Player Matchup

Hel
Hel
Pink Tiger 03
Hel
Level 26
God Stats
0W - 7L
1,301 SR
Queue Stats
13W - 20L
1,473 Elo+
Solo
Cerberus
Cerberus
aegon20-4
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,129 Elo+
Solo
Ares
Ares
bubbolman
Ares
Level 25
God Stats
8W - 7L
1,402 SR
Queue Stats
189W - 238L
1,278 Elo+
Solo
Team Averages
Level 20
1,401 SR
1,293 Elo+

VS

Team Averages
Level 38
1,426 SR
1,445 Elo+
Hades
Hades
Antivist3511
Hades
Level 37
God Stats
2W - 4L
1,253 SR
Queue Stats
108W - 155L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Tornerose-DK
Cthulhu
Level 15
God Stats
1W - 0L
1,524 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
puklya86
Danzaburou
Level 62
God Stats
2W - 2L
1,499 SR
Queue Stats
11W - 14L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,768
598
10,583
10,164
3,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
aegon20-4
Cerberus
10
2 / 3 / 1
7,815
601
6,878
13,633
12,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
10
0 / 3 / 2
7,321
563
4,755
19,059
14,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,998
692
12,701
12,231
4,650
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Tornerose-DK
Cthulhu
11
2 / 1 / 4
8,443
649
7,990
8,427
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
puklya86
Danzaburou
13
3 / 0 / 5
9,345
719
13,907
7,243
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
1
2
2
1
W
Cthulhu
Tornerose-DK
Cthulhu
2
1
4
4
L
Cerberus
aegon20-4
Cerberus
2
3
1
0.83
L
Ares
0
3
2
0.33
W
Danzaburou
puklya86
Danzaburou
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,216
Damage
34,598
42,856
Taken
27,901
30,939
Mitigated
11,544
17,438
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,701
1,259
928
5,674
12,231
4,650
470
10,070
2,161
41,194
0
L
10,583
701
5,522
5,337
10,164
3,972
0
4,715
5,374
37,083
0
W
Cthulhu
Tornerose-DK
Cthulhu
7,990
382
236
2,092
8,427
4,334
252
6,385
2,042
32,704
0
L
Cerberus
aegon20-4
Cerberus
6,878
581
0
2,619
13,633
12,472
0
6,066
7,392
26,844
0
L
Ares
4,755
790
0
3,960
19,059
14,495
0
9,617
9,242
14,594
0
W
Danzaburou
puklya86
Danzaburou
13,907
5,983
765
4,083
7,243
2,560
1,989
5,921
1,322
0
36,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,904
Gold Earned
26,786
125
Minions Killed
146
0
Camps Cleared
0
668,748
Distance Traveled
662,617
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,998
692
61
5
0
205,715
3
L
Hel
7,768
598
49
4
0
233,791
0
W
Cthulhu
8,443
649
38
3
0
243,558
1
L
Cerberus
7,815
601
60
5
0
226,460
2
L
Ares
7,321
563
16
1
0
208,497
2
W
Danzaburou
9,345
719
47
4
0
213,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role