Player Matchup

Izanami
Izanami
Hate_Angel_
Izanami
Level 49
God Stats
68W - 134L
1,285 SR
Queue Stats
209W - 447L
1,281 Elo+
Party 1
Erlang Shen
Erlang Shen
JadaNoe82
Erlang Shen
Level 80
God Stats
6W - 12L
1,295 SR
Queue Stats
443W - 667L
1,356 Elo+
Party 1
Bacchus
Bacchus
Jaro-fragger
Bacchus
Level 48
God Stats
1W - 3L
1,440 SR
Queue Stats
154W - 181L
1,383 Elo+
Solo
Sol
Sol
XxMrsFlauschigX
Sol
Level 37
God Stats
23W - 43L
1,381 SR
Queue Stats
430W - 624L
1,237 Elo+
Party 1
Thanatos
Thanatos
cell_1311
Thanatos
Level 67
God Stats
2W - 11L
1,174 SR
Queue Stats
375W - 584L
1,265 Elo+
Party 1
Team Averages
Level 56
1,315 SR
1,304 Elo+

VS

Team Averages
Level 44
1,424 SR
1,320 Elo+
Thor
Thor
Lasse_Surf
Thor
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 143L
1,408 Elo+
Party 2
Neith
Neith
TheEvilRayDark69
Neith
Level 29
God Stats
3W - 4L
1,324 SR
Queue Stats
198W - 202L
1,372 Elo+
Party 3
Chaac
Chaac
amr_ramadan18
Chaac
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
195W - 205L
1,248 Elo+
Party 2
Kukulkan
Kukulkan
elptodani8
Kukulkan
Level 46
God Stats
1W - 2L
1,268 SR
Queue Stats
11W - 23L
1,204 Elo+
Solo
Aphrodite
Aphrodite
jmarco123
Aphrodite
Level 49
God Stats
6W - 5L
1,530 SR
Queue Stats
389W - 434L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hate_Angel_
Izanami
13
2 / 11 / 2
8,362
418
9,851
17,369
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
JadaNoe82
Erlang Shen
16
2 / 8 / 2
9,036
452
11,487
21,000
11,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Jaro-fragger
Bacchus
10
2 / 8 / 1
7,476
374
7,953
21,914
19,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 6 / 1
8,194
410
13,060
12,997
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
cell_1311
Thanatos
13
3 / 9 / 5
8,488
424
8,448
15,667
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 6
12,537
627
12,880
16,667
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
18 / 0 / 9
11,923
596
28,746
18,197
7,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 2 / 5
11,443
572
11,474
13,070
8,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
elptodani8
Kukulkan
18
4 / 3 / 4
11,462
573
4,943
7,776
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
jmarco123
Aphrodite
17
3 / 4 / 16
10,586
529
11,463
17,757
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
11
Kills
42
42
Deaths
11
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
Hate_Angel_
Izanami
2
11
2
0.27
L
Erlang Shen
JadaNoe82
Erlang Shen
2
8
2
0.38
L
Bacchus
Jaro-fragger
Bacchus
2
8
1
0.31
W
14
2
6
8.5
W
18
0
9
22.5
L
2
6
1
0.42
W
3
2
5
2.75
L
Thanatos
cell_1311
Thanatos
3
9
5
0.61
W
Kukulkan
elptodani8
Kukulkan
4
3
4
2
W
Aphrodite
jmarco123
Aphrodite
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,799
Damage
69,506
88,947
Taken
73,467
46,005
Mitigated
39,405
21,723
Healing
35,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Hate_Angel_
Izanami
9,851
6,425
632
3,146
17,369
4,818
0
4,144
13,223
0
49,765
L
Erlang Shen
JadaNoe82
Erlang Shen
11,487
5,950
0
3,705
21,000
11,779
0
2,580
18,345
0
48,253
L
Bacchus
Jaro-fragger
Bacchus
7,953
452
0
5,097
21,914
19,938
16
4,046
17,868
21,791
0
W
12,880
4,670
0
6,700
16,667
7,311
730
3,043
13,624
0
80,772
W
28,746
19,872
0
9,171
18,197
7,754
3,177
5,526
12,671
0
90,275
L
13,060
3,325
0
2,431
12,997
4,678
0
3,134
9,585
48,270
2,250
W
11,474
3,177
0
5,408
13,070
8,202
1,548
1,025
12,045
0
75,556
L
Thanatos
cell_1311
Thanatos
8,448
2,457
702
6,010
15,667
4,792
154
2,147
13,520
0
24,055
W
Kukulkan
elptodani8
Kukulkan
4,943
238
0
750
7,776
3,906
2,500
3,917
3,859
71,580
0
W
Aphrodite
jmarco123
Aphrodite
11,463
1,357
4,374
9,531
17,757
12,232
743
7,132
10,625
45,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
57,951
341
Minions Killed
602
0
Camps Cleared
0
1,609,538
Distance Traveled
1,843,785
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,362
418
97
5
0
252,645
5
L
Erlang Shen
9,036
452
89
4
0
308,925
0
L
Bacchus
7,476
374
23
1
0
345,499
4
W
Thor
12,537
627
130
7
0
391,551
0
W
Neith
11,923
596
105
5
0
378,381
0
L
Sol
8,194
410
93
5
0
338,348
4
W
Chaac
11,443
572
130
7
0
347,871
0
L
Thanatos
8,488
424
39
2
0
364,121
2
W
Kukulkan
11,462
573
152
8
0
366,844
0
W
Aphrodite
10,586
529
85
4
0
359,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role