Player Matchup

Athena
Athena
 
Athena
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Serious RP
Neith
Level 149
God Stats
87W - 37L
1,671 SR
Queue Stats
854W - 383L
1,686 Elo+
Party 1
Raijin
Raijin
myjetskii
Raijin
Level 156
God Stats
5W - 4L
1,773 SR
Queue Stats
259W - 157L
1,608 Elo+
Party 1
Team Averages
Level 146
1,648 SR
1,598 Elo+

VS

Team Averages
Level 60
1,446 SR
1,529 Elo+
Aphrodite
Aphrodite
FLORARIZ
Aphrodite
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,614 Elo+
Solo
Neith
Neith
Pipokawaii
Neith
Level 128
God Stats
3W - 7L
1,337 SR
Queue Stats
240W - 272L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Vafr0us
Gilgamesh
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
4 / 1 / 10
8,165
817
3,195
8,418
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
12
7 / 0 / 11
8,389
839
7,742
5,652
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
myjetskii
Raijin
12
9 / 1 / 9
8,900
890
10,912
5,418
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FLORARIZ
Aphrodite
9
0 / 8 / 1
6,056
606
669
8,301
3,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
1 / 5 / 0
6,483
648
3,027
8,119
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Vafr0us
Gilgamesh
8
1 / 7 / 1
6,567
657
5,880
10,314
5,999
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
20
Kills
2
2
Deaths
20
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
10
9
L
Aphrodite
FLORARIZ
Aphrodite
0
8
1
0.06
L
Neith
1
5
0
0.2
W
Neith
7
0
11
12.5
L
Gilgamesh
Vafr0us
Gilgamesh
1
7
1
0.21
W
Raijin
myjetskii
Raijin
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
9,576
19,488
Taken
26,734
9,615
Mitigated
11,578
6,845
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,195
987
410
1,713
8,418
5,594
202
355
8,063
12,827
0
L
Aphrodite
FLORARIZ
Aphrodite
669
330
0
500
8,301
3,189
0
4,476
3,539
8,998
0
L
Neith
3,027
882
258
2,002
8,119
2,390
0
4,973
2,808
0
20,179
W
Neith
7,742
2,818
0
3,358
5,652
2,092
1,748
175
5,477
0
31,104
L
Gilgamesh
Vafr0us
Gilgamesh
5,880
832
0
115
10,314
5,999
0
3,817
6,228
0
15,758
W
Raijin
myjetskii
Raijin
10,912
431
0
1,364
5,418
1,929
246
271
5,147
33,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
19,106
117
Minions Killed
74
0
Camps Cleared
0
506,773
Distance Traveled
421,669
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,165
817
26
3
0
200,011
1
L
Aphrodite
6,056
606
23
2
0
120,395
0
L
Neith
6,483
648
37
4
0
130,434
0
W
Neith
8,389
839
39
4
0
129,941
1
L
Gilgamesh
6,567
657
14
1
0
170,840
3
W
Raijin
8,900
890
52
5
0
176,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role