Player Matchup

Loki
Loki
BullMain
Loki
Level 27
God Stats
40W - 26L
1,624 SR
Queue Stats
114W - 114L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Furisumoku
Cthulhu
Level 29
God Stats
5W - 8L
1,316 SR
Queue Stats
118W - 124L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
Synxyy-60fps_-_
Tsukuyomi
Level 31
God Stats
3W - 1L
1,547 SR
Queue Stats
84W - 108L
1,389 Elo+
Solo
Tiamat
Tiamat
damicalvin
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,301 Elo+
Solo
Ah Puch
Ah Puch
michaelscarn_75
Ah Puch
Level 27
God Stats
1W - 0L
1,278 SR
Queue Stats
11W - 15L
1,366 Elo+
Solo
Team Averages
Level 24
1,453 SR
1,396 Elo+

VS

Team Averages
Level 20
1,628 SR
1,502 Elo+
Hera
Hera
LOAFFF
Hera
Level 28
God Stats
6W - 1L
1,961 SR
Queue Stats
233W - 174L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
anarchy-_-123
Zhong Kui
Level 28
God Stats
12W - 10L
1,521 SR
Queue Stats
132W - 152L
1,432 Elo+
Solo
Cthulhu
Cthulhu
germanciyoRuben
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
qw22
Mulan
Level 17
God Stats
11W - 6L
1,659 SR
Queue Stats
65W - 53L
1,499 Elo+
Solo
Sol
Sol
xXAlex2007XxUwU
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
11 / 1 / 3
11,993
600
17,533
10,550
7,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Furisumoku
Cthulhu
16
15 / 1 / 5
12,513
626
13,026
14,554
7,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Synxyy-60fps_-_
Tsukuyomi
12
2 / 6 / 8
8,593
430
4,285
13,750
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
damicalvin
Tiamat
10
0 / 15 / 2
7,385
369
2,049
13,075
5,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 7
9,484
474
5,005
17,168
9,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
LOAFFF
Hera
17
15 / 4 / 5
11,672
584
17,003
11,109
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
anarchy-_-123
Zhong Kui
15
8 / 4 / 5
10,479
524
15,257
17,967
10,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 3
7,601
380
4,238
11,071
4,533
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
qw22
Mulan
15
4 / 5 / 5
9,158
458
8,851
13,552
6,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 10 / 0
7,611
381
2,629
10,090
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
47
28
Kills
29
29
Deaths
29
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
11
1
3
12.5
W
Cthulhu
Furisumoku
Cthulhu
15
1
5
17.5
L
Hera
LOAFFF
Hera
15
4
5
4.38
W
Tsukuyomi
Synxyy-60fps_-_
Tsukuyomi
2
6
8
1
L
Zhong Kui
anarchy-_-123
Zhong Kui
8
4
5
2.63
W
Tiamat
damicalvin
Tiamat
0
15
2
0.07
L
1
6
3
0.42
W
0
6
7
0.58
L
Mulan
qw22
Mulan
4
5
5
1.3
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
47,978
69,097
Taken
63,789
33,819
Mitigated
28,220
14,626
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
17,533
7,197
0
3,978
10,550
7,259
0
3,665
6,838
0
72,859
W
Cthulhu
Furisumoku
Cthulhu
13,026
1,152
1,124
2,625
14,554
7,328
0
8,536
5,980
48,988
0
L
Hera
LOAFFF
Hera
17,003
4,452
0
1,749
11,109
3,869
1,528
2,800
8,309
71,375
0
W
Tsukuyomi
Synxyy-60fps_-_
Tsukuyomi
4,285
1,240
402
2,632
13,750
4,775
0
9,191
4,415
0
26,338
L
Zhong Kui
anarchy-_-123
Zhong Kui
15,257
1,960
321
6,975
17,967
10,585
507
5,785
12,182
67,679
0
W
Tiamat
damicalvin
Tiamat
2,049
823
0
652
13,075
5,263
342
7,561
5,424
17,336
0
L
4,238
580
0
736
11,071
4,533
317
4,174
6,897
25,299
0
W
5,005
944
0
3,213
17,168
9,194
814
9,406
7,426
50,779
0
L
Mulan
qw22
Mulan
8,851
1,372
0
1,011
13,552
6,346
0
3,148
10,404
0
46,273
L
2,629
686
0
1,040
10,090
2,887
2,389
4,173
5,917
20,892
2,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,968
Gold Earned
46,521
361
Minions Killed
424
0
Camps Cleared
0
1,833,909
Distance Traveled
1,598,506
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,993
600
102
5
0
392,142
2
W
Cthulhu
12,513
626
75
4
0
407,807
3
L
Hera
11,672
584
143
7
0
379,009
4
W
Tsukuyomi
8,593
430
51
3
0
366,124
0
L
Zhong Kui
10,479
524
91
5
0
301,242
3
W
Tiamat
7,385
369
37
2
0
319,986
1
L
Cthulhu
7,601
380
36
2
0
306,563
0
W
Ah Puch
9,484
474
96
5
0
347,850
0
L
Mulan
9,158
458
102
5
0
305,741
5
L
Sol
7,611
381
52
3
0
305,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role