Player Matchup

Cthulhu
Cthulhu
CrimsonHunts
Cthulhu
Level 14
God Stats
4W - 4L
1,526 SR
Queue Stats
39W - 47L
1,379 Elo+
Solo
Fenrir
Fenrir
DriftKing589
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Illy The Kidd
Gilgamesh
Level 89
God Stats
343W - 425L
1,370 SR
Queue Stats
476W - 581L
1,347 Elo+
Solo
Team Averages
Level 42
1,465 SR
1,409 Elo+

VS

Team Averages
Level 45
1,480 SR
1,387 Elo+
Danzaburou
Danzaburou
Hoarr_Havi2343
Danzaburou
Level 27
God Stats
44W - 20L
1,468 SR
Queue Stats
140W - 183L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
Smoov_Sensei
Gilgamesh
Level 82
God Stats
4W - 5L
1,317 SR
Queue Stats
23W - 27L
1,348 Elo+
Party 1
Zeus
Zeus
Valix Rises
Zeus
Level 25
God Stats
20W - 6L
1,655 SR
Queue Stats
75W - 96L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrimsonHunts
Cthulhu
14
6 / 8 / 8
11,511
719
10,383
16,871
18,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
12
1 / 7 / 7
9,554
597
4,479
17,384
7,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Illy The Kidd
Gilgamesh
15
9 / 5 / 4
12,157
760
12,193
12,319
7,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hoarr_Havi2343
Danzaburou
15
7 / 5 / 8
12,666
792
10,177
11,637
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Smoov_Sensei
Gilgamesh
15
7 / 5 / 10
11,851
741
13,090
16,192
6,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 6 / 10
11,984
749
14,310
9,534
2,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
16
Kills
20
20
Deaths
16
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CrimsonHunts
Cthulhu
6
8
8
1.25
L
Fenrir
1
7
7
0.64
W
Danzaburou
Hoarr_Havi2343
Danzaburou
7
5
8
2.2
L
Gilgamesh
Illy The Kidd
Gilgamesh
9
5
4
2.2
W
Gilgamesh
Smoov_Sensei
Gilgamesh
7
5
10
2.4
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,055
Damage
37,577
46,574
Taken
37,363
33,617
Mitigated
12,220
5,303
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CrimsonHunts
Cthulhu
10,383
272
325
696
16,871
18,351
152
5,203
11,668
41,633
0
L
Fenrir
4,479
1,120
0
2,055
17,384
7,478
220
3,951
13,433
0
22,349
W
Danzaburou
Hoarr_Havi2343
Danzaburou
10,177
6,583
0
3,318
11,637
3,694
1,553
1,860
9,662
0
50,447
L
Gilgamesh
Illy The Kidd
Gilgamesh
12,193
3,686
429
1,798
12,319
7,788
798
5,204
7,115
0
27,783
W
Gilgamesh
Smoov_Sensei
Gilgamesh
13,090
3,870
0
1,848
16,192
6,372
260
5,614
10,253
0
58,318
W
14,310
1,196
342
1,814
9,534
2,154
747
2,592
6,867
42,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,222
Gold Earned
36,501
118
Minions Killed
184
0
Camps Cleared
0
751,542
Distance Traveled
811,584
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,511
719
56
4
0
246,074
0
L
Fenrir
9,554
597
37
2
0
251,612
0
W
Danzaburou
12,666
792
74
5
0
260,724
0
L
Gilgamesh
12,157
760
25
2
0
253,856
1
W
Gilgamesh
11,851
741
57
4
0
282,347
2
W
Zeus
11,984
749
53
3
0
268,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role