Player Matchup

Pele
Pele
Matteo_MMV
Pele
Level 38
God Stats
4W - 9L
1,385 SR
Queue Stats
26W - 35L
1,437 Elo+
Party 1
Izanami
Izanami
ThE_SnUpY
Izanami
Level 48
God Stats
11W - 17L
1,609 SR
Queue Stats
26W - 34L
1,400 Elo+
Party 1
Fafnir
Fafnir
domenico__93
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,390 Elo+
Party 1
Thor
Thor
l-RagE-_-QuitT-l
Thor
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 58L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
victor_gt_11
Zhong Kui
Level 46
God Stats
7W - 11L
1,428 SR
Queue Stats
52W - 53L
1,465 Elo+
Solo
Team Averages
Level 34
1,485 SR
1,425 Elo+

VS

Team Averages
Level 52
1,579 SR
1,437 Elo+
Chronos
Chronos
ClownTueur_V2
Chronos
Level 87
God Stats
10W - 7L
1,692 SR
Queue Stats
63W - 56L
1,448 Elo+
Party 2
Da Ji
Da Ji
CyraxTG
Da Ji
Level 94
God Stats
6W - 3L
1,867 SR
Queue Stats
355W - 332L
1,504 Elo+
Party 3
Tiamat
Tiamat
oopoli12
Tiamat
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 115L
1,340 Elo+
Solo
Izanami
Izanami
twistar_husse
Izanami
Level 21
God Stats
8W - 10L
1,378 SR
Queue Stats
163W - 195L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
zHGTz
Sun Wukong
Level 22
God Stats
19W - 21L
1,459 SR
Queue Stats
185W - 187L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,885
464
4,825
12,846
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ThE_SnUpY
Izanami
13
1 / 6 / 0
8,179
481
4,977
12,231
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
10
1 / 4 / 0
6,929
408
1,308
10,823
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 8 / 2
7,552
444
4,717
12,407
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
victor_gt_11
Zhong Kui
14
1 / 8 / 3
8,311
489
10,578
16,593
10,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
8 / 1 / 5
11,236
661
17,414
11,536
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
CyraxTG
Da Ji
18
13 / 2 / 3
11,020
648
10,114
12,865
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
oopoli12
Tiamat
14
3 / 2 / 2
8,304
488
7,203
7,780
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
16
3 / 2 / 6
9,658
568
5,783
8,401
3,423
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
zHGTz
Sun Wukong
15
4 / 0 / 6
9,498
559
7,878
10,802
7,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
31
31
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
8
1
5
10.5
W
Da Ji
CyraxTG
Da Ji
13
2
3
7.25
L
2
5
2
0.6
L
Izanami
ThE_SnUpY
Izanami
1
6
0
0.17
L
Fafnir
1
4
0
0.25
L
0
8
2
0.13
W
Tiamat
oopoli12
Tiamat
3
2
2
2
W
Izanami
3
2
6
3
L
Zhong Kui
victor_gt_11
Zhong Kui
1
8
3
0.31
W
Sun Wukong
zHGTz
Sun Wukong
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
48,392
64,900
Taken
51,384
31,855
Mitigated
25,381
10,320
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
17,414
7,130
0
6,293
11,536
4,693
4,454
5,451
6,085
77,066
0
W
Da Ji
CyraxTG
Da Ji
10,114
3,304
0
5,271
12,865
5,509
16
2,146
10,719
0
64,017
L
4,825
1,425
0
440
12,846
4,277
0
4,169
8,663
0
37,640
L
Izanami
ThE_SnUpY
Izanami
4,977
3,916
0
2,760
12,231
3,749
273
6,665
5,290
0
60,206
L
Fafnir
1,308
223
0
898
10,823
7,812
0
3,425
7,050
16,031
0
L
4,717
981
0
915
12,407
5,218
0
2,208
10,109
0
36,645
W
Tiamat
oopoli12
Tiamat
7,203
878
0
2,292
7,780
4,277
577
1,102
6,678
41,672
0
W
Izanami
5,783
3,629
99
933
8,401
3,423
2,233
1,239
7,162
0
65,426
L
Zhong Kui
victor_gt_11
Zhong Kui
10,578
223
0
5,307
16,593
10,799
0
7,386
9,171
49,127
0
W
Sun Wukong
zHGTz
Sun Wukong
7,878
844
0
3,527
10,802
7,479
250
1,948
8,854
0
52,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,856
Gold Earned
49,716
395
Minions Killed
553
0
Camps Cleared
0
1,489,915
Distance Traveled
1,576,626
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,236
661
130
8
0
299,073
4
W
Da Ji
11,020
648
110
6
0
336,419
1
L
Pele
7,885
464
61
4
0
342,495
0
L
Izanami
8,179
481
135
8
0
264,987
4
L
Fafnir
6,929
408
24
1
0
313,093
0
L
Thor
7,552
444
77
5
0
272,602
3
W
Tiamat
8,304
488
79
5
0
302,638
4
W
Izanami
9,658
568
127
7
0
311,561
1
L
Zhong Kui
8,311
489
98
6
0
296,738
2
W
Sun Wukong
9,498
559
107
6
0
326,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role