Player Matchup

Sobek
Sobek
ExNihilos
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,492 Elo+
Solo
Hachiman
Hachiman
Farkusin
Hachiman
Level 29
God Stats
0W - 1L
1,303 SR
Queue Stats
8W - 24L
1,404 Elo+
Solo
Ra
Ra
Onlyeveryone
Ra
Level 25
God Stats
0W - 1L
1,730 SR
Queue Stats
5W - 8L
1,392 Elo+
Solo
Nox
Nox
SCO-DcromZ7
Nox
Level 16
God Stats
3W - 6L
1,350 SR
Queue Stats
19W - 27L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
Swjrv
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,547 Elo+
Solo
Team Averages
Level 24
1,477 SR
1,451 Elo+

VS

Team Averages
Level 26
1,434 SR
1,563 Elo+
Hachiman
Hachiman
Arlekineq
Hachiman
Level 28
God Stats
4W - 4L
1,236 SR
Queue Stats
62W - 52L
1,589 Elo+
Solo
Bellona
Bellona
EISamu
Bellona
Level 13
God Stats
7W - 3L
1,466 SR
Queue Stats
74W - 56L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
JtheWade
Cthulhu
Level 64
God Stats
5W - 5L
1,565 SR
Queue Stats
63W - 37L
1,711 Elo+
Party 1
Hades
Hades
ProcoDoi
Hades
Level 18
God Stats
11W - 3L
1,561 SR
Queue Stats
22W - 15L
1,491 Elo+
Party 1
Apollo
Apollo
RoccoIlNegro
Apollo
Level 6
God Stats
10W - 7L
1,343 SR
Queue Stats
13W - 8L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ExNihilos
Sobek
15
0 / 9 / 4
8,658
866
6,483
16,310
17,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Farkusin
Hachiman
15
2 / 5 / 1
9,505
951
8,098
10,094
3,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 1
9,191
919
11,002
8,611
3,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 2
8,336
834
9,642
7,283
2,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Swjrv
Sun Wukong
15
0 / 7 / 3
8,575
858
6,148
12,761
8,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

175

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arlekineq
Hachiman
14
2 / 2 / 8
8,833
883
3,289
5,005
2,099
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
EISamu
Bellona
17
5 / 1 / 17
10,656
1,066
7,947
11,628
8,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
JtheWade
Cthulhu
17
5 / 1 / 20
11,445
1,145
11,253
13,876
15,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
ProcoDoi
Hades
17
10 / 0 / 13
10,942
1,094
11,273
9,578
6,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
6 / 0 / 16
9,988
999
16,224
7,346
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
4
Kills
28
28
Deaths
4
11
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arlekineq
Hachiman
2
2
8
3
W
Bellona
EISamu
Bellona
5
1
17
13.5
L
Sobek
ExNihilos
Sobek
0
9
4
0.22
L
Hachiman
Farkusin
Hachiman
2
5
1
0.5
W
Cthulhu
JtheWade
Cthulhu
5
1
20
15
L
2
4
1
0.63
W
Hades
ProcoDoi
Hades
10
0
13
16.5
W
Apollo
6
0
16
14
L
0
3
2
0.33
L
Sun Wukong
Swjrv
Sun Wukong
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,373
Damage
49,986
55,059
Taken
47,433
35,926
Mitigated
36,575
4,595
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arlekineq
Hachiman
3,289
1,317
0
356
5,005
2,099
0
2,246
2,759
0
10,763
W
Bellona
EISamu
Bellona
7,947
2,287
0
704
11,628
8,976
0
6,874
4,754
0
20,329
L
Sobek
ExNihilos
Sobek
6,483
440
0
1,102
16,310
17,888
0
7,307
9,003
19,202
0
L
Hachiman
Farkusin
Hachiman
8,098
5,209
0
1,471
10,094
3,714
0
3,805
6,289
0
31,164
W
Cthulhu
JtheWade
Cthulhu
11,253
693
932
1,605
13,876
15,203
0
7,279
6,408
33,526
0
L
11,002
867
1,722
130
8,611
3,349
0
3,158
5,453
24,871
0
W
Hades
ProcoDoi
Hades
11,273
1,464
388
2,863
9,578
6,761
0
6,988
2,590
18,820
0
W
Apollo
16,224
8,612
384
1,775
7,346
3,536
0
3,740
3,606
0
31,281
L
9,642
753
0
0
7,283
2,827
0
2,526
4,757
24,594
0
L
Sun Wukong
Swjrv
Sun Wukong
6,148
1,313
0
170
12,761
8,148
0
5,730
7,031
0
22,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
51,864
167
Minions Killed
148
9
Camps Cleared
3
894,620
Distance Traveled
888,064
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,833
883
14
1
0
78,668
0
W
Bellona
10,656
1,066
24
2
0
214,272
0
L
Sobek
8,658
866
15
2
0
171,228
0
L
Hachiman
9,505
951
46
5
5
175,111
0
W
Cthulhu
11,445
1,145
39
4
1
206,043
0
L
Ra
9,191
919
40
4
2
185,476
0
W
Hades
10,942
1,094
29
3
1
191,007
1
W
Apollo
9,988
999
42
4
1
198,074
0
L
Nox
8,336
834
28
3
1
179,801
0
L
Sun Wukong
8,575
858
38
4
1
183,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role