Player Matchup

Hel
Hel
EighthPine90897
Hel
Level 18
God Stats
8W - 11L
1,414 SR
Queue Stats
173W - 146L
1,523 Elo+
Solo
Nu Wa
Nu Wa
Elle_Gamer143
Nu Wa
Level 28
God Stats
53W - 71L
1,485 SR
Queue Stats
385W - 451L
1,422 Elo+
Solo
Pele
Pele
Ncrosses
Pele
Level 29
God Stats
12W - 12L
1,730 SR
Queue Stats
449W - 436L
1,587 Elo+
Solo
Neith
Neith
bowflexonastick
Neith
Level 7
God Stats
5W - 10L
1,432 SR
Queue Stats
22W - 46L
1,360 Elo+
Solo
Odin
Odin
xXacegaminXx
Odin
Level 24
God Stats
9W - 7L
1,629 SR
Queue Stats
31W - 24L
1,417 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,462 Elo+

VS

Team Averages
Level 27
1,577 SR
1,611 Elo+
Kukulkan
Kukulkan
MATTMAN2398
Kukulkan
Level 26
God Stats
3W - 4L
1,713 SR
Queue Stats
3W - 4L
1,696 Elo+
Solo
Nu Wa
Nu Wa
PastelHope
Nu Wa
Level 26
God Stats
5W - 2L
1,301 SR
Queue Stats
82W - 70L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
Razimoto
Kuzenbo
Level 29
God Stats
16W - 27L
1,303 SR
Queue Stats
71W - 111L
1,373 Elo+
Solo
Tsukuyomi
Tsukuyomi
WardingSigil
Tsukuyomi
Level 26
God Stats
12W - 3L
1,995 SR
Queue Stats
46W - 18L
1,885 Elo+
Solo
Neith
Neith
pawerpick
Neith
Level 26
God Stats
149W - 122L
1,573 SR
Queue Stats
172W - 163L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 10
13,450
897
12,521
31,533
12,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 6 / 9
14,132
942
19,182
22,534
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
20
10 / 4 / 7
16,245
1,083
22,578
27,541
22,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 13 / 12
13,275
885
14,241
30,431
12,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 8 / 10
13,820
921
14,813
28,308
19,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MATTMAN2398
Kukulkan
14
0 / 0 / 0
9,240
616
0
1,817
588
Nu Wa
20
11 / 1 / 20
16,480
1,099
36,360
14,242
5,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Razimoto
Kuzenbo
20
5 / 2 / 28
15,922
1,061
13,973
25,361
36,773
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
WardingSigil
Tsukuyomi
20
16 / 11 / 20
17,779
1,185
57,564
31,882
14,235
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
pawerpick
Neith
20
11 / 5 / 12
15,894
1,060
25,638
18,370
7,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
123
19
Kills
43
43
Deaths
19
48
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
12
10
0.58
L
2
6
9
1.08
W
Kukulkan
MATTMAN2398
Kukulkan
0
0
0
0
L
Pele
10
4
7
3.38
W
Nu Wa
11
1
20
21
W
Kuzenbo
Razimoto
Kuzenbo
5
2
28
9.5
W
Tsukuyomi
WardingSigil
Tsukuyomi
16
11
20
2.36
L
1
13
12
0.54
W
Neith
pawerpick
Neith
11
5
12
3.4
L
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,335
Damage
133,535
140,347
Taken
91,672
74,640
Mitigated
63,894
22,391
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,521
639
8,666
8,733
31,533
12,733
0
8,649
22,656
31,178
0
L
19,182
6,580
0
1,654
22,534
7,416
0
9,343
13,012
63,383
0
W
Kukulkan
MATTMAN2398
Kukulkan
0
0
0
0
1,817
588
0
1,735
0
0
0
L
Pele
22,578
3,595
0
333
27,541
22,443
0
12,915
14,410
0
57,157
W
Nu Wa
36,360
6,291
323
3,090
14,242
5,044
0
6,017
8,079
65,618
0
W
Kuzenbo
Razimoto
Kuzenbo
13,973
5,521
728
4,104
25,361
36,773
0
9,020
16,019
31,696
0
W
Tsukuyomi
WardingSigil
Tsukuyomi
57,564
17,281
0
8,596
31,882
14,235
0
10,195
21,575
0
105,720
L
14,241
7,418
0
1,828
30,431
12,424
0
9,740
20,403
0
44,252
W
Neith
pawerpick
Neith
25,638
17,994
0
1,446
18,370
7,254
0
6,262
11,904
0
62,888
L
14,813
3,997
0
1,177
28,308
19,624
0
8,631
19,533
7,135
29,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,922
Gold Earned
75,315
307
Minions Killed
284
5
Camps Cleared
6
1,375,992
Distance Traveled
1,006,270
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,450
897
49
3
1
286,766
0
L
Nu Wa
14,132
942
112
7
1
256,116
0
W
Kukulkan
9,240
616
0
0
0
0
0
L
Pele
16,245
1,083
62
4
3
336,970
3
W
Nu Wa
16,480
1,099
55
4
1
257,370
0
W
Kuzenbo
15,922
1,061
33
2
2
239,516
0
W
Tsukuyomi
17,779
1,185
105
7
0
288,926
0
L
Neith
13,275
885
44
3
0
239,929
0
W
Neith
15,894
1,060
91
6
3
220,458
0
L
Odin
13,820
921
40
3
0
256,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role