Player Matchup

Nemesis
Nemesis
DocAleem
Nemesis
Level 13
God Stats
2W - 1L
1,749 SR
Queue Stats
15W - 11L
1,558 Elo+
Solo
Freya
Freya
Fralga
Freya
Level 28
God Stats
12W - 15L
1,364 SR
Queue Stats
47W - 62L
1,207 Elo+
Party 2
Tiamat
Tiamat
Geisterfighter
Tiamat
Level 28
God Stats
0W - 1L
1,473 SR
Queue Stats
24W - 19L
1,626 Elo+
Solo
Yemoja
Yemoja
MetalAte
Yemoja
Level 25
God Stats
1W - 1L
1,710 SR
Queue Stats
90W - 119L
1,297 Elo+
Party 2
Amaterasu
Amaterasu
木讷少年王十二
Amaterasu
Level 22
God Stats
31W - 42L
1,161 SR
Queue Stats
234W - 263L
1,273 Elo+
Solo
Team Averages
Level 23
1,491 SR
1,392 Elo+

VS

Team Averages
Level 25
1,350 SR
1,332 Elo+
Tiamat
Tiamat
LUBBOX99
Tiamat
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 35L
1,513 Elo+
Party 3
Anhur
Anhur
apostolyeet
Anhur
Level 28
God Stats
5W - 5L
1,311 SR
Queue Stats
316W - 363L
1,489 Elo+
Party 3
Fenrir
Fenrir
der nugeon 1
Fenrir
Level 33
God Stats
2W - 3L
1,212 SR
Queue Stats
15W - 26L
1,057 Elo+
Party 1
Gilgamesh
Gilgamesh
i Avzzy
Gilgamesh
Level 14
God Stats
10W - 16L
1,227 SR
Queue Stats
123W - 133L
1,100 Elo+
Party 1
Yemoja
Yemoja
meszes17
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DocAleem
Nemesis
10
0 / 2 / 1
5,698
475
656
7,219
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
Fralga
Freya
9
0 / 3 / 1
5,233
436
2,440
5,824
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 1 / 0
6,271
523
4,427
6,507
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
MetalAte
Yemoja
8
1 / 1 / 0
5,674
473
3,635
5,203
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 6 / 1
5,844
487
2,283
8,807
3,549
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LUBBOX99
Tiamat
13
2 / 0 / 0
7,301
608
4,951
4,966
2,249
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 1
6,278
523
4,009
6,815
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
0 / 1 / 3
6,205
517
1,167
6,298
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
i Avzzy
Gilgamesh
13
7 / 2 / 0
8,062
672
5,891
7,703
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
meszes17
Yemoja
10
1 / 0 / 3
6,262
522
4,480
4,915
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
13
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DocAleem
Nemesis
0
2
1
0.25
L
Freya
Fralga
Freya
0
3
1
0.17
L
1
1
0
1
W
Tiamat
LUBBOX99
Tiamat
2
0
0
2
L
Yemoja
MetalAte
Yemoja
1
1
0
1
W
3
1
1
3.5
W
Fenrir
0
1
3
1.5
W
Gilgamesh
i Avzzy
Gilgamesh
7
2
0
3.5
W
Yemoja
meszes17
Yemoja
1
0
3
2.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,441
Damage
20,498
33,560
Taken
30,697
13,183
Mitigated
12,684
6,268
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DocAleem
Nemesis
656
264
0
590
7,219
2,097
0
1,218
6,001
0
33,806
L
Freya
Fralga
Freya
2,440
713
0
1,529
5,824
1,489
0
2,020
3,804
22,308
0
L
4,427
698
0
1,477
6,507
3,675
141
3,997
2,510
33,772
0
W
Tiamat
LUBBOX99
Tiamat
4,951
558
0
2,486
4,966
2,249
0
1,911
2,729
49,026
0
L
Yemoja
MetalAte
Yemoja
3,635
700
307
866
5,203
2,373
0
2,196
3,007
15,692
0
W
4,009
1,570
0
1,692
6,815
2,079
0
3,665
3,100
0
31,028
W
Fenrir
1,167
0
171
3,641
6,298
2,067
0
929
5,321
0
30,248
W
Gilgamesh
i Avzzy
Gilgamesh
5,891
2,182
0
3,150
7,703
3,865
464
11
7,692
0
37,561
W
Yemoja
meszes17
Yemoja
4,480
231
1,731
2,430
4,915
2,424
0
3,492
1,353
15,740
0
L
2,283
825
0
1,499
8,807
3,549
0
0
8,807
0
18,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
34,108
279
Minions Killed
358
0
Camps Cleared
0
1,127,551
Distance Traveled
1,123,840
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,698
475
64
5
0
197,563
0
L
Freya
5,233
436
60
5
0
212,698
2
L
Tiamat
6,271
523
100
8
0
238,623
0
W
Tiamat
7,301
608
111
9
0
226,212
3
L
Yemoja
5,674
473
15
1
0
243,723
1
W
Anhur
6,278
523
65
5
0
208,538
0
W
Fenrir
6,205
517
71
6
0
228,942
4
W
Gilgamesh
8,062
672
85
7
0
258,786
8
W
Yemoja
6,262
522
26
2
0
201,362
1
L
Amaterasu
5,844
487
40
3
0
234,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role