Player Matchup

Horus
Horus
Magritay
Horus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,261 Elo+
Solo
Ullr
Ullr
Pwaulie
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 60L
1,551 Elo+
Solo
Nemesis
Nemesis
RxnsLow--
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 63L
1,296 Elo+
Solo
Agni
Agni
Smallx-Demon
Agni
Level 22
God Stats
1W - 1L
1,804 SR
Queue Stats
67W - 55L
1,363 Elo+
Solo
Achilles
Achilles
lewlewpewpew
Achilles
Level 5
God Stats
50W - 36L
1,500 SR
Queue Stats
73W - 60L
1,157 Elo+
Solo
Team Averages
Level 17
1,561 SR
1,325 Elo+

VS

Team Averages
Level 18
1,624 SR
1,358 Elo+
Ymir
Ymir
EmirFurkan55
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Livetoto
Cupid
Level 28
God Stats
3W - 2L
1,957 SR
Queue Stats
81W - 56L
1,606 Elo+
Solo
Pele
Pele
Shinobi Geri
Pele
Level 17
God Stats
6W - 4L
1,404 SR
Queue Stats
55W - 62L
1,142 Elo+
Party 1
Tiamat
Tiamat
ZzRelixzZ
Tiamat
Level 16
God Stats
3W - 0L
1,754 SR
Queue Stats
8W - 13L
1,192 Elo+
Party 1
Zeus
Zeus
templesourp
Zeus
Level 21
God Stats
20W - 19L
1,507 SR
Queue Stats
200W - 242L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Magritay
Horus
18
5 / 6 / 4
13,015
449
10,728
30,128
17,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
Pwaulie
Ullr
20
4 / 6 / 2
15,330
529
13,193
22,876
9,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
RxnsLow--
Nemesis
19
4 / 5 / 8
13,197
455
6,178
19,805
7,202
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 8 / 8
14,039
484
21,915
23,853
14,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
lewlewpewpew
Achilles
20
13 / 2 / 6
13,957
481
25,578
30,390
50,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
10,974
378
4,528
15,152
9,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Livetoto
Cupid
20
16 / 2 / 1
18,602
641
45,119
35,865
16,385
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

19
2 / 10 / 2
12,742
439
10,795
21,838
7,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ZzRelixzZ
Tiamat
17
1 / 10 / 4
12,170
420
10,654
18,292
13,477
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 1
15,124
522
14,133
13,885
5,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
33
Kills
27
27
Deaths
34
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
9
2
0.33
W
Cupid
Livetoto
Cupid
16
2
1
8.25
L
Horus
Magritay
Horus
5
6
4
1.17
L
Ullr
Pwaulie
Ullr
4
6
2
0.83
L
Nemesis
RxnsLow--
Nemesis
4
5
8
1.6
W
2
10
2
0.3
L
7
8
8
1.38
W
Tiamat
ZzRelixzZ
Tiamat
1
10
4
0.3
L
Achilles
lewlewpewpew
Achilles
13
2
6
8
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,592
Damage
85,229
127,052
Taken
105,032
99,765
Mitigated
52,141
31,544
Healing
40,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,528
406
0
250
15,152
9,175
620
2,720
12,311
20,935
576
W
Cupid
Livetoto
Cupid
45,119
26,002
329
26,727
35,865
16,385
10,983
8,226
27,339
0
163,320
L
Horus
Magritay
Horus
10,728
6,792
623
3,744
30,128
17,984
1,060
11,888
18,240
0
58,204
L
Ullr
Pwaulie
Ullr
13,193
6,191
0
6,808
22,876
9,060
7,298
382
22,494
0
126,182
L
Nemesis
RxnsLow--
Nemesis
6,178
370
0
5,958
19,805
7,202
0
1,719
18,086
0
66,588
W
10,795
3,264
333
4,877
21,838
7,410
2,137
2,942
18,646
0
70,181
L
21,915
3,118
0
6,154
23,853
14,842
130
5,651
18,202
86,168
0
W
Tiamat
ZzRelixzZ
Tiamat
10,654
1,940
0
2,184
18,292
13,477
1,870
2,286
15,550
54,701
0
L
Achilles
lewlewpewpew
Achilles
25,578
8,946
0
8,257
30,390
50,677
1,160
9,653
20,737
0
73,310
W
14,133
1,585
347
5,244
13,885
5,694
2,420
5,741
8,094
109,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,538
Gold Earned
69,612
607
Minions Killed
647
0
Camps Cleared
0
2,475,339
Distance Traveled
2,174,881
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,974
378
36
1
0
338,563
6
W
Cupid
18,602
641
207
7
0
497,530
2
L
Horus
13,015
449
83
3
0
497,355
0
L
Ullr
15,330
529
202
7
0
448,295
7
L
Nemesis
13,197
455
123
4
0
578,053
0
W
Pele
12,742
439
125
4
0
509,439
5
L
Agni
14,039
484
118
4
0
424,410
0
W
Tiamat
12,170
420
88
3
0
376,933
0
L
Achilles
13,957
481
81
3
0
527,226
2
W
Zeus
15,124
522
191
7
0
452,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role