Player Matchup

Jormungandr
Jormungandr
Banasher
Jormungandr
Level 15
God Stats
6W - 10L
1,370 SR
Queue Stats
22W - 35L
1,331 Elo+
Solo
Merlin
Merlin
JFabKnows
Merlin
Level 16
God Stats
5W - 7L
1,650 SR
Queue Stats
53W - 45L
1,664 Elo+
Solo
Nemesis
Nemesis
LUNATICO33
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,455 Elo+
Solo
Anhur
Anhur
LegitCruelty
Anhur
Level 28
God Stats
0W - 2L
1,367 SR
Queue Stats
9W - 14L
1,503 Elo+
Solo
Loki
Loki
Sxreams
Loki
Level 18
God Stats
1W - 3L
1,201 SR
Queue Stats
37W - 32L
1,524 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,495 Elo+

VS

Team Averages
Level 18
1,531 SR
1,456 Elo+
Arachne
Arachne
LeCeil
Arachne
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,275 Elo+
Solo
Artemis
Artemis
MecLipSee
Artemis
Level 5
God Stats
2W - 0L
1,705 SR
Queue Stats
3W - 1L
1,432 Elo+
Solo
Thor
Thor
SaitoYuzo
Thor
Level 9
God Stats
13W - 10L
1,500 SR
Queue Stats
52W - 57L
1,276 Elo+
Solo
Zhong Kui
Zhong Kui
TuCanelita
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,695 Elo+
Solo
Baron Samedi
Baron Samedi
marcku
Baron Samedi
Level 28
God Stats
4W - 5L
1,449 SR
Queue Stats
86W - 60L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Banasher
Jormungandr
20
1 / 8 / 23
13,324
952
16,402
26,493
28,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
JFabKnows
Merlin
20
7 / 7 / 14
14,171
1,012
16,414
16,093
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
LUNATICO33
Nemesis
20
4 / 7 / 15
13,387
956
15,435
20,836
11,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
10 / 9 / 9
15,494
1,107
18,043
21,373
8,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
Sxreams
Loki
20
6 / 8 / 14
14,414
1,030
21,443
22,289
16,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LeCeil
Arachne
20
3 / 8 / 20
13,643
975
14,136
21,675
8,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
MecLipSee
Artemis
20
6 / 8 / 17
13,757
983
16,510
16,003
6,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
19
2 / 5 / 17
12,913
922
5,846
14,351
5,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
TuCanelita
Zhong Kui
20
16 / 3 / 14
18,069
1,291
34,588
25,011
18,442
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
marcku
Baron Samedi
20
12 / 4 / 22
16,706
1,193
31,917
17,672
9,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
129
28
Kills
39
39
Deaths
28
75
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Banasher
Jormungandr
1
8
23
1.56
L
Merlin
JFabKnows
Merlin
7
7
14
2
L
Nemesis
LUNATICO33
Nemesis
4
7
15
1.64
W
Arachne
LeCeil
Arachne
3
8
20
1.63
L
10
9
9
1.61
W
Artemis
MecLipSee
Artemis
6
8
17
1.81
W
Thor
2
5
17
2.1
L
Loki
Sxreams
Loki
6
8
14
1.63
W
Zhong Kui
TuCanelita
Zhong Kui
16
3
14
7.67
W
Baron Samedi
marcku
Baron Samedi
12
4
22
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,737
Damage
102,997
107,084
Taken
94,712
70,677
Mitigated
48,751
3,946
Healing
27,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Banasher
Jormungandr
16,402
2,639
0
0
26,493
28,072
0
16,064
10,429
46,193
0
L
Merlin
JFabKnows
Merlin
16,414
1,497
0
638
16,093
6,197
0
9,812
6,281
42,367
0
L
Nemesis
LUNATICO33
Nemesis
15,435
3,264
0
2,808
20,836
11,744
0
11,840
8,996
0
23,878
W
Arachne
LeCeil
Arachne
14,136
10,839
0
3,015
21,675
8,597
0
8,263
13,014
0
20,304
L
18,043
12,480
0
0
21,373
8,215
0
13,001
8,372
0
61,342
W
Artemis
MecLipSee
Artemis
16,510
11,355
0
1,761
16,003
6,310
0
4,860
10,905
0
35,482
W
Thor
5,846
1,209
0
0
14,351
5,570
0
6,046
8,019
0
11,528
L
Loki
Sxreams
Loki
21,443
5,396
0
500
22,289
16,449
0
15,788
6,501
0
30,256
W
Zhong Kui
TuCanelita
Zhong Kui
34,588
3,381
0
10,343
25,011
18,442
0
8,799
16,002
74,619
0
W
Baron Samedi
marcku
Baron Samedi
31,917
3,335
6,519
5,964
17,672
9,832
0
3,592
13,956
76,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,790
Gold Earned
75,088
269
Minions Killed
252
8
Camps Cleared
12
1,177,088
Distance Traveled
1,226,648
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,324
952
53
4
0
245,773
0
L
Merlin
14,171
1,012
78
6
3
207,507
2
L
Nemesis
13,387
956
21
2
1
290,052
0
W
Arachne
13,643
975
11
1
1
264,350
0
L
Anhur
15,494
1,107
97
7
2
217,949
0
W
Artemis
13,757
983
28
2
0
203,044
2
W
Thor
12,913
922
14
1
1
230,947
0
L
Loki
14,414
1,030
20
1
2
215,807
1
W
Zhong Kui
18,069
1,291
93
7
6
282,950
1
W
Baron Samedi
16,706
1,193
106
8
4
245,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role