Player Matchup

Neith
Neith
Andreluizkdg
Neith
Level 15
God Stats
47W - 71L
1,197 SR
Queue Stats
73W - 104L
1,409 Elo+
Solo
Fenrir
Fenrir
Headharmer
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,455 Elo+
Solo
Freya
Freya
TR2W
Freya
Level 37
God Stats
2W - 2L
1,456 SR
Queue Stats
35W - 33L
1,461 Elo+
Party 1
Bakasura
Bakasura
万军取敌
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
地爆天星s
Gilgamesh
Level 18
God Stats
1W - 2L
1,550 SR
Queue Stats
44W - 40L
1,479 Elo+
Party 1
Team Averages
Level 21
1,440 SR
1,461 Elo+

VS

Team Averages
Level 26
1,495 SR
1,419 Elo+
Anhur
Anhur
Daffybow
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,345 Elo+
Solo
Skadi
Skadi
Dickard101
Skadi
Level 29
God Stats
3W - 3L
1,529 SR
Queue Stats
52W - 55L
1,448 Elo+
Solo
Da Ji
Da Ji
GhostNinja1966
Da Ji
Level 26
God Stats
3W - 3L
1,445 SR
Queue Stats
54W - 46L
1,284 Elo+
Solo
Bellona
Bellona
Snake Gummy
Bellona
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 121L
1,479 Elo+
Solo
Tiamat
Tiamat
m4lebranche
Tiamat
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
422W - 471L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 17 / 7
9,354
850
574
20,987
6,812
Fenrir
Headharmer
Fenrir
16
6 / 8 / 6
11,541
1,049
13,030
18,386
7,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
TR2W
Freya
17
3 / 6 / 10
11,177
1,016
10,415
14,784
5,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
万军取敌
Bakasura
17
5 / 4 / 7
12,074
1,098
7,577
19,102
8,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
地爆天星s
Gilgamesh
17
2 / 5 / 12
10,791
981
8,544
16,335
10,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

9

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daffybow
Anhur
19
6 / 4 / 21
11,375
1,034
18,100
9,541
3,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
19
9 / 2 / 17
12,451
1,132
18,081
7,823
2,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 12
11,560
1,051
13,147
9,415
4,328
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Snake Gummy
Bellona
18
8 / 5 / 14
12,039
1,094
13,130
13,865
9,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
19
10 / 3 / 17
13,012
1,183
17,907
7,900
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
120
16
Kills
39
40
Deaths
16
42
Assists
81
Player
Kills
Deaths
Assists
KDA
L
0
17
7
0.21
W
Anhur
Daffybow
Anhur
6
4
21
4.13
W
Skadi
9
2
17
8.75
W
6
2
12
6
L
Fenrir
Headharmer
Fenrir
6
8
6
1.13
W
Bellona
Snake Gummy
Bellona
8
5
14
3
L
Freya
TR2W
Freya
3
6
10
1.33
W
Tiamat
10
3
17
6.17
L
Bakasura
万军取敌
Bakasura
5
4
7
2.13
L
Gilgamesh
地爆天星s
Gilgamesh
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,140
Damage
80,365
89,594
Taken
48,544
38,076
Mitigated
26,031
7,189
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
574
574
0
0
20,987
6,812
0
3,768
17,037
0
2,058
W
Anhur
Daffybow
Anhur
18,100
8,601
0
763
9,541
3,367
0
2,874
6,527
0
33,736
W
Skadi
18,081
10,215
0
2,494
7,823
2,818
0
1,277
6,406
0
38,169
W
13,147
4,658
140
384
9,415
4,328
0
1,929
7,332
0
21,428
L
Fenrir
Headharmer
Fenrir
13,030
3,248
0
1,245
18,386
7,961
0
2,017
16,171
0
21,100
W
Bellona
Snake Gummy
Bellona
13,130
6,271
0
1,457
13,865
9,555
0
3,030
9,330
183
30,180
L
Freya
TR2W
Freya
10,415
3,628
251
2,817
14,784
5,136
0
3,776
10,730
19,403
0
W
Tiamat
17,907
1,388
0
1,682
7,900
5,963
0
1,305
6,520
34,642
0
L
Bakasura
万军取敌
Bakasura
7,577
4,802
0
2,474
19,102
8,031
0
4,886
14,006
0
28,599
L
Gilgamesh
地爆天星s
Gilgamesh
8,544
1,969
0
402
16,335
10,136
0
2,489
13,595
0
18,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,937
Gold Earned
60,437
120
Minions Killed
194
6
Camps Cleared
4
918,527
Distance Traveled
973,051
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,354
850
0
0
0
141,404
0
W
Anhur
11,375
1,034
30
3
1
205,403
0
W
Skadi
12,451
1,132
61
6
0
185,060
0
W
Da Ji
11,560
1,051
22
2
2
207,321
0
L
Fenrir
11,541
1,049
8
1
3
156,741
0
W
Bellona
12,039
1,094
47
4
0
168,263
1
L
Freya
11,177
1,016
22
2
1
150,862
0
W
Tiamat
13,012
1,183
34
3
1
207,004
0
L
Bakasura
12,074
1,098
68
6
1
261,424
0
L
Gilgamesh
10,791
981
22
2
1
208,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role