Player Matchup

Anubis
Anubis
HamFri5107
Anubis
Level 9
God Stats
1W - 3L
1,663 SR
Queue Stats
4W - 5L
1,363 Elo+
Solo
Cthulhu
Cthulhu
LightErmine9
Cthulhu
Level 18
God Stats
53W - 28L
1,585 SR
Queue Stats
164W - 131L
1,339 Elo+
Solo
Izanami
Izanami
ScarletSpear482
Izanami
Level 18
God Stats
8W - 6L
1,497 SR
Queue Stats
24W - 19L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
Ubuu0
Baron Samedi
Level 15
God Stats
3W - 8L
1,392 SR
Queue Stats
36W - 46L
1,472 Elo+
Solo
Ymir
Ymir
herosa_x
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 13
1,528 SR
1,455 Elo+

VS

Team Averages
Level 16
1,557 SR
1,402 Elo+
Jormungandr
Jormungandr
Angelkos08
Jormungandr
Level 8
God Stats
8W - 10L
1,389 SR
Queue Stats
13W - 21L
1,226 Elo+
Solo
Nemesis
Nemesis
Madysone
Nemesis
Level 13
God Stats
44W - 50L
1,579 SR
Queue Stats
217W - 243L
1,291 Elo+
Solo
Loki
Loki
RazeManiac
Loki
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,499 Elo+
Solo
Artemis
Artemis
berik_868911kz
Artemis
Level 26
God Stats
4W - 1L
1,817 SR
Queue Stats
156W - 151L
1,492 Elo+
Solo
Fenrir
Fenrir
dericboule
Fenrir
Level 4
God Stats
4W - 8L
1,500 SR
Queue Stats
78W - 72L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HamFri5107
Anubis
20
5 / 8 / 9
15,271
954
20,689
18,943
8,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
LightErmine9
Cthulhu
20
8 / 4 / 14
16,722
1,045
26,231
31,344
44,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 9 / 13
15,288
956
26,399
24,813
9,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Ubuu0
Baron Samedi
20
7 / 7 / 16
15,828
989
22,818
20,657
10,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
20
1 / 10 / 16
13,816
864
4,270
22,158
29,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angelkos08
Jormungandr
20
3 / 4 / 11
14,195
887
8,145
19,104
16,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Madysone
Nemesis
20
0 / 4 / 10
13,673
855
3,798
21,691
8,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 9 / 21
15,937
996
25,129
18,069
7,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 3 / 15
19,727
1,233
53,185
17,627
8,067
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
dericboule
Fenrir
20
17 / 7 / 10
18,235
1,140
23,272
33,322
23,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
105
27
Kills
38
38
Deaths
27
68
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Angelkos08
Jormungandr
3
4
11
2.13
L
Anubis
HamFri5107
Anubis
5
8
9
1.19
L
Cthulhu
LightErmine9
Cthulhu
8
4
14
3.75
W
Nemesis
Madysone
Nemesis
0
4
10
1.25
W
5
9
21
1.72
L
6
9
13
1.39
L
Baron Samedi
Ubuu0
Baron Samedi
7
7
16
2.14
W
13
3
15
6.83
W
Fenrir
dericboule
Fenrir
17
7
10
3.14
L
Ymir
1
10
16
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,407
Damage
113,529
117,915
Taken
109,813
102,862
Mitigated
63,772
17,319
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Angelkos08
Jormungandr
8,145
1,821
0
172
19,104
16,159
0
12,359
6,745
19,549
0
L
Anubis
HamFri5107
Anubis
20,689
982
703
4,177
18,943
8,755
0
1,307
17,636
62,909
0
L
Cthulhu
LightErmine9
Cthulhu
26,231
1,794
1,214
3,223
31,344
44,417
0
2,646
28,698
55,366
0
W
Nemesis
Madysone
Nemesis
3,798
2,156
0
0
21,691
8,847
0
16,029
5,662
0
26,232
W
25,129
6,070
0
0
18,069
7,446
0
13,090
4,979
0
35,393
L
26,399
14,998
0
2,211
24,813
9,946
0
2,051
22,762
0
52,069
L
Baron Samedi
Ubuu0
Baron Samedi
22,818
3,125
3,316
2,475
20,657
10,450
0
952
19,705
40,638
0
W
53,185
37,763
0
0
17,627
8,067
0
11,681
5,946
0
121,402
W
Fenrir
dericboule
Fenrir
23,272
11,585
0
2,518
33,322
23,253
0
20,849
12,473
0
38,521
L
Ymir
4,270
2,113
0
0
22,158
29,294
0
1,189
20,969
8,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,925
Gold Earned
81,767
272
Minions Killed
287
4
Camps Cleared
15
1,395,451
Distance Traveled
1,437,222
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,195
887
16
1
1
234,715
1
L
Anubis
15,271
954
108
7
2
254,593
0
L
Cthulhu
16,722
1,045
75
5
0
341,844
0
W
Nemesis
13,673
855
51
3
1
301,903
0
W
Loki
15,937
996
17
1
2
302,481
0
L
Izanami
15,288
956
61
4
1
273,657
0
L
Baron Samedi
15,828
989
26
2
0
271,413
0
W
Artemis
19,727
1,233
170
11
9
264,800
1
W
Fenrir
18,235
1,140
33
2
2
333,323
0
L
Ymir
13,816
864
2
0
1
253,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role