Player Matchup

Set
Set
BabyRage5852
Set
Level 29
God Stats
13W - 16L
1,465 SR
Queue Stats
133W - 140L
1,419 Elo+
Party 1
Izanami
Izanami
Poontatious
Izanami
Level 29
God Stats
3W - 1L
1,556 SR
Queue Stats
93W - 101L
1,426 Elo+
Solo
Jormungandr
Jormungandr
Trace Tensei
Jormungandr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 97L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
UnspheredFlyer4
Ao Kuang
Level 23
God Stats
12W - 13L
1,513 SR
Queue Stats
131W - 132L
1,437 Elo+
Solo
Kukulkan
Kukulkan
zenek0509
Kukulkan
Level 27
God Stats
1W - 3L
1,131 SR
Queue Stats
69W - 75L
1,364 Elo+
Solo
Team Averages
Level 27
1,433 SR
1,413 Elo+

VS

Team Averages
Level 16
1,423 SR
1,248 Elo+
Thanatos
Thanatos
Leobolics
Thanatos
Level 28
God Stats
17W - 10L
1,529 SR
Queue Stats
528W - 549L
1,463 Elo+
Solo
Guan Yu
Guan Yu
PartyMonster-XO-
Guan Yu
Level 13
God Stats
1W - 6L
1,288 SR
Queue Stats
3W - 7L
1,169 Elo+
Party 2
Gilgamesh
Gilgamesh
Trangula
Gilgamesh
Level 26
God Stats
9W - 4L
1,571 SR
Queue Stats
91W - 100L
1,511 Elo+
Solo
Cabrakan
Cabrakan
Yamin_Subhi
Cabrakan
Level 8
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 2L
943 Elo+
Party 2
Horus
Horus
ZenShota
Horus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 4
9,645
603
5,269
9,894
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Poontatious
Izanami
18
13 / 0 / 2
11,648
728
15,527
10,354
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Trace Tensei
Jormungandr
12
1 / 1 / 9
8,093
506
3,655
8,604
6,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
17
8 / 1 / 3
10,574
661
8,440
8,030
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
zenek0509
Kukulkan
15
5 / 6 / 4
9,658
604
7,083
7,864
2,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Leobolics
Thanatos
12
2 / 6 / 1
7,222
451
5,735
11,041
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
4 / 7 / 3
6,437
402
4,495
12,302
9,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Trangula
Gilgamesh
13
5 / 5 / 2
8,004
500
10,328
11,862
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Yamin_Subhi
Cabrakan
10
1 / 13 / 0
6,313
395
6,185
17,216
9,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
ZenShota
Horus
4
0 / 2 / 0
4,854
303
0
3,502
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
33
Kills
12
13
Deaths
33
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
L
Thanatos
Leobolics
Thanatos
2
6
1
0.42
L
4
7
3
0.79
W
Izanami
Poontatious
Izanami
13
0
2
14
W
Jormungandr
Trace Tensei
Jormungandr
1
1
9
5.5
L
Gilgamesh
Trangula
Gilgamesh
5
5
2
1.2
W
Ao Kuang
8
1
3
9.5
L
Cabrakan
Yamin_Subhi
Cabrakan
1
13
0
0.08
L
Horus
ZenShota
Horus
0
2
0
0
W
Kukulkan
zenek0509
Kukulkan
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,974
Damage
26,743
44,746
Taken
55,923
19,534
Mitigated
29,049
13,869
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,269
2,684
0
776
9,894
3,272
0
0
9,894
0
51,351
L
Thanatos
Leobolics
Thanatos
5,735
2,561
0
4,614
11,041
3,733
0
1,670
9,280
0
41,236
L
4,495
740
128
912
12,302
9,243
0
4,125
8,153
0
19,346
W
Izanami
Poontatious
Izanami
15,527
12,169
0
5,998
10,354
3,910
5,958
2,690
7,664
0
93,674
W
Jormungandr
Trace Tensei
Jormungandr
3,655
846
0
445
8,604
6,276
499
667
7,937
21,574
0
L
Gilgamesh
Trangula
Gilgamesh
10,328
3,910
0
1,754
11,862
5,372
0
4,287
7,500
0
55,305
W
Ao Kuang
8,440
3,012
0
4,848
8,030
3,623
4,479
2,828
5,202
43,149
5,326
L
Cabrakan
Yamin_Subhi
Cabrakan
6,185
693
0
1,495
17,216
9,520
320
7,692
9,452
23,893
0
L
Horus
ZenShota
Horus
0
0
0
160
3,502
1,181
0
555
2,947
0
3,577
W
Kukulkan
zenek0509
Kukulkan
7,083
1,252
500
1,302
7,864
2,453
2,606
0
7,864
43,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,618
Gold Earned
32,830
468
Minions Killed
250
0
Camps Cleared
0
1,395,151
Distance Traveled
1,260,283
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,645
603
79
5
0
341,539
0
L
Thanatos
7,222
451
79
5
0
291,527
1
L
Guan Yu
6,437
402
26
2
0
295,460
0
W
Izanami
11,648
728
165
10
0
259,992
2
W
Jormungandr
8,093
506
38
2
0
251,359
0
L
Gilgamesh
8,004
500
89
6
0
286,205
0
W
Ao Kuang
10,574
661
102
6
0
299,639
1
L
Cabrakan
6,313
395
42
3
0
238,205
0
L
Horus
4,854
303
14
1
0
148,886
0
W
Kukulkan
9,658
604
84
5
0
242,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role