Player Matchup

Chronos
Chronos
Dealpeal
Chronos
Level 28
God Stats
11W - 11L
1,556 SR
Queue Stats
225W - 209L
1,423 Elo+
Party 1
Artemis
Artemis
DexterMorgann98
Artemis
Level 6
God Stats
2W - 2L
1,709 SR
Queue Stats
4W - 5L
1,298 Elo+
Solo
Sun Wukong
Sun Wukong
Kaneki_Kun2012
Sun Wukong
Level 4
God Stats
0W - 2L
1,155 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Odin
Odin
Markoubidou
Odin
Level 16
God Stats
1W - 2L
1,719 SR
Queue Stats
25W - 32L
1,365 Elo+
Solo
Nox
Nox
liinukka4
Nox
Level 15
God Stats
21W - 17L
1,571 SR
Queue Stats
78W - 80L
1,429 Elo+
Party 1
Team Averages
Level 14
1,542 SR
1,403 Elo+

VS

Team Averages
Level 16
1,502 SR
1,466 Elo+
Fenrir
Fenrir
Bobson120708
Fenrir
Level 9
God Stats
3W - 6L
1,500 SR
Queue Stats
28W - 41L
1,465 Elo+
Solo
Jing Wei
Jing Wei
Philip2720
Jing Wei
Level 8
God Stats
4W - 1L
1,547 SR
Queue Stats
8W - 4L
1,535 Elo+
Solo
Ne Zha
Ne Zha
Unknown C6269
Ne Zha
Level 26
God Stats
12W - 16L
1,357 SR
Queue Stats
172W - 205L
1,387 Elo+
Solo
Agni
Agni
delo7govorit
Agni
Level 9
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 12L
1,520 Elo+
Solo
Ymir
Ymir
worldwidewally
Ymir
Level 28
God Stats
2W - 0L
1,819 SR
Queue Stats
29W - 27L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dealpeal
Chronos
18
6 / 6 / 9
12,755
1,160
18,790
22,506
10,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 7 / 10
10,294
936
6,413
11,358
3,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Kaneki_Kun2012
Sun Wukong
17
7 / 14 / 7
12,222
1,111
13,701
22,770
21,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 12 / 12
11,016
1,001
10,604
21,424
17,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 8 / 9
11,757
1,069
12,216
16,414
5,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 6 / 17
11,609
1,055
13,980
17,461
11,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Philip2720
Jing Wei
20
10 / 2 / 27
13,156
1,196
21,022
12,559
5,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 4 / 17
12,692
1,154
13,063
11,524
5,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 2 / 22
13,108
1,192
18,715
10,878
4,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 4 / 15
12,668
1,152
18,466
15,509
7,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
145
18
Kills
47
47
Deaths
18
47
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
6
17
2.75
L
Chronos
Dealpeal
Chronos
6
6
9
1.75
L
0
7
10
0.71
L
Sun Wukong
Kaneki_Kun2012
Sun Wukong
7
14
7
0.75
L
1
12
12
0.58
W
Jing Wei
Philip2720
Jing Wei
10
2
27
11.75
W
12
4
17
5.13
W
7
2
22
9
L
4
8
9
1.06
W
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,724
Damage
85,246
94,472
Taken
67,931
58,819
Mitigated
35,052
9,283
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,980
4,174
0
675
17,461
11,518
0
7,375
9,882
0
21,924
L
Chronos
Dealpeal
Chronos
18,790
8,291
235
5,589
22,506
10,738
0
11,260
11,246
37,324
0
L
6,413
4,097
0
698
11,358
3,858
0
3,496
7,862
0
15,513
L
Sun Wukong
Kaneki_Kun2012
Sun Wukong
13,701
3,763
681
1,711
22,770
21,026
0
7,089
15,681
0
26,680
L
10,604
2,839
0
0
21,424
17,718
0
6,005
15,347
0
27,821
W
Jing Wei
Philip2720
Jing Wei
21,022
19,146
916
2,874
12,559
5,920
0
5,330
7,130
0
36,636
W
13,063
6,919
0
1,881
11,524
5,351
0
4,685
6,679
0
22,640
W
18,715
474
0
1,908
10,878
4,669
0
5,722
5,028
55,685
0
L
12,216
2,054
0
369
16,414
5,479
0
9,331
7,083
28,360
0
W
18,466
2,012
0
970
15,509
7,594
0
7,100
7,952
25,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,044
Gold Earned
63,233
150
Minions Killed
170
6
Camps Cleared
4
838,710
Distance Traveled
922,369
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,609
1,055
17
2
0
196,113
0
L
Chronos
12,755
1,160
49
4
4
196,975
0
L
Artemis
10,294
936
16
1
0
127,285
1
L
Sun Wukong
12,222
1,111
25
2
1
163,356
0
L
Odin
11,016
1,001
30
3
0
187,868
0
W
Jing Wei
13,156
1,196
19
2
1
192,820
0
W
Ne Zha
12,692
1,154
21
2
3
167,636
0
W
Agni
13,108
1,192
93
8
0
221,567
1
L
Nox
11,757
1,069
30
3
1
163,226
0
W
Ymir
12,668
1,152
20
2
0
144,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role