Player Matchup

Hercules
Hercules
Silver I
SaOp Jul
Hercules
Silver I
Level 106
God Stats
3W - 3L
1,753 SR
Queue Stats
35W - 33L
1,633 MMR
Party 2
Awilix
Awilix
Silver II
SaOp Warix
Awilix
Silver II
Level 124
God Stats
3W - 4L
1,506 SR
Queue Stats
83W - 79L
1,409 MMR
Party 2
Scylla
Scylla
Silver I
lNexiia
Scylla
Silver I
Level 151
God Stats
5W - 2L
1,536 SR
Queue Stats
68W - 55L
1,643 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,599 SR
1,562 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,597 SR
1,442 MMR
Ah Puch
Ah Puch
Gold III
Amir gooran
Ah Puch
Gold III
Level 104
God Stats
7W - 9L
1,541 SR
Queue Stats
43W - 58L
1,431 MMR
Solo
Danzaburou
Danzaburou
Gold III
jhazard10
Danzaburou
Gold III
Level 66
God Stats
25W - 36L
1,492 SR
Queue Stats
195W - 228L
1,490 MMR
Party 1
Osiris
Osiris
Gold V
joodoo_9
Osiris
Gold V
Level 68
God Stats
5W - 4L
1,758 SR
Queue Stats
77W - 85L
1,405 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SaOp Jul
Hercules
15
1 / 6 / 9
11,087
616
5,593
20,652
23,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
SaOp Warix
Awilix
16
7 / 2 / 5
12,166
676
14,029
14,597
6,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
lNexiia
Scylla
16
4 / 4 / 6
11,921
662
10,091
12,332
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditePersephoneCthulhuAthenaAres

VS

Bans
Guan YuKumbhakarnaSetBacchusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Amir gooran
Ah Puch
14
1 / 5 / 6
11,528
640
11,469
11,366
3,886
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
jhazard10
Danzaburou
17
5 / 3 / 5
12,934
719
8,949
12,187
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
joodoo_9
Osiris
16
6 / 4 / 5
14,522
807
15,136
19,973
13,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
12
Kills
12
12
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Amir gooran
Ah Puch
1
5
6
0.8
L
Hercules
SaOp Jul
Hercules
1
6
9
0.92
L
Awilix
SaOp Warix
Awilix
7
2
5
4.75
W
Danzaburou
jhazard10
Danzaburou
5
3
5
2.5
W
Osiris
joodoo_9
Osiris
6
4
5
2.13
L
Scylla
lNexiia
Scylla
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,713
Damage
35,554
47,581
Taken
43,526
34,562
Mitigated
22,442
7,841
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Amir gooran
Ah Puch
11,469
294
0
2,770
11,366
3,886
547
2,059
9,215
62,413
0
L
Hercules
SaOp Jul
Hercules
5,593
845
369
4,308
20,652
23,891
201
4,623
16,029
0
30,806
L
Awilix
SaOp Warix
Awilix
14,029
4,712
0
1,773
14,597
6,013
392
3,874
10,723
0
47,293
W
Danzaburou
jhazard10
Danzaburou
8,949
3,705
0
3,843
12,187
5,199
1,258
3,322
8,683
0
59,524
W
Osiris
joodoo_9
Osiris
15,136
6,797
0
490
19,973
13,357
921
4,259
15,455
0
53,851
L
Scylla
lNexiia
Scylla
10,091
533
0
1,391
12,332
4,658
1,085
3,116
9,216
68,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
38,984
183
Minions Killed
245
0
Camps Cleared
0
1,008,606
Distance Traveled
974,036
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,528
640
86
5
0
314,060
5
L
Hercules
11,087
616
35
2
0
324,436
3
L
Awilix
12,166
676
43
2
0
375,265
2
W
Danzaburou
12,934
719
98
5
0
322,010
4
W
Osiris
14,522
807
61
3
0
337,966
1
L
Scylla
11,921
662
105
6
0
308,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role