Player Matchup

Chang'e
Chang'e
AmaOso
Chang'e
Level 25
God Stats
22W - 14L
1,521 SR
Queue Stats
100W - 85L
1,382 Elo+
Solo
Ymir
Ymir
GhoulishOx40518
Ymir
Level 16
God Stats
3W - 2L
1,239 SR
Queue Stats
14W - 19L
1,186 Elo+
Solo
Nemesis
Nemesis
ItsLOJ
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,385 Elo+
Solo
Fenrir
Fenrir
SkeleTON8385
Fenrir
Level 9
God Stats
59W - 42L
1,373 SR
Queue Stats
97W - 76L
1,310 Elo+
Solo
Kukulkan
Kukulkan
TillmanS
Kukulkan
Level 20
God Stats
60W - 46L
1,548 SR
Queue Stats
146W - 143L
1,457 Elo+
Solo
Team Averages
Level 16
1,436 SR
1,344 Elo+

VS

Team Averages
Level 13
1,401 SR
1,291 Elo+
Guan Yu
Guan Yu
HORT_Finntschi
Guan Yu
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 6L
1,005 Elo+
Solo
Thor
Thor
NgekNgok
Thor
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 3L
1,214 Elo+
Solo
Sol
Sol
YesSirSkiii45
Sol
Level 14
God Stats
7W - 6L
1,500 SR
Queue Stats
199W - 162L
1,409 Elo+
Solo
Neith
Neith
barbaro2828
Neith
Level 21
God Stats
47W - 29L
1,587 SR
Queue Stats
65W - 57L
1,427 Elo+
Solo
Hou Yi
Hou Yi
breaking_bud27
Hou Yi
Level 18
God Stats
2W - 2L
1,353 SR
Queue Stats
31W - 27L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AmaOso
Chang'e
19
3 / 0 / 18
12,301
879
8,635
15,011
7,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 19
13,519
966
8,029
17,079
21,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
ItsLOJ
Nemesis
19
10 / 7 / 13
13,758
983
12,807
22,797
10,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
10 / 2 / 13
14,066
1,005
18,710
19,917
10,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TillmanS
Kukulkan
20
13 / 3 / 18
15,511
1,108
36,337
12,446
5,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 14 / 9
12,188
871
3,760
27,695
28,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
18
1 / 9 / 4
12,034
860
6,194
17,515
6,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 2 / 7
14,477
1,034
35,371
10,864
3,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 6 / 7
12,939
924
12,811
17,540
6,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 11 / 7
12,915
923
21,609
19,598
7,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
48
42
Kills
14
14
Deaths
42
81
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AmaOso
Chang'e
3
0
18
12
W
6
2
19
7.75
L
0
14
9
0.32
W
Nemesis
ItsLOJ
Nemesis
10
7
13
2.36
L
Thor
1
9
4
0.33
W
Fenrir
10
2
13
8.25
W
Kukulkan
TillmanS
Kukulkan
13
3
18
7.33
L
7
2
7
5.25
L
3
6
7
1.08
L
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,518
Damage
79,745
87,250
Taken
93,212
56,478
Mitigated
51,615
23,445
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AmaOso
Chang'e
8,635
1,120
8,595
5,938
15,011
7,656
0
4,762
10,249
21,571
0
W
8,029
940
0
0
17,079
21,666
0
6,146
10,933
26,856
0
L
3,760
1,341
384
800
27,695
28,026
0
15,754
11,941
0
30,716
W
Nemesis
ItsLOJ
Nemesis
12,807
5,068
0
2,925
22,797
10,456
0
9,621
13,176
0
25,563
L
Thor
6,194
610
0
0
17,515
6,165
0
10,354
7,161
0
28,716
W
Fenrir
18,710
3,379
626
5,361
19,917
10,818
0
9,302
10,615
0
32,217
W
Kukulkan
TillmanS
Kukulkan
36,337
947
0
0
12,446
5,882
0
5,540
6,906
76,308
0
L
35,371
8,809
0
2,119
10,864
3,515
0
4,850
6,014
54,782
0
L
12,811
7,819
0
1,595
17,540
6,619
0
10,297
7,243
0
45,217
L
21,609
9,920
0
0
19,598
7,290
0
11,746
7,852
0
44,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,155
Gold Earned
64,553
241
Minions Killed
252
5
Camps Cleared
10
1,171,129
Distance Traveled
1,248,053
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,301
879
31
2
0
212,753
0
W
Ymir
13,519
966
42
3
0
213,275
5
L
Guan Yu
12,188
871
50
4
0
263,503
0
W
Nemesis
13,758
983
26
2
2
246,201
3
L
Thor
12,034
860
35
3
5
240,682
0
W
Fenrir
14,066
1,005
31
2
1
267,177
0
W
Kukulkan
15,511
1,108
111
8
2
231,723
0
L
Sol
14,477
1,034
47
3
2
299,727
0
L
Neith
12,939
924
64
5
3
226,418
1
L
Hou Yi
12,915
923
56
4
0
217,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role