Player Matchup

Ne Zha
Ne Zha
Bronze III
AkeniRime
Ne Zha
Bronze III
Level 160
God Stats
11W - 5L
1,738 SR
Queue Stats
21W - 14L
1,453 MMR
Party 1
Medusa
Medusa
Silver II
Fаzа
Medusa
Silver II
Level 61
God Stats
2W - 5L
1,254 SR
Queue Stats
23W - 39L
1,116 MMR
Party 1
Thoth
Thoth
Silver II
БущуАкиВлс
Thoth
Silver II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,544 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,498 SR
1,371 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,404 SR
1,174 MMR
Sylvanus
Sylvanus
Bronze III
JPH22
Sylvanus
Bronze III
Level 108
God Stats
7W - 15L
1,211 SR
Queue Stats
142W - 194L
962 MMR
Solo
Artemis
Artemis
Bronze IV
K1ngsz
Artemis
Bronze IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,060 MMR
Solo
Nox
Nox
Bronze I
luka555luka
Nox
Bronze I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AkeniRime
Ne Zha
11
4 / 3 / 15
9,317
847
7,091
8,763
5,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Fаzа
Medusa
13
9 / 2 / 10
9,774
889
12,110
9,038
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 1 / 11
9,422
857
12,744
5,621
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaYmirPersephoneZeusDiscordia

VS

Bans
PoseidonAnubisCabrakanScyllaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JPH22
Sylvanus
11
1 / 5 / 3
7,555
687
5,361
16,139
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
K1ngsz
Artemis
10
3 / 6 / 2
7,985
726
5,526
9,356
3,050
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 9 / 3
7,433
676
3,354
11,878
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
20
Kills
5
6
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AkeniRime
Ne Zha
4
3
15
3.83
W
Medusa
Fаzа
Medusa
9
2
10
7
L
Sylvanus
JPH22
Sylvanus
1
5
3
0.5
L
Artemis
K1ngsz
Artemis
3
6
2
0.67
L
1
9
3
0.28
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,945
Damage
14,241
23,422
Taken
37,373
10,838
Mitigated
17,268
5,054
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AkeniRime
Ne Zha
7,091
1,430
0
2,307
8,763
5,270
409
2,951
5,812
0
19,635
W
Medusa
Fаzа
Medusa
12,110
5,656
0
2,197
9,038
3,719
2,486
3,509
5,529
0
35,831
L
Sylvanus
JPH22
Sylvanus
5,361
1,548
1,353
4,072
16,139
10,184
0
5,215
10,924
14,247
0
L
Artemis
K1ngsz
Artemis
5,526
2,758
0
253
9,356
3,050
0
4,381
4,975
0
22,524
L
3,354
427
516
997
11,878
4,034
0
3,200
8,678
20,618
0
W
12,744
391
0
550
5,621
1,849
420
2,343
3,278
46,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,513
Gold Earned
22,973
135
Minions Killed
91
0
Camps Cleared
0
603,894
Distance Traveled
468,864
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,317
847
22
2
0
214,518
0
W
Medusa
9,774
889
46
4
0
194,893
0
L
Sylvanus
7,555
687
13
1
0
189,906
3
L
Artemis
7,985
726
33
3
0
128,686
0
L
Nox
7,433
676
45
4
0
150,272
0
W
Thoth
9,422
857
67
6
0
194,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role