Player Matchup

Ares
Ares
IamMaxiii
Ares
Level 10
God Stats
6W - 10L
1,548 SR
Queue Stats
110W - 107L
1,534 Elo+
Solo
Fenrir
Fenrir
Obikwelo
Fenrir
Level 17
God Stats
1W - 0L
1,316 SR
Queue Stats
126W - 89L
1,629 Elo+
Solo
Persephone
Persephone
SergioHz28
Persephone
Level 26
God Stats
39W - 43L
1,598 SR
Queue Stats
156W - 145L
1,612 Elo+
Solo
Cu Chulainn
Cu Chulainn
crossfire995
Cu Chulainn
Level 29
God Stats
6W - 4L
1,784 SR
Queue Stats
110W - 100L
1,560 Elo+
Solo
Olorun
Olorun
viciousSICKYO
Olorun
Level 29
God Stats
1W - 0L
1,730 SR
Queue Stats
43W - 14L
1,783 Elo+
Solo
Team Averages
Level 22
1,595 SR
1,624 Elo+

VS

Team Averages
Level 21
1,557 SR
1,613 Elo+
Ravana
Ravana
BahamutToGM
Ravana
Level 18
God Stats
4W - 7L
1,535 SR
Queue Stats
110W - 76L
1,807 Elo+
Solo
Medusa
Medusa
aquadiscoteque
Medusa
Level 18
God Stats
2W - 2L
1,587 SR
Queue Stats
17W - 14L
1,518 Elo+
Party 1
Tyr
Tyr
coletillxs23
Tyr
Level 26
God Stats
6W - 6L
1,531 SR
Queue Stats
92W - 88L
1,530 Elo+
Solo
Artio
Artio
diejehi
Artio
Level 18
God Stats
9W - 8L
1,632 SR
Queue Stats
15W - 14L
1,554 Elo+
Party 1
Freya
Freya
lomothecat
Freya
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 10L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 7 / 12
12,534
545
8,198
22,776
22,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Obikwelo
Fenrir
20
13 / 4 / 3
14,895
648
13,221
17,601
12,288
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
SergioHz28
Persephone
20
6 / 0 / 5
14,276
621
19,665
6,472
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
crossfire995
Cu Chulainn
20
4 / 5 / 8
13,164
572
20,480
19,992
22,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 8 / 7
11,522
501
12,721
20,256
10,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
10 / 2 / 5
12,383
538
15,955
16,498
11,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 9
10,506
457
21,308
17,196
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 4
10,568
459
7,822
26,280
26,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
diejehi
Artio
16
3 / 6 / 10
10,979
477
4,094
23,476
26,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
13
2 / 6 / 3
8,813
383
4,393
11,437
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
52
27
Kills
21
24
Deaths
27
35
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
10
2
5
6.25
W
Ares
2
7
12
1.14
W
Fenrir
Obikwelo
Fenrir
13
4
3
3.63
W
Persephone
SergioHz28
Persephone
6
0
5
8.5
L
4
5
9
1.7
L
2
8
4
0.5
W
Cu Chulainn
crossfire995
Cu Chulainn
4
5
8
1.6
L
Artio
diejehi
Artio
3
6
10
1.33
L
Freya
2
6
3
0.58
W
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,285
Damage
53,572
87,097
Taken
94,887
70,787
Mitigated
75,856
26,696
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
15,955
5,444
0
1,542
16,498
11,641
0
4,793
11,331
0
110,769
W
Ares
8,198
529
1,207
3,555
22,776
22,288
1,269
2,219
20,557
33,941
0
W
Fenrir
Obikwelo
Fenrir
13,221
3,897
0
10,065
17,601
12,288
904
2,298
15,303
0
121,399
W
Persephone
SergioHz28
Persephone
19,665
466
0
831
6,472
3,262
3,492
691
5,781
93,628
0
L
21,308
6,502
0
0
17,196
6,696
486
11,220
5,769
0
112,209
L
7,822
1,475
0
8,130
26,280
26,347
0
3,840
22,242
0
56,588
W
Cu Chulainn
crossfire995
Cu Chulainn
20,480
3,773
0
3,768
19,992
22,732
928
1,312
18,680
3,433
81,991
L
Artio
diejehi
Artio
4,094
465
373
4,443
23,476
26,908
0
16,306
6,862
19,514
0
L
Freya
4,393
1,516
0
2,244
11,437
4,264
464
4,462
6,679
24,897
1,296
W
12,721
7,354
1,199
6,071
20,256
10,217
8,954
1,733
18,523
83,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,391
Gold Earned
53,249
671
Minions Killed
575
0
Camps Cleared
0
2,192,575
Distance Traveled
1,868,353
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,383
538
179
8
0
481,731
1
W
Ares
12,534
545
41
2
0
448,740
3
W
Fenrir
14,895
648
181
8
0
489,321
4
W
Persephone
14,276
621
186
8
0
469,383
1
L
Medusa
10,506
457
177
8
0
354,196
2
L
Tyr
10,568
459
113
5
0
411,219
0
W
Cu Chulainn
13,164
572
122
5
0
426,800
0
L
Artio
10,979
477
37
2
0
376,752
2
L
Freya
8,813
383
69
3
0
244,455
3
W
Olorun
11,522
501
141
6
0
358,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role