Player Matchup

Chaac
Chaac
Kempires
Chaac
Level 29
God Stats
18W - 24L
1,199 SR
Queue Stats
86W - 114L
1,332 Elo+
Solo
Ares
Ares
devulman
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
きりきつね
Janus
Level 29
God Stats
8W - 13L
1,424 SR
Queue Stats
416W - 641L
1,279 Elo+
Party 1
Bastet
Bastet
ししぁも
Bastet
Level 32
God Stats
10W - 24L
1,102 SR
Queue Stats
113W - 230L
1,279 Elo+
Party 1
Izanami
Izanami
はらませまる
Izanami
Level 27
God Stats
38W - 67L
1,688 SR
Queue Stats
357W - 503L
1,324 Elo+
Party 1
Team Averages
Level 24
1,383 SR
1,343 Elo+

VS

Team Averages
Level 29
1,478 SR
1,372 Elo+
Jing Wei
Jing Wei
Ar4eR54
Jing Wei
Level 26
God Stats
13W - 23L
1,389 SR
Queue Stats
100W - 118L
1,279 Elo+
Solo
Tyr
Tyr
NewtonsRailgun
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 76L
1,407 Elo+
Solo
Chernobog
Chernobog
Tezrcx
Chernobog
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,448 Elo+
Party 2
Kuzenbo
Kuzenbo
Yurmafrikan
Kuzenbo
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 48L
1,351 Elo+
Party 2
Awilix
Awilix
taheem
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kempires
Chaac
10
1 / 1 / 0
5,961
459
5,017
7,975
5,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
0 / 9 / 1
5,614
432
1,277
11,150
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 7 / 1
6,124
471
7,637
7,626
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
7
1 / 4 / 0
5,349
411
1,725
8,951
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 0
7,184
553
2,128
7,172
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ar4eR54
Jing Wei
13
2 / 0 / 0
7,369
567
4,265
5,629
1,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 1
6,952
535
4,562
9,320
4,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Tezrcx
Chernobog
10
7 / 0 / 11
7,241
557
9,538
5,769
2,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Yurmafrikan
Kuzenbo
10
6 / 0 / 9
7,162
551
4,762
6,292
6,114
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
taheem
Awilix
11
5 / 3 / 7
7,106
547
4,841
8,344
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
21
21
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ar4eR54
Jing Wei
2
0
0
2
L
Chaac
Kempires
Chaac
1
1
0
1
W
1
1
1
1.5
W
Chernobog
Tezrcx
Chernobog
7
0
11
12.5
W
Kuzenbo
Yurmafrikan
Kuzenbo
6
0
9
10.5
L
Ares
0
9
1
0.06
W
Awilix
taheem
Awilix
5
3
7
2.83
L
1
7
1
0.21
L
Bastet
1
4
0
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,784
Damage
27,968
42,874
Taken
35,354
17,990
Mitigated
17,614
11,923
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ar4eR54
Jing Wei
4,265
3,228
0
0
5,629
1,856
205
488
5,117
0
43,810
L
Chaac
Kempires
Chaac
5,017
403
0
3,721
7,975
5,101
0
170
7,805
0
28,471
W
4,562
856
0
3,719
9,320
4,861
0
1,738
7,454
0
34,422
W
Chernobog
Tezrcx
Chernobog
9,538
6,272
0
1,123
5,769
2,255
473
1,605
3,990
0
29,976
W
Kuzenbo
Yurmafrikan
Kuzenbo
4,762
2,212
0
707
6,292
6,114
174
2,905
3,113
14,973
0
L
Ares
1,277
1,058
0
690
11,150
6,765
0
1,652
9,498
6,667
0
W
Awilix
taheem
Awilix
4,841
2,075
0
2,933
8,344
2,528
1,042
1,490
6,766
0
27,961
L
7,637
224
0
733
7,626
1,916
29
2,120
5,506
34,769
0
L
Bastet
1,725
203
0
3,124
8,951
2,023
0
820
8,131
0
22,228
L
2,128
1,153
0
3,655
7,172
2,185
504
0
7,172
0
50,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
35,830
299
Minions Killed
267
0
Camps Cleared
0
1,181,162
Distance Traveled
1,258,561
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,369
567
76
6
0
242,076
2
L
Chaac
5,961
459
56
4
0
237,910
2
W
Tyr
6,952
535
74
6
0
270,074
0
W
Chernobog
7,241
557
47
4
0
243,568
0
W
Kuzenbo
7,162
551
14
1
0
250,642
0
L
Ares
5,614
432
11
1
0
207,652
2
W
Awilix
7,106
547
56
4
0
252,201
1
L
Janus
6,124
471
68
5
0
199,122
2
L
Bastet
5,349
411
57
4
0
290,227
1
L
Izanami
7,184
553
107
8
0
246,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role