Player Matchup

Cerberus
Cerberus
All The Anime
Cerberus
Level 160
God Stats
6W - 3L
1,815 SR
Queue Stats
248W - 260L
1,616 Elo+
Solo
Anhur
Anhur
Jcarder
Anhur
Level 128
God Stats
1W - 3L
1,281 SR
Queue Stats
173W - 141L
1,654 Elo+
Solo
Janus
Janus
Lucas3211
Janus
Level 141
God Stats
16W - 21L
1,564 SR
Queue Stats
562W - 582L
1,521 Elo+
Solo
Jormungandr
Jormungandr
MintHook
Jormungandr
Level 128
God Stats
0W - 2L
1,292 SR
Queue Stats
225W - 214L
1,648 Elo+
Solo
Ullr
Ullr
TheOriginalBrick
Ullr
Level 139
God Stats
0W - 2L
1,314 SR
Queue Stats
116W - 91L
1,623 Elo+
Solo
Team Averages
Level 139
1,453 SR
1,613 Elo+

VS

Team Averages
Level 121
1,487 SR
1,581 Elo+
Janus
Janus
Colester0
Janus
Level 139
God Stats
6W - 9L
1,431 SR
Queue Stats
469W - 477L
1,561 Elo+
Solo
Thanatos
Thanatos
CrazedX094
Thanatos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 104L
1,609 Elo+
Solo
Hades
Hades
The_Ending_Panda
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,587 Elo+
Solo
Skadi
Skadi
kenjicobb
Skadi
Level 129
God Stats
9W - 8L
1,362 SR
Queue Stats
626W - 565L
1,553 Elo+
Solo
Persephone
Persephone
luisaofer14
Persephone
Level 119
God Stats
11W - 3L
1,644 SR
Queue Stats
361W - 342L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
All The Anime
Cerberus
18
4 / 2 / 15
10,905
839
11,143
21,181
27,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Jcarder
Anhur
14
3 / 5 / 10
8,851
681
7,213
12,377
6,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Lucas3211
Janus
17
7 / 3 / 6
10,407
801
11,208
7,692
3,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
MintHook
Jormungandr
18
6 / 4 / 11
10,508
808
13,392
15,685
15,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 8 / 12
7,922
609
5,607
12,247
4,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Colester0
Janus
17
3 / 3 / 7
9,636
741
14,900
8,099
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
CrazedX094
Thanatos
17
5 / 6 / 10
10,571
813
10,835
12,149
5,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 6 / 14
9,635
741
9,172
18,172
19,398
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
kenjicobb
Skadi
17
6 / 2 / 8
10,054
773
11,196
10,553
3,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
luisaofer14
Persephone
19
7 / 3 / 12
11,137
857
14,561
9,452
2,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
73
20
Kills
22
22
Deaths
20
54
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cerberus
All The Anime
Cerberus
4
2
15
5.75
W
Janus
Colester0
Janus
3
3
7
2.17
W
Thanatos
CrazedX094
Thanatos
5
6
10
1.67
L
Anhur
Jcarder
Anhur
3
5
10
1.6
L
Janus
Lucas3211
Janus
7
3
6
3.33
L
Jormungandr
MintHook
Jormungandr
6
4
11
2.88
L
0
8
12
0.75
W
1
6
14
1.33
W
Skadi
kenjicobb
Skadi
6
2
8
5
W
Persephone
luisaofer14
Persephone
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,563
Damage
60,664
69,182
Taken
58,425
58,286
Mitigated
33,907
26,423
Healing
23,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
All The Anime
Cerberus
11,143
684
4,013
8,995
21,181
27,170
85
10,761
10,420
18,501
0
W
Janus
Colester0
Janus
14,900
245
685
1,460
8,099
2,566
1,016
5,854
2,095
27,161
0
W
Thanatos
CrazedX094
Thanatos
10,835
1,884
1,351
5,275
12,149
5,099
307
7,379
4,620
0
13,918
L
Anhur
Jcarder
Anhur
7,213
3,877
780
2,258
12,377
6,650
914
9,763
2,614
0
13,604
L
Janus
Lucas3211
Janus
11,208
593
1,640
750
7,692
3,711
234
3,708
3,984
32,108
0
L
Jormungandr
MintHook
Jormungandr
13,392
2,007
1,688
2,544
15,685
15,808
448
6,350
9,335
35,178
0
L
5,607
1,753
2,128
1,627
12,247
4,947
151
8,051
4,196
0
8,689
W
9,172
454
3,155
4,752
18,172
19,398
846
7,739
10,189
18,656
0
W
Skadi
kenjicobb
Skadi
11,196
2,767
284
1,954
10,553
3,916
2,434
7,048
3,355
0
32,433
W
Persephone
luisaofer14
Persephone
14,561
1,152
2,607
1,867
9,452
2,928
901
6,727
2,423
36,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,593
Gold Earned
51,033
138
Minions Killed
136
0
Camps Cleared
0
1,112,038
Distance Traveled
1,205,113
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,905
839
21
2
0
257,016
1
W
Janus
9,636
741
39
3
0
243,904
1
W
Thanatos
10,571
813
7
1
0
265,915
1
L
Anhur
8,851
681
15
1
0
185,071
1
L
Janus
10,407
801
66
5
0
227,458
3
L
Jormungandr
10,508
808
31
2
0
224,791
5
L
Ullr
7,922
609
5
0
0
217,702
0
W
Hades
9,635
741
21
2
0
231,914
1
W
Skadi
10,054
773
35
3
0
222,977
2
W
Persephone
11,137
857
34
3
0
240,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role