Player Matchup

Neith
Neith
SlyDoughnut2
Neith
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 59L
1,623 Elo+
Party 2
Raijin
Raijin
StraightUpCancer
Raijin
Level 122
God Stats
8W - 6L
1,648 SR
Queue Stats
155W - 157L
1,623 Elo+
Solo
Bastet
Bastet
chubby_frod
Bastet
Level 14
God Stats
2W - 1L
1,452 SR
Queue Stats
106W - 63L
1,576 Elo+
Party 2
Team Averages
Level 61
1,533 SR
1,608 Elo+

VS

Team Averages
Level 61
1,473 SR
1,486 Elo+
Tyr
Tyr
CPU255
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,480 Elo+
Party 1
Fenrir
Fenrir
Cyll3r
Fenrir
Level 7
God Stats
0W - 1L
1,112 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hel
Hel
DucklingForce
Hel
Level 88
God Stats
0W - 1L
1,806 SR
Queue Stats
2W - 6L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
13,858
660
8,533
9,355
4,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 6 / 10
15,427
735
21,446
13,397
5,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bastet
18
9 / 2 / 11
14,803
705
19,801
13,878
6,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CPU255
Tyr
18
9 / 6 / 3
15,447
736
16,090
25,562
28,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Cyll3r
Fenrir
15
1 / 10 / 4
12,101
576
5,393
16,255
5,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 7 / 5
12,656
603
5,710
16,229
8,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
23
Kills
12
12
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
CPU255
Tyr
9
6
3
1.75
L
Fenrir
Cyll3r
Fenrir
1
10
4
0.3
L
2
7
5
0.64
W
4
4
11
2.38
W
10
6
10
2.5
W
Bastet
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,780
Damage
27,193
36,630
Taken
58,046
15,746
Mitigated
42,501
3,717
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
CPU255
Tyr
16,090
2,088
0
6,297
25,562
28,082
810
10,570
14,562
0
50,010
L
Fenrir
Cyll3r
Fenrir
5,393
759
0
174
16,255
5,957
324
4,431
11,580
0
25,439
L
5,710
604
4,864
5,012
16,229
8,462
394
5,898
10,083
65,653
0
W
8,533
3,753
0
1,662
9,355
4,004
1,227
2,019
7,336
0
40,389
W
21,446
1,298
0
889
13,397
5,604
365
2,108
11,289
110,583
0
W
Bastet
19,801
4,524
0
1,166
13,878
6,138
1,049
2,023
11,855
0
68,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,088
Gold Earned
40,204
279
Minions Killed
197
0
Camps Cleared
0
1,133,945
Distance Traveled
1,070,255
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,447
736
59
3
0
392,385
6
L
Fenrir
12,101
576
34
2
0
351,786
0
L
Hel
12,656
603
104
5
0
326,084
3
W
Neith
13,858
660
50
2
0
367,399
0
W
Raijin
15,427
735
165
8
0
333,871
6
W
Bastet
14,803
705
64
3
0
432,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role