Player Matchup

Sol
Sol
BaggyWinner11
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,396 Elo+
Party 1
Ra
Ra
BassFungus26327
Ra
Level 30
God Stats
2W - 1L
1,295 SR
Queue Stats
206W - 203L
1,423 Elo+
Solo
Anubis
Anubis
Levboyyy
Anubis
Level 13
God Stats
5W - 11L
1,324 SR
Queue Stats
9W - 18L
1,304 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TG_FERGUS
Tsukuyomi
Level 6
God Stats
7W - 8L
1,500 SR
Queue Stats
27W - 24L
1,214 Elo+
Solo
Terra
Terra
TheMonsterTrio
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 243L
1,375 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,343 Elo+

VS

Team Averages
Level 19
1,432 SR
1,382 Elo+
Fenrir
Fenrir
Ritx54
Fenrir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,205 Elo+
Solo
Mulan
Mulan
ThatSEnoughMeaT
Mulan
Level 24
God Stats
15W - 21L
1,226 SR
Queue Stats
110W - 113L
1,446 Elo+
Solo
Janus
Janus
deadblaze5
Janus
Level 28
God Stats
7W - 6L
1,425 SR
Queue Stats
107W - 76L
1,411 Elo+
Solo
Ares
Ares
messywessy005
Ares
Level 0
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
thebro246
Hachiman
Level 25
God Stats
5W - 6L
1,510 SR
Queue Stats
121W - 104L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 10
7,524
470
5,257
10,028
3,959
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 7 / 6
8,757
547
5,537
11,774
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Levboyyy
Anubis
13
10 / 5 / 4
8,505
532
12,564
15,075
8,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
TG_FERGUS
Tsukuyomi
15
5 / 2 / 1
8,828
552
5,098
10,034
3,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 2 / 4
7,343
459
3,160
10,022
8,532
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ritx54
Fenrir
12
3 / 4 / 5
7,746
484
4,740
10,166
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 2 / 6
9,226
577
10,475
9,720
6,259
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
15
9 / 9 / 4
9,801
613
10,222
11,305
3,257
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 0
5,622
351
148
8,801
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
thebro246
Hachiman
13
2 / 6 / 1
7,545
472
6,265
15,308
4,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
23
Kills
20
20
Deaths
27
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
5
7
6
1.14
W
Anubis
Levboyyy
Anubis
10
5
4
2.4
L
Fenrir
Ritx54
Fenrir
3
4
5
1.38
W
Tsukuyomi
TG_FERGUS
Tsukuyomi
5
2
1
2.75
L
6
2
6
4.5
W
0
2
4
1
L
Janus
9
9
4
1.22
L
0
6
0
0
L
Hachiman
thebro246
Hachiman
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,616
Damage
31,850
56,933
Taken
55,300
29,142
Mitigated
22,518
21,930
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,257
2,748
0
3,183
10,028
3,959
1,909
962
9,066
20,913
861
W
5,537
1,312
237
4,376
11,774
4,417
1,219
4,667
7,107
37,418
0
W
Anubis
Levboyyy
Anubis
12,564
1,620
307
7,797
15,075
8,337
2,781
2,589
12,486
39,485
0
L
Fenrir
Ritx54
Fenrir
4,740
1,301
0
1,176
10,166
3,892
0
4,736
5,330
0
35,230
W
Tsukuyomi
TG_FERGUS
Tsukuyomi
5,098
1,157
0
3,284
10,034
3,897
492
1,433
8,601
0
47,045
L
10,475
1,203
16
2,398
9,720
6,259
831
5,978
3,664
0
47,712
W
3,160
754
102
2,644
10,022
8,532
189
719
9,303
22,966
0
L
Janus
10,222
1,410
0
1,134
11,305
3,257
1,654
5,799
5,220
59,265
0
L
148
67
0
192
8,801
4,906
0
651
8,150
17,645
0
L
Hachiman
thebro246
Hachiman
6,265
3,561
0
6,947
15,308
4,204
931
8,568
6,740
0
35,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,957
Gold Earned
39,940
301
Minions Killed
346
0
Camps Cleared
0
1,399,280
Distance Traveled
1,351,400
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,524
470
27
2
0
282,950
6
W
Ra
8,757
547
80
5
0
278,175
0
W
Anubis
8,505
532
64
4
0
231,169
0
L
Fenrir
7,746
484
59
4
0
304,108
0
W
Tsukuyomi
8,828
552
88
6
0
306,271
0
L
Mulan
9,226
577
94
6
0
301,810
3
W
Terra
7,343
459
42
3
0
300,715
1
L
Janus
9,801
613
107
7
0
247,066
0
L
Ares
5,622
351
24
2
0
260,170
2
L
Hachiman
7,545
472
62
4
0
238,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role