L
Cthulhu
13,232
1,103
56
5
3
220,800
0
L
Neith
10,045
837
23
2
2
146,131
0
W
Loki
12,965
1,080
26
2
0
188,237
0
W
Medusa
12,514
1,043
70
6
1
230,475
0
W
King Arthur
13,705
1,142
48
4
5
235,221
3
L
Guan Yu
9,915
826
2
0
0
87,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role