Player Matchup

Fenrir
Fenrir
Irs-returns
Fenrir
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 185L
1,525 Elo+
Solo
Ares
Ares
Jaydendeano
Ares
Level 10
God Stats
2W - 1L
1,546 SR
Queue Stats
2W - 3L
1,751 Elo+
Solo
Bellona
Bellona
Snake Gummy
Bellona
Level 28
God Stats
2W - 3L
1,698 SR
Queue Stats
108W - 121L
1,489 Elo+
Solo
Hel
Hel
TheBlackClap
Hel
Level 29
God Stats
43W - 63L
1,381 SR
Queue Stats
671W - 766L
1,471 Elo+
Solo
Rama
Rama
huangzhongde
Rama
Level 9
God Stats
1W - 2L
1,302 SR
Queue Stats
18W - 12L
1,308 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,509 Elo+

VS

Team Averages
Level 16
1,640 SR
1,507 Elo+
Anubis
Anubis
Edwarddazo
Anubis
Level 10
God Stats
7W - 3L
1,660 SR
Queue Stats
7W - 5L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
Jaimeeeee15
Guan Yu
Level 15
God Stats
3W - 2L
1,476 SR
Queue Stats
11W - 10L
1,356 Elo+
Party 1
Vulcan
Vulcan
JiminDash
Vulcan
Level 27
God Stats
3W - 1L
1,875 SR
Queue Stats
66W - 40L
1,731 Elo+
Solo
Horus
Horus
Locoofmidgard
Horus
Level 13
God Stats
2W - 1L
1,690 SR
Queue Stats
16W - 9L
1,541 Elo+
Party 1
Izanami
Izanami
NeroStrijder
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 8 / 3
11,068
1,006
9,899
28,801
11,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 9 / 5
9,452
859
2,087
16,454
14,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Snake Gummy
Bellona
16
2 / 14 / 3
10,307
937
14,563
27,064
15,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 6
9,606
873
3,614
10,634
4,601
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
2 / 11 / 4
10,447
950
15,602
21,592
6,320
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

7

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Edwarddazo
Anubis
19
10 / 2 / 27
11,971
1,088
24,030
13,685
7,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Jaimeeeee15
Guan Yu
18
5 / 1 / 32
11,940
1,085
13,372
9,871
12,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
JiminDash
Vulcan
19
13 / 0 / 20
13,187
1,199
29,061
6,203
3,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 3 / 30
10,789
981
7,550
11,031
11,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NeroStrijder
Izanami
20
14 / 2 / 23
13,935
1,267
24,226
10,309
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
178
8
Kills
46
46
Deaths
8
21
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Anubis
Edwarddazo
Anubis
10
2
27
11.75
L
Fenrir
4
8
3
0.69
W
Guan Yu
Jaimeeeee15
Guan Yu
5
1
32
21
L
0
9
5
0.28
W
Vulcan
JiminDash
Vulcan
13
0
20
23
W
4
3
30
6.33
W
Izanami
NeroStrijder
Izanami
14
2
23
12.75
L
Bellona
Snake Gummy
Bellona
2
14
3
0.25
L
0
4
6
0.75
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,765
Damage
98,239
104,545
Taken
51,099
52,081
Mitigated
39,468
9,930
Healing
19,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Edwarddazo
Anubis
24,030
1,771
0
5,168
13,685
7,905
0
1,027
12,658
30,434
0
L
Fenrir
9,899
3,009
0
2,022
28,801
11,101
0
16,041
12,760
0
20,122
W
Guan Yu
Jaimeeeee15
Guan Yu
13,372
2,436
3,867
2,079
9,871
12,572
0
1,874
7,997
0
18,812
L
2,087
232
0
0
16,454
14,636
0
6,831
9,623
13,679
0
W
Vulcan
JiminDash
Vulcan
29,061
13,737
0
229
6,203
3,035
0
0
6,203
58,282
0
W
7,550
3,789
2,431
2,251
11,031
11,255
0
2,034
8,997
0
10,079
W
Izanami
NeroStrijder
Izanami
24,226
16,648
0
3,368
10,309
4,701
0
919
9,390
0
52,265
L
Bellona
Snake Gummy
Bellona
14,563
5,412
0
2,118
27,064
15,423
0
13,891
13,173
153
38,315
L
3,614
525
2,827
2,663
10,634
4,601
0
4,973
5,661
21,353
0
L
15,602
7,862
0
300
21,592
6,320
0
11,355
10,237
0
36,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,880
Gold Earned
61,822
157
Minions Killed
178
3
Camps Cleared
7
802,589
Distance Traveled
997,478
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,971
1,088
21
2
0
180,590
0
L
Fenrir
11,068
1,006
24
2
2
195,378
0
W
Guan Yu
11,940
1,085
8
1
0
240,512
1
L
Ares
9,452
859
17
2
0
113,936
1
W
Vulcan
13,187
1,199
77
7
3
216,035
3
W
Horus
10,789
981
4
0
0
168,654
2
W
Izanami
13,935
1,267
68
6
4
191,687
1
L
Bellona
10,307
937
41
4
0
158,298
0
L
Hel
9,606
873
30
3
0
185,734
1
L
Rama
10,447
950
45
4
1
149,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role